i am a fugitive...
Posted: Sun Feb 19, 2006 12:54 am
...and it is too easy
there are 3 kind of careers i could pursue: trader, bounty hunter, pirate.
as a trader i should be relatively safe and should make a decent living
as long as i stay away from dangerous worlds and forbidden stuff.
this is about right.
should i trade dope and guns to anarchys, it should make me more but
it should me more risky.
it doesnt really make me more, but it does affect my legal status.
as a bounty hunter, i should make a living shooting bad guys and
getting rewarded for it. what i scoop from them i a nice bonus.
this should make me more than trading but also bring more risk.
this is also about right (other than the abandoned ship bounty bug) but
not quite. of course it is more dangerous. when i fire at a pirate or
fellow bounty hunter, they tend to shoot back.
but.. trading makes me 1000 to 1500 cr. per run. i would have to
kill 30 pirates for that.
bounties should be higher. especially on fugitives. and esp. when
responding to a distress call.
as a pirate, i look for large cargo vessels. i shoot them and scoop their
cargo, which i then sell at a station. if the ship is escorted i kill them first.
(actually, i kill everything that mass locks me (no, not stations or
planets))
this should be really profitable but also really dangerous and potentially
expensive.
now this is not right at all.
it does make a fortune. _way_ more than trading. (i sell a lot but never
buy anything.) but it is not so dangerous (not more than bounty hunting)
and not expensive.
here is why:
i can kill anyone when there is no police around and it wont even affect
my legal status. this means i can be a pirate and still be clean.
it should affect my status whether police is around or not. evidence does
get registered anyhow, as it does add to my combat rating.
but even if it would.. being a fugitive doesn't make my life that much
harder. sure i have to dock manually.. ..big deal. sure police flash red
when i come close. and they shoot at me for a bit, but not nearly enough
to bother me... ...and what is to stop me from just killing them?
i am a pirate.
i am a cop killer.
police should hunt me down. convoy escorts should attack on sight.
yet they don't.
i am a fugitive... ...and its too easy.
i think the balance between trading, bounty hunting and piracy would
be better if bounties were higher so as to make bounty hunting more
rewarding and police and escorts be more aggressive towards fugitives.
also, bounties could be lower (or zero) when i'm a fugitive. sure its
unfair but as a fugitive i'm not likely to come over and complain.
there are 3 kind of careers i could pursue: trader, bounty hunter, pirate.
as a trader i should be relatively safe and should make a decent living
as long as i stay away from dangerous worlds and forbidden stuff.
this is about right.
should i trade dope and guns to anarchys, it should make me more but
it should me more risky.
it doesnt really make me more, but it does affect my legal status.
as a bounty hunter, i should make a living shooting bad guys and
getting rewarded for it. what i scoop from them i a nice bonus.
this should make me more than trading but also bring more risk.
this is also about right (other than the abandoned ship bounty bug) but
not quite. of course it is more dangerous. when i fire at a pirate or
fellow bounty hunter, they tend to shoot back.
but.. trading makes me 1000 to 1500 cr. per run. i would have to
kill 30 pirates for that.
bounties should be higher. especially on fugitives. and esp. when
responding to a distress call.
as a pirate, i look for large cargo vessels. i shoot them and scoop their
cargo, which i then sell at a station. if the ship is escorted i kill them first.
(actually, i kill everything that mass locks me (no, not stations or
planets))
this should be really profitable but also really dangerous and potentially
expensive.
now this is not right at all.
it does make a fortune. _way_ more than trading. (i sell a lot but never
buy anything.) but it is not so dangerous (not more than bounty hunting)
and not expensive.
here is why:
i can kill anyone when there is no police around and it wont even affect
my legal status. this means i can be a pirate and still be clean.
it should affect my status whether police is around or not. evidence does
get registered anyhow, as it does add to my combat rating.
but even if it would.. being a fugitive doesn't make my life that much
harder. sure i have to dock manually.. ..big deal. sure police flash red
when i come close. and they shoot at me for a bit, but not nearly enough
to bother me... ...and what is to stop me from just killing them?
i am a pirate.
i am a cop killer.
police should hunt me down. convoy escorts should attack on sight.
yet they don't.
i am a fugitive... ...and its too easy.
i think the balance between trading, bounty hunting and piracy would
be better if bounties were higher so as to make bounty hunting more
rewarding and police and escorts be more aggressive towards fugitives.
also, bounties could be lower (or zero) when i'm a fugitive. sure its
unfair but as a fugitive i'm not likely to come over and complain.