[WIP - UPDATED (v0.8.2 19-Aug-23)] Oolite Interactive Map
Posted: Wed Dec 26, 2012 8:37 pm
I have created a new mapping tool: Oolite Interactive Map (now version 0.8.1 see below for release details).
http://bit.ly/OoliteInteractiveMap
It is a simple to use map that has the following features:
It requires an SVG supporting browser (eg. Firefox, Chrome, Opera, Safari, IE9) I haven't tested it on all these so if you have any problems let me know. (Currently known not to work on Safari 6 on OSX (Lion). Safari 5 is fine though.)
This a work in progress and the features I am hoping to include in later versions are:
Phantor Gorth
PS there is a 3D version of this which I will release soon. The aim of this will be to demonstrate what a 3D version of the Oolite map would be like. Done
WIP Release: Version 0.8.2: See here for details.
Updated Release: Version 0.8.1
The Galaxy Seed dialog has been modified to allow you to save seeds with names:
Bug fixes:
Bug fix:
Features added:
Features added:
Features added:
http://bit.ly/OoliteInteractiveMap
It is a simple to use map that has the following features:
- Basic navigation: zoom and pan.
- Pop up showing the details of each system.
- Select start and end systems and show the shortest or quickest route between them.
- Use the Galaxy Seed dialog to save and retrieve previously saved seeds.
It requires an SVG supporting browser (eg. Firefox, Chrome, Opera, Safari, IE9) I haven't tested it on all these so if you have any problems let me know. (Currently known not to work on Safari 6 on OSX (Lion). Safari 5 is fine though.)
This a work in progress and the features I am hoping to include in later versions are:
- Separate overlapping systems when you move your mouse close to them. Done
- Changeable system icon configuration for showing information such as economy, species, government, etc. Done
- The ability to scan Log, Save Game and special OXP files to display info such as the last N jumps taken by your ship, location of mission waypoints visited and targets, etc.
Phantor Gorth
PS there is a 3D version of this which I will release soon. The aim of this will be to demonstrate what a 3D version of the Oolite map would be like. Done
WIP Release: Version 0.8.2: See here for details.
Updated Release: Version 0.8.1
- Changed size of system when selected in Fill only to be the same as if you selected it in both Fill and Border.
- Added colouring options for Productivity, Population and Radius to both Fill and Border dropdowns.
- Multi-leg routes: I have noticed that there was a complaint that you couldn't use it to do more sophisticated routing. So you can now daisy chain routes. As before you just left-click on a system to start a route. (Which will be shown with a green surrounding icon.) To create a route you then extend it by shift-left-clicking the destination system. (Which will be shown with a red surrounding icon.) This is the same as before. Now shift-left-click on the next system and it will create a new extended route from the previous destination to the new system. (The previous destination now now becomes a waypoint and its surrounding icon is now purple and the new destination/end system has a red surrounding icon.) This means the route has two legs. You can click on lines for each leg separately to switch them from shortest to quickest route and back again. You can extend a route as many times as you want.
The list of systems in the route under the map now show all the legs and the start, waypoint and end point systems are highlighted in the appropriate colours (green, purple, red). The systems in between are coloured according to the route type (shortest (magenta) or shortest cyan).
You can reduce the daisy chaining by using shift-ctrl-left-click on any of the waypoints or the start point to remove one or more legs.
The search feature has also altered. The first of two search boxes is only unlocked when you have no points or just the start point. You can use the second search box to extend the route. Once a single system is selected the route will be extended and that systems name will be moved to the first box and the second box will be cleared. - To the right of the map are two new dropdowns (Fill and Border). With each you can select from None or 4 different system properties (Species, Governments, Economies, and Tech Level) These change the colour of the systems or adds a coloured ring. One selects the circle colours and one the ring. If the ring is selected to one of the 4 and the circle is set at None then the circle will be the default blue colour. Tech Levels options also changes the shape of the systems. If you make a selection then a legend will appear under the dropdown.
The Galaxy Seed dialog has been modified to allow you to save seeds with names:
- Default button has been hidden (only appears if your browser does not support HTML5 LocalStorage) and you can use the "Oolite Default" option in a new drop-down in the Galaxy Seed dialog.
- The rest of the page is disabled when in the Galaxy Seed dialog. (The Galaxy Seed button also still works.)
- You can select saved seeds by name (named seeds) in the new drop-down. I have included a few examples that have been mentioned on the Oolite Bulletin Board.
- The name of the seed (if it has one) is displayed above the top left corner of the map.
- If you select a named seed that is not "Oolite Default" you may delete it or rename it by picking the appropriate option from the drop-down.
- If you change the seed manually to a set of numbers for an new/unsaved seed you get the option to save it from the drop-down. Selecting this pops up a Save Name dialog. (Use the "x" in the corner to close the dialog if it is unwanted.)
- If the current seed is one of the named ones then the drop-down will always have that name selected by default. If the seed is unnamed then the option "Other Galaxy Seed" will be displayed in the drop-down by default instead.
- Using HTML5 LocalStorage means that seeds and their names will be saved in the browser and they will be there when you return as long as you use the same PC and browser and you do not delete cookies for the page's domain.
- I have added a set of example seeds, most of which have been mentioned in BB. These will be added the first time you use this new version. Please delete them if you wish.
- There is a new Galaxy Seed button. Click on this to change or reset the Galaxy seed numbers.
Bug fixes:
- Zooming in and out now zooms the link lines connected to overlapping systems.
- Overlapping systems separation distance now scales with zooming in and out too.
Bug fix:
- Ctrl-click auto zoom: zoom out now correctly repositions the selectors.
Features added:
- 3D Mode is now available! All the systems are now give z positions and you can rotate your view in 3D.
- Ctrl-click on any of the systems to auto zoom to that system to give a similar view to the F6 screen in Oolite.
Features added:
- Overlaping systems now separate as you move your mouse close to them. This is to allowing you to click on and also get the pop-up infobox for system hidden underneath the overlapping system. Though this repositions the systems this does not affect routing or any properties.
- As this is the 2D version of the map the z position of each system (which was always 16) is now not shown in the pop-up infobox.
Features added:
- Two text fields added for searching for start and end systems.
- Changing the end system no longer defaults the route back to shortest route.
- Reset View button added.