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Altimeter OXP

Posted: Sun Nov 18, 2012 12:28 pm
by Wildeblood
Altimeter OXP ver. 1.0
Date: May 16th, 2013
Author: Wildeblood

Altimeter OXP adds a low-altitude digital altimeter to almost any HUD. Great for ground-attack missions! Simply place the Altimeter OXP into your "AddOns" folder. It adds a continually updated altitude display whenever your altitude falls below 4000m.
Download Altimeter OXP here.

Image

Re: [BETA RELEASE] Altimeter OXP

Posted: Sun Nov 18, 2012 1:45 pm
by JazHaz
Looks great, downloaded.

Re: [BETA RELEASE] Altimeter OXP

Posted: Sun Nov 18, 2012 5:45 pm
by Rese249er
JazHaz wrote:
Looks great, downloaded.
Agreed on both points.

Re: Altimeter OXP

Posted: Fri May 30, 2025 1:37 am
by Cholmondely
How would I convert this to read out in Cavezzi?

Re: Altimeter OXP

Posted: Fri May 30, 2025 11:19 pm
by phkb
Cholmondely wrote: Fri May 30, 2025 1:37 am
How would I convert this to read out in Cavezzi?
Find this code:

Code: Select all

		var altitude = (self.position.distanceTo(this.$planet.position) - this.$planet.radius - self.collisionRadius).toFixed(0);
		player.consoleMessage("\n\n\n\n\n\n\n\n\n\n Altitude " + altitude + "m",2);

 		var vertSpeed = (altitude - this.$altitude) * 2;
		if (vertSpeed > 5 || vertSpeed < -5) player.consoleMessage("Vert. Speed " + vertSpeed + "m/s",2);
and change it to this:

Code: Select all

		var altitude = ((self.position.distanceTo(this.$planet.position) - this.$planet.radius - self.collisionRadius) / 2.08641).toFixed(0);
		player.consoleMessage("\n\n\n\n\n\n\n\n\n\n Altitude " + altitude + "CZ",2);

 		var vertSpeed = (altitude - this.$altitude) * 2;
		if (vertSpeed > 5 || vertSpeed < -5) player.consoleMessage("Vert. Speed " + vertSpeed + "CZ/s",2);

Re: Altimeter OXP

Posted: Sat May 31, 2025 9:46 pm
by Cholmondely
phkb wrote: Fri May 30, 2025 11:19 pm
change it to this
Thanking thee!