Changing which system the player is in
Posted: Sun Mar 17, 2013 3:16 am
Can anyone help me with changing the system the player is in, either (1) instantaneously (if possible) or - and even if the former if possible I'd like to be able to do this latter thing too - (2) creating a wormhole right in front of the player?
To do (2), do I need to create a (invisible?) entity right in front of the player, and then (via AI or script) make it witchdrive somewhere?
Thanks in advance.
To do (2), do I need to create a (invisible?) entity right in front of the player, and then (via AI or script) make it witchdrive somewhere?
Thanks in advance.