Commander McLane wrote:Shipbuilder wrote:Glad to here that you managed to sorted it out
Hm. Removing an OXP that should work normally is not really "sorting out" anything.
@ phonebook: can you tell us more about your system? OS, GPU, etc. Alternatively post your latest.log
Shipbuilder wrote:and welcome to the board.
That's a funny thing to say to a member who joined the board two years and nine months prior to yourself.
fisrtly, yes i've been a member a long time but I took a long break from here, so I am glad of the welcome back
well the problem is back- os is 10.8.2, its a new retina display mbp- yes lucky me- thunderbolted into a thunderbolt display- still the same symptoms if its full screen or window- those symptoms are:
space stations are sometimes bright white, or bright yellow or invisible apart from the docking slit
ships very occasionally ditto
and odd chunks of flickering light orbitting the planet (or appear to be from distance- they are like rainbows in that i cant get near them
here's the log:
15:47:59.937 [log.header]: Opening log for Oolite version 1.76.1 (x86-64 test release) under Mac OS X Version 10.8.2 (Build 12C60) at 2012-10-14 14:47:59 +0000.
Machine type: MacBookPro10,1, 8192 MiB memory, 8 x x86 (family 1f65e835) @ 2600 MHz.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, Debug plug-in support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
15:48:00.008 [dataCache.rebuild.explicitFlush]: Cache explicitly flushed with shift key. Rebuilding from scratch.
15:48:00.008 [rendering.opengl.version]: OpenGL renderer version: 2.1.0 ("2.1 NVIDIA-8.0.61"). Vendor: "NVIDIA Corporation". Renderer: "NVIDIA GeForce GT 650M OpenGL Engine".
15:48:00.009 [rendering.opengl.extensions]: OpenGL extensions (135):
GL_EXT_texture_compression_dxt1, GL_EXT_rescale_normal, GL_EXT_transform_feedback, GL_EXT_blend_func_separate, GL_EXT_framebuffer_sRGB, GL_ATI_texture_env_combine3, GL_ARB_draw_elements_base_vertex, GL_EXT_geometry_shader4, GL_EXT_secondary_color, GL_NV_texgen_reflection, GL_EXT_shadow_funcs, GL_NV_blend_square, GL_ARB_texture_compression_rgtc, GL_EXT_stencil_wrap, GL_ARB_texture_env_crossbar, GL_EXT_framebuffer_blit, GL_EXT_bindable_uniform, GL_ATI_separate_stencil, GL_APPLE_vertex_point_size, GL_EXT_texture_rectangle, GL_APPLE_specular_vector, GL_EXT_packed_depth_stencil, GL_EXT_blend_color, GL_ARB_fragment_program_shadow, GL_EXT_texture_env_add, GL_ARB_imaging, GL_EXT_provoking_vertex, GL_EXT_texture_array, GL_ARB_texture_env_combine, GL_EXT_compiled_vertex_array, GL_ARB_point_sprite, GL_ARB_multisample, GL_EXT_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_EXT_texture_lod_bias, GL_APPLE_pixel_buffer, GL_ARB_vertex_program, GL_EXT_bgra, GL_APPLE_fence, GL_APPLE_ycbcr_422, GL_EXT_timer_query, GL_EXT_vertex_array_bgra, GL_ARB_depth_clamp, GL_IBM_rasterpos_clip, GL_ARB_pixel_buffer_object, GL_SGIS_generate_mipmap, GL_EXT_framebuffer_multisample_blit_scaled, GL_NV_vertex_program2_option, GL_ARB_shader_texture_lod, GL_ARB_texture_float, GL_ARB_texture_rectangle, GL_ARB_vertex_shader, GL_ARB_provoking_vertex, GL_ARB_texture_env_add, GL_APPLE_object_purgeable, GL_ARB_texture_env_dot3, GL_APPLE_rgb_422, GL_NV_depth_clamp, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_cube_map, GL_APPLE_element_array, GL_ATI_texture_float, GL_ARB_window_pos, GL_ARB_sync, GL_ARB_vertex_buffer_object, GL_APPLE_texture_range, GL_NV_fragment_program2, GL_NV_conditional_render, GL_EXT_stencil_two_side, GL_ARB_texture_compression, GL_ARB_instanced_arrays, GL_EXT_blend_minmax, GL_ARB_texture_border_clamp, GL_EXT_draw_buffers2, GL_ARB_shading_language_100, GL_EXT_blend_equation_separate, GL_ARB_vertex_blend, GL_EXT_blend_subtract, GL_EXT_packed_float, GL_APPLE_aux_depth_stencil, GL_APPLE_row_bytes, GL_NV_light_max_exponent, GL_EXT_abgr, GL_EXT_texture_filter_anisotropic, GL_ARB_vertex_array_bgra, GL_ARB_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_color_buffer_float, GL_EXT_gpu_program_parameters, GL_APPLE_client_storage, GL_ARB_texture_non_power_of_two, GL_ARB_multitexture, GL_EXT_gpu_shader4, GL_APPLE_flush_render, GL_NV_vertex_program3, GL_ARB_framebuffer_object, GL_APPLE_vertex_program_evaluators, GL_APPLE_transform_hint, GL_EXT_texture_compression_s3tc, GL_APPLE_flush_buffer_range, GL_EXT_texture_integer, GL_SGIS_texture_edge_clamp, GL_EXT_texture_mirror_clamp, GL_ARB_occlusion_query, GL_ARB_fragment_shader, GL_ARB_texture_rg, GL_NV_fog_distance, GL_ARB_fragment_program, GL_ARB_seamless_cube_map, GL_ARB_shader_objects, GL_EXT_draw_range_elements, GL_APPLE_vertex_array_object, GL_ARB_depth_texture, GL_NV_fragment_program_option, GL_EXT_texture_sRGB, GL_ARB_half_float_vertex, GL_APPLE_vertex_array_range, GL_ARB_shadow, GL_EXT_multi_draw_arrays, GL_ARB_half_float_pixel, GL_APPLE_packed_pixels, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_EXT_clip_volume_hint, GL_EXT_depth_bounds_test, GL_SGIS_texture_lod, GL_EXT_fog_coord, GL_EXT_texture_shared_exponent, GL_ATI_texture_mirror_once, GL_NV_multisample_filter_hint, GL_APPLE_float_pixels, GL_EXT_framebuffer_multisample, GL_NV_point_sprite, GL_ARB_depth_buffer_float, GL_ARB_draw_instanced
15:48:00.012 [rendering.opengl.shader.support]: Shaders are supported.
15:48:00.072 [speech.synthesis]: Spoken messages are off.
15:48:00.089 [dataCache.rebuild.explicitFlush]: Cache explicitly flushed with shift key. Rebuilding from scratch.
15:48:00.090 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
/Applications/Oolite 1.76.1/Oolite.app/Contents/Resources
/Applications/Oolite 1.76.1/AddOns
/Applications/Oolite 1.76.1/AddOns/Commies.oxp
/Applications/Oolite 1.76.1/AddOns/griff_dodo_normalmapped_fullsize_tex_v2.01.oxp
/Applications/Oolite 1.76.1/AddOns/Griff_Shipset_Replace_v1.34.oxp
/Applications/Oolite 1.76.1/AddOns/Griff_Shipset_Resources_v1.2.25.oxp
/Applications/Oolite 1.76.1/AddOns/Rock_Hermit_Locator1.3.3.oxp
/Applications/Oolite 1.76.1/AddOns/Staer9's Shipset (shaded) v1.0.oxp
/Applications/Oolite 1.76.1/AddOns/System_Redux.oxp
15:48:00.175 [shipData.load.begin]: Loading ship data.
15:48:00.617 [script.load.world.listAll]: Loaded 8 world scripts:
communist_population 2.11
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-trumbles 1.76.1
rockHermit_Locator 1.3.3
System Redux 1.2.3
15:48:02.416 [loading.complete]: ========== Loading complete. ==========
15:48:02.468 [joystick.connect]: Joystick connected: SideWinder Joystick
15:48:02.486 [shader.uniform.unpermittedMethod]: Did not bind uniform "alertlevel" to property -[ShipEntity alertCondition] - unpermitted method.
15:48:02.737 [sound.mixer.failedToConnectChannel]: Sound mixer: failed to connect channel <OOSoundChannel 0x10c748280>{ID=1, state=stopped, sound=<OOCAStreamingSound 0x101b632d0>{"OoliteTheme.ogg"}}, error = kAudioUnitErr_CannotDoInCurrentContext.
15:48:02.737 [sound.play.failed]: Failed to play <OOCAStreamingSound 0x101b632d0>{"OoliteTheme.ogg"}
Closing log at 2012-10-14 14:48:07 +0000.
does this sort of stuff mean anything to anyone?- thanks in advance