TAF in v1.77
Posted: Wed Feb 13, 2013 2:39 pm
Firstly a big thank you to the development team for the continued improvements and additions to Oolite - the latest version looks awesome with the new textures and feels faster to boot.
Alas I have a problem with the latest version... I have a couple of OXPs (which I've been meaning to release but never got round to it ) - one is a compact HUD which is a no frills layout to maximise radar and front view, this one works find.
The second one I've called 'Blissful FastForward' with a description of "Temporal speed-up by partial activation of the docking computer's hypnotic sleep inducer." Basically when the equipment is activated it changes the timeAccelerationFactor to 10 to speed-up time or resets it back to 1, it also resets to 1 when the alert condition changes.
Call me uncultured if you will but there's quite a lot of waiting in Oolite and I've only got so much time and prefer spending it to shooting things! This OXP worked a treat in v1.76 but not in v1.77 because TAF has been disabled - what can I do?
I can post the OXP if anyone's interest (not that it works ).
Alas I have a problem with the latest version... I have a couple of OXPs (which I've been meaning to release but never got round to it ) - one is a compact HUD which is a no frills layout to maximise radar and front view, this one works find.
The second one I've called 'Blissful FastForward' with a description of "Temporal speed-up by partial activation of the docking computer's hypnotic sleep inducer." Basically when the equipment is activated it changes the timeAccelerationFactor to 10 to speed-up time or resets it back to 1, it also resets to 1 when the alert condition changes.
Call me uncultured if you will but there's quite a lot of waiting in Oolite and I've only got so much time and prefer spending it to shooting things! This OXP worked a treat in v1.76 but not in v1.77 because TAF has been disabled - what can I do?
I can post the OXP if anyone's interest (not that it works ).