Question about contracts
Posted: Fri Mar 03, 2006 1:52 pm
And the question is: why take them at all?
It seems like the reward-to-hassle ratio is very low for passenger and cargo contracts. When examining the passenger contracts, it appears that I can make more cash in a single trading run than by accepting the average passenger contract. Seriously, 400 cr for a minimum of 4 jumps? I can make nearly that much carrying 10 t of Computers between the right systems. Heck, the fuel for the trip costs a hefty percentage of that if I decide I don't want to sun skim.
And looking at the cargo contracts, well, I'm not sure where to begin. Right now I'm looking at a contract to take 240 tons of Furs a distance of 56 LY, for a profit of 2400 cr. First of all, Furs are usually a high-profit item, and it seems I'm only earning 10 cr/t on this contract. Of course, I'd never find 240 t available under normal circumstances. But that brings me to my other observation. I fly a Python (a ship with a moderately large cargo bay) and I can only ever even have the option for the smallest of these contracts. The smallest one available in my current system is 120 t (just above my ship's capacity). I guess my question is, what's the point of these types of contracts if they are only available to the hugest ships, and the profit in the contracts is mediocre at best?
I feel like there may be some aspect of these contracts that I'm missing. I absolutely love the idea of having the contracts in the game (the ONLY cool thing about that mess that was Frontier), but right now I'm just not motivated to accept any of these. They just don't appear to be worth the trouble.
Bob
It seems like the reward-to-hassle ratio is very low for passenger and cargo contracts. When examining the passenger contracts, it appears that I can make more cash in a single trading run than by accepting the average passenger contract. Seriously, 400 cr for a minimum of 4 jumps? I can make nearly that much carrying 10 t of Computers between the right systems. Heck, the fuel for the trip costs a hefty percentage of that if I decide I don't want to sun skim.
And looking at the cargo contracts, well, I'm not sure where to begin. Right now I'm looking at a contract to take 240 tons of Furs a distance of 56 LY, for a profit of 2400 cr. First of all, Furs are usually a high-profit item, and it seems I'm only earning 10 cr/t on this contract. Of course, I'd never find 240 t available under normal circumstances. But that brings me to my other observation. I fly a Python (a ship with a moderately large cargo bay) and I can only ever even have the option for the smallest of these contracts. The smallest one available in my current system is 120 t (just above my ship's capacity). I guess my question is, what's the point of these types of contracts if they are only available to the hugest ships, and the profit in the contracts is mediocre at best?
I feel like there may be some aspect of these contracts that I'm missing. I absolutely love the idea of having the contracts in the game (the ONLY cool thing about that mess that was Frontier), but right now I'm just not motivated to accept any of these. They just don't appear to be worth the trouble.
Bob