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Haven't played Oolite since August 2011
Posted: Fri Mar 01, 2013 11:47 pm
by Madotsuki
Hi! I'm wondering what has changed, what new OXPs I should get, and if I'll need to redownload all of them. Thanks!
Re: Haven't played Oolite since August 2011
Posted: Fri Mar 01, 2013 11:51 pm
by Cody
An absolute must-have for immersion -
Random ship names - and welcome aboard.
I'm sure that there'll be plenty of other suggestions - are you up to date with Oolite 1.77?
Re: Haven't played Oolite since August 2011
Posted: Fri Mar 01, 2013 11:52 pm
by Madotsuki
Well, I'm downloading it now. Version I played seems to have been... 1.75.3? Yeah.
I have like 15 tabs for different new OXPs open. But... I'll have to redownload all the old ones, won't I?
Re: Haven't played Oolite since August 2011
Posted: Fri Mar 01, 2013 11:53 pm
by Shipbuilder
Madotsuki I suppose this depends on whether you want to play Oolite as close to the original Elite or would like to Taylor the game further.
Re: Haven't played Oolite since August 2011
Posted: Fri Mar 01, 2013 11:58 pm
by Cody
Madotsuki wrote:I'll have to redownload all the old ones, won't I?
Not necessarily - some older OXPs just keep on giving, whereas others will need to be updated.
Re: Haven't played Oolite since August 2011
Posted: Fri Mar 01, 2013 11:59 pm
by Shipbuilder
A lot of the older OXPs have been updated so it would be a good idea to go through and check the version numbers against the numbers of the latest versions.
Griff's shipset are always popular while Smivs' ship set makes use of some cleaver additional features such as battle damage.
Also welcome to the forum
Re: Haven't played Oolite since August 2011
Posted: Sat Mar 02, 2013 12:00 am
by Madotsuki
...To answer any questions, let me give you all a screenshot of my Oolite 1.75.3 OXP folder.
This is gonna be a project.
Re: Haven't played Oolite since August 2011
Posted: Sat Mar 02, 2013 12:02 am
by Shipbuilder
An enjoyable project though.
Re: Haven't played Oolite since August 2011
Posted: Sat Mar 02, 2013 3:36 am
by Diziet Sma
Heh.. that's a lot of checking.. might be simpler (faster, even!) to just assume you need to download them all again..
Welcome aboard, btw!
Re: Haven't played Oolite since August 2011
Posted: Sat Mar 02, 2013 8:21 am
by Smivs
Welcome back
As has been said already, the upgrade to v1.77 is a must. For your OXPs it's probably easier to check the ones you use on the
OXP table which has a 'version compatability' column and is usually more or less up to date, but I think most of the older one have already been updated for 1.77 anyway. And of course you may find some good ones you haven't seen before as well.
Re: Haven't played Oolite since August 2011
Posted: Sun Mar 03, 2013 1:43 am
by Madotsuki
Erm... quick question.
Has the "Pause and arrow keys control time" feature been disabled? It was quite helpful.
Re: Haven't played Oolite since August 2011
Posted: Sun Mar 03, 2013 3:56 am
by JazHaz
Madotsuki wrote:Erm... quick question.
Has the "Pause and arrow keys control time" feature been disabled? It was quite helpful.
Yes, well in the Deployment build. The TAF (time acceleration function) is not meant to be used during play, only for testing stuff.
However if you download the patch program to convert the installer to the Test version, then in that the TAF is still available...
Re: Haven't played Oolite since August 2011
Posted: Sun Mar 03, 2013 7:56 am
by Diziet Sma
Note also that it has been made a little more "oops-proof" by requiring that the framerate display is enabled as well for it to activate. (there had been too many instances of people inadvertently touching the arrow keys while paused without realising it)