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[RELEASE] Mandotech Ovoids

Posted: Fri Nov 02, 2012 5:12 pm
by mandoman
I decided that I had enough ships of this group to make a package oxp with them. They include the BigBlimpy, and SmallBlimy, a big nasty shipper with ball turrets called Gnash, a streaking fast fighter/escort called the Razzer, a rather huge liner called the AlphaCentauri, and a really stupid, but surprisingly successful ship called the Splatomator. The two Blimpys have been previously released, so if you download this and put it into your AddOns file, you should remove the individual versions first, if you have them. I have put pictures up of all these ships in my ongoing thread "Mandotech Ind.", but I'll include a pic of each ship here under the names.

https://www.box.com/s/w29y0onvm4qdj72meees


Here are some stats:

SHIP Max Speed Max Energy Energy Recharge Rate Thrust Max Cargo

AlphaCentauri 250 300 3.0 25 300

BigBlimpy 250 500 3.0 15 500

Gnash 350 600 5.5 30 90

Razzer 500 300 2.75 65 5

SmallBlimpy 250 500 3.0 15 400

Splatomator 250 500 3.0 15 600

SCREEN SHOTS:

AlphaCentauri

Image

BigBlimpy

Image

Gnash

Image

Razzer

Image

Splatomator

Image

Re: [RELEASE] Mandotech Ovoids

Posted: Fri Nov 02, 2012 7:32 pm
by Kasero
Nice set of ships, Mandoman, thanks!

They will populate my ooniverse tonight 8)

Re: [RELEASE] Mandotech Ovoids

Posted: Fri Nov 02, 2012 8:01 pm
by mandoman
Fantastic. If you get a good look at the AlphaCentauri, let me know if it is behaving like a liner, rather than a trader. I've spotted it a couple of times with it's escorts, but wasn't really sure if it was doing what the AI orders. :)

Re: [RELEASE] Mandotech Ovoids

Posted: Mon Nov 19, 2012 10:23 pm
by mandoman
I was putting together a Wiki page for this oxp, when I stumbled onto the fact that the AlphaCentauri didn't have any max anything, or even a energy_recharge_rate. That has been corrected, and a couple other little things that I thought should be changed slightly. The link for the corrected version is above. Sorry for the hassle.