[WIP] Ship's Accountant 0.1
Posted: Sun Feb 03, 2013 10:24 pm
This is a pre-release of my Ship's Accountant OXP. It tracks profit and losses through the game, and provides summary reports (when docked) via station interfaces (F4).
I wouldn't really advise adding it to your normal play as yet: if I make any changes to the persisted data format, then it will get confused. Once I have a proper release, I'll aim to keep that stable. But you can try it out and see if it looks at all useful.
From the readme:
This is the Ship's Accountant - the indispensible tool for anyone who seeks to make a profit in space. What you can't measure, you can't manage.
There is some overlap of function with other add-ons, for example the AI Trading Assistant, but the purpose is distinct. The aim is not to guide your business at the tactical level answering questions like "what cargo should I buy for a run to the next system?" Rather the Ship's Accountant guides your business strategy: answering questions like "Am I making as much profit in this part of the sector as I did 10 days ago in another part? Am I making more profit by trading, or by fighting? Does a long passenger run make more profit than just carrying cargo around?"
The accountant tracks profit and loss. Trading profit is accrued when you hyperspace into a system where your cargo is worth more. Bounties and scooped cargo are counted as profit immediately. Shifting assets from one form to another -- cash to ship's equipment, cargo to cash -- does not count immediately as profit or loss.
Development Notes
This is an early pre-release version, with known limitations:
for evaluation purposes only.
Other possible future enhancements:
0.01 3rd February 2013 first WIP release
Screenshots: http://walbrigg.tumblr.com/post/4221999 ... 1-of-ships
Zip download from Box: https://www.box.com/s/2wigkl3z47z4818wha3q
Shar download from tumblr: http://walbrigg.tumblr.com/post/4222112 ... untant-oxp
(If you remember 8-bit elite, you might remember shar distribution... It's what you might call an experiment: I was observing that actually sharing files was getting as difficult as in the usenet days, so I attempted a usenet solution.
I think it might work, but only because there's (as yet) no graphics or other media in the OXP. I can't see being able to post megabytes of uuencoded binaries as a tumblr post).
I wouldn't really advise adding it to your normal play as yet: if I make any changes to the persisted data format, then it will get confused. Once I have a proper release, I'll aim to keep that stable. But you can try it out and see if it looks at all useful.
From the readme:
This is the Ship's Accountant - the indispensible tool for anyone who seeks to make a profit in space. What you can't measure, you can't manage.
There is some overlap of function with other add-ons, for example the AI Trading Assistant, but the purpose is distinct. The aim is not to guide your business at the tactical level answering questions like "what cargo should I buy for a run to the next system?" Rather the Ship's Accountant guides your business strategy: answering questions like "Am I making as much profit in this part of the sector as I did 10 days ago in another part? Am I making more profit by trading, or by fighting? Does a long passenger run make more profit than just carrying cargo around?"
The accountant tracks profit and loss. Trading profit is accrued when you hyperspace into a system where your cargo is worth more. Bounties and scooped cargo are counted as profit immediately. Shifting assets from one form to another -- cash to ship's equipment, cargo to cash -- does not count immediately as profit or loss.
Development Notes
This is an early pre-release version, with known limitations:
- * Presentation needs work: better tables and a background image
* More choice of reports, including a straight ledger view
* No support for handling buying a new ship or using an escape capsule
* Not sure about doing business at non-main stations
* Not tested in interstellar space
* Bugs. I would be surprised if there weren't a few.
for evaluation purposes only.
Other possible future enhancements:
- * Tool to examine the ledger & reports outside oolite by extracting
from log file or save files
* Ability to manually annotate adjustments to show their cause
* Integration with other OXPs (Black Monks a priority)
0.01 3rd February 2013 first WIP release
Screenshots: http://walbrigg.tumblr.com/post/4221999 ... 1-of-ships
Zip download from Box: https://www.box.com/s/2wigkl3z47z4818wha3q
Shar download from tumblr: http://walbrigg.tumblr.com/post/4222112 ... untant-oxp
(If you remember 8-bit elite, you might remember shar distribution... It's what you might call an experiment: I was observing that actually sharing files was getting as difficult as in the usenet days, so I attempted a usenet solution.
I think it might work, but only because there's (as yet) no graphics or other media in the OXP. I can't see being able to post megabytes of uuencoded binaries as a tumblr post).