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New Oolite Inspired Music piece: Witchspace
Posted: Wed Aug 14, 2013 9:09 pm
by pagroove
As some may know I'm making a sort of 'hyper radio station project' based on Oolite/Elite/Pioneer Frontier etc.
Original thread here:
http://forums.frontier.co.uk/showthread.php?t=6407
The music was recently featured on Lave Radio and another piece called: 'Witchspace' was featured as the endtrack of podcast Commander's Log #9 ‘Hysteria in Tionisla’ by John Harper. Who is podcasting about his book 'And here the wheel' You can now download this track. It is a no beats track though.
Link to the track:
P.A.Groove/Blurred Vision - Witchspace (download enabled):
https://soundcloud.com/p-a-groove/witchspace
Link to the page of John Harper with the podcasts here:
http://andherethewheel.co.nz/podcast/
Re: New Oolite Inspired Music piece: Witchspace
Posted: Thu Aug 15, 2013 5:48 am
by DaddyHoggy
I do love your music PAGroove - this is another great one - love the build up in the intro as the other layers come in and just the hint of early gentle piano. It's melancholy (but in a good way).
Re: New Oolite Inspired Music piece: Witchspace
Posted: Thu Aug 15, 2013 11:00 am
by pagroove
Thank you Daddyhoggy. The goal of this piece was to reflect the 'magic' of witch space
When its ready ( thats when the whole project contains about 10 tracks) I make a hyperradio station out of it.
Re: New Oolite Inspired Music piece: Witchspace
Posted: Fri Aug 16, 2013 10:02 am
by Griff
Another beautiful piece PAG! Thanks for making these downloadable, i've got them in my playlist when i'm OXP'ing
Re: New Oolite Inspired Music piece: Witchspace
Posted: Sat Aug 17, 2013 5:39 pm
by pagroove
Thanks Griff!
.
Re: New Oolite Inspired Music piece: Witchspace
Posted: Sat Aug 17, 2013 5:49 pm
by DaddyHoggy
One of my favourite games of all time was "Total Annihilation" - it had, on the game CD, several pieces of fully orchestrated music, which the game selected depending on what was happening during the game. So, gentle strings during the opening build sequence, slightly menace wind overtones when first encountering the enemy and then full blown blaring horns and frantic pacing during the heavy fights to the death.
Is it possible to do something like that in Oolite?
Re: New Oolite Inspired Music piece: Witchspace
Posted: Sun Aug 18, 2013 8:05 am
by Diziet Sma
DaddyHoggy wrote:One of my favourite games of all time was "Total Annihilation" - it had, on the game CD, several pieces of fully orchestrated music, which the game selected depending on what was happening during the game. So, gentle strings during the opening build sequence, slightly menace wind overtones when first encountering the enemy and then full blown blaring horns and frantic pacing during the heavy fights to the death.
Is it possible to do something like that in Oolite?
OOTB was working on an OXP that did just that.. had it pretty much all working, too.. but most of the music he chose has licensing restrictions.. finding suitable unencumbered music would be a major project in itself, so he has shelved it for the time being.
Re: New Oolite Inspired Music piece: Witchspace
Posted: Sun Aug 18, 2013 9:31 pm
by DaddyHoggy
Diziet Sma wrote:DaddyHoggy wrote:One of my favourite games of all time was "Total Annihilation" - it had, on the game CD, several pieces of fully orchestrated music, which the game selected depending on what was happening during the game. So, gentle strings during the opening build sequence, slightly menace wind overtones when first encountering the enemy and then full blown blaring horns and frantic pacing during the heavy fights to the death.
Is it possible to do something like that in Oolite?
OOTB was working on an OXP that did just that.. had it pretty much all working, too.. but most of the music he chose has licensing restrictions.. finding suitable unencumbered music would be a major project in itself, so he has shelved it for the time being.
Great minds and all that...
I wonder if PAG could turn some of his immense talents to this idea? <nudge> <nudge>
Re: New Oolite Inspired Music piece: Witchspace
Posted: Mon Aug 19, 2013 12:17 am
by Svengali
Then I guess the
CCL_Music_Demo (uses Cabal_Common_Music.js) is something for you. It's only a demo (and the files are CC licensed), but it shows some of the possibilities for event driven music, even if it only uses a small part of the options.
Re: New Oolite Inspired Music piece: Witchspace
Posted: Mon Aug 19, 2013 6:10 am
by DaddyHoggy
Svengali wrote:Then I guess the
CCL_Music_Demo (uses Cabal_Common_Music.js) is something for you. It's only a demo (and the files are CC licensed), but it shows some of the possibilities for event driven music, even if it only uses a small part of the options.
I really need to get back into the swing of actually finding time to play Oolite and catching back up on all the new stuff!
Re: New Oolite Inspired Music piece: Witchspace
Posted: Mon Aug 19, 2013 9:07 am
by Svengali
DaddyHoggy wrote::) I really need to get back into the swing of actually finding time to play Oolite and catching back up on all the new stuff!
Heh - the new stuff is from 2011 .-)
Re: New Oolite Inspired Music piece: Witchspace
Posted: Mon Aug 19, 2013 9:14 am
by DaddyHoggy
Svengali wrote:DaddyHoggy wrote: I really need to get back into the swing of actually finding time to play Oolite and catching back up on all the new stuff!
Heh - the new stuff is from 2011 .-)
Probably the last time I played "properly"!
Re: New Oolite Inspired Music piece: Witchspace
Posted: Sat Sep 28, 2013 5:04 am
by Ranthe
Just want to say how much I'm enjoying P.A. Groove's Oolite-inspired musical creations. Fantastic work!
Re: New Oolite Inspired Music piece: Witchspace
Posted: Sun Sep 29, 2013 12:50 pm
by DaddyHoggy
Look what I found!
http://www.gog.com/game/total_anihilati ... ander_pack
It works with Windows 7 and comes with the music the original game came with too!
Happy, Happy, Happy!