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[WIP] Station Bulletins v0.11
Posted: Mon Feb 04, 2013 3:58 am
by Massively Locked
I've been trying to sign-up/upload a file with 3 different services and got nowhere. I hate to ask this but would anyone be willing to host my little file (truly- it's only about 11K)?
Re: Requesting a host for my file
Posted: Mon Feb 04, 2013 6:40 am
by Cmd. Cheyd
Check your PM's. Account and space created.
[WIP] Station Bulletins v0.11
Posted: Mon Feb 04, 2013 10:17 am
by Massively Locked
Here we go: my first OXP. Trust me, no one is more surprised than I.
Station Bulletins v0.11
This is currently a WIP (mainly a 'work', not too sure about the 'in-progress' part)
On docking with any station, there may be some station bulletins to read via the Ship-Systems Interface (F4) screen. Note that this OXP does not affect game play at all. There are no missions to start, no actions to take, no events to see. This is purely "flavoring". It's eye-candy, Infocom-style. Also, I don't have that many bulletins written at the moment, so sooner or later you'll see some repeats.
This requires Oolite v1.77
http://www.deephorizonindustries.com/ma ... IP0.11.zip
Much thanks to Cmd. Cheyd for giving my file a home.
So let me know if it works or not (esp. on Macs & Linux), and whether or not I should stick to my day job (that, of course, being plying the lanes with my cargo hold full).
Edit: updated link to v0.11
Re: [WIP] Station Bulletins v0.1
Posted: Mon Feb 04, 2013 12:02 pm
by Smivs
Ha, well done on your first OXP, and welcome to the Dark Side. Have a cookie
Re: [WIP] Station Bulletins v0.1
Posted: Mon Feb 04, 2013 1:12 pm
by Diziet Sma
Good thing we recently made a bulk order of cookies.. we seem to be going through them like hotcakes, of late..
Congrats, Massively Locked!
Re: [WIP] Station Bulletins v0.1
Posted: Mon Feb 04, 2013 9:04 pm
by cim
Nice idea for an OXP.
I get this in the log when selecting it from F4 (and then it doesn't work)
Code: Select all
20:19:07.577 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (Station Bulletins WIP 0.1): TypeError: expandMissionText(BID, $Tokens) is null
20:19:07.577 [script.javaScript.exception.unexpectedType]: /home/cim/.Oolite/AddOns/StnBulletins-WIP0.1.oxp/Config/script.js, line 54.
The problem is that your
Missiontext.plist
file needs to be called
missiontext.plist
to be read on case-sensitive file systems as generally used on Mac/Linux
Re: [WIP] Station Bulletins v0.11
Posted: Mon Feb 04, 2013 10:12 pm
by Massively Locked
cim wrote:The problem is that your Missiontext.plist
file needs to be called missiontext.plist
to be read on case-sensitive file systems as generally used on Mac/Linux
Ah- thanks! Off to fix that right now & will re-post.
____________________________
OK- as per cim, if you're on Mac or Linux, you may want to grab v0.11. Updated link above.
Re: [WIP] Station Bulletins v0.11
Posted: Mon Aug 01, 2022 8:15 pm
by Cholmondely
This oxp now has a wiki page
here
NB: I get the following error message in my latest log (AppleMac, Oolite v.1.90):
Code: Select all
22:20:54.281 [plist.parse.failed] OOPropertyListFromData (OOPListParsing.m:72): Failed to parse /Users/accountname/Library/Application Support/Oolite/AddOns/StnBulletins-WIP0.11.oxp/requires.plist as a property list.
22:20:55.924 [plist.parse.failed] OOPropertyListFromData (OOPListParsing.m:72): Failed to parse /Users/accountname/Library/Application Support/Oolite/AddOns/StnBulletins-WIP0.11.oxp/requires.plist as a property list.
The .oxp
does load, so I presume that this is now irrelevant...
And if you plan on updating it, you might care to sneak a peek at the current organisation of the
F4 screen and make sure that you are happy with the category/section heading...
Re: [WIP] Station Bulletins v0.11
Posted: Mon Aug 01, 2022 9:01 pm
by Cody
Nice!
Re: [WIP] Station Bulletins v0.11
Posted: Mon Aug 01, 2022 9:46 pm
by Massively Locked
Cholmondely-
Ha! I had all but forgotten about this until I started looking thru my old posts. I'm still amazed that I was able to put this together. I wasn't sure if this still existed out there in the wild. I should go back and take a look at---
Hey, wait. What are you doing? Are you offering me that entire bowl of cookies? Is that it?
NO! NO, I WON'T!! I'm not going back! I've been clean for many years now! I've straightened my life out & I'm making an honest living flying furs to Diso & computers to Leesti. I'm not jeopardizing that. I'm not going back to those bad old days & YOU CAN'T MAKE ME!!!!!!!!!!
Well, maybe one cookie... Can't hurt, right?
Re: [WIP] Station Bulletins v0.11
Posted: Mon Aug 01, 2022 9:50 pm
by Cholmondely
I'd be happy to try and come up with some more ideas for your station broadcasts.
You might also care to sneak a peek at this:
Life In The Frontier - Revival OXP
I've taken a wild guess and categorised your .oxp as one of the Ambience variety. It is now listed on the
Guide to Unlisted OXPs under that category.
Re: [WIP] Station Bulletins v0.11
Posted: Mon Aug 01, 2022 10:16 pm
by Massively Locked
I may take you up on your offer, but I really need to look thru what I made here. I'm not sure if there's any need to continue with this since there are so many great add-ons available now. I'm currently refamilarizing myself with GNN. phkb's BBS is on my list of to-install-soon. Life on the Frontier looks really interesting too.
And yes, my add-on definitely falls into the Ambience category.
Thanks for breathing new life into my little oxp.
Re: [WIP] Station Bulletins v0.11
Posted: Mon Aug 01, 2022 10:28 pm
by Cody
Massively Locked wrote: ↑Mon Aug 01, 2022 10:16 pm... phkb's BBS is on my list of to-install-soon.
His
Home System is worth having too - and while I'm at it, have some
eye-candy.