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OXP idea - Holographic Ship's AI Avatar

Posted: Mon Sep 03, 2012 8:05 pm
by Rese249er
Any Halo fan is familiar with Cortana. Would someone be able to whip up an avatar that pops up during any point the ship is giving you a message? Like a witchspace countdown. Maybe even tie it in with Trader Assistant AI OXP and others that may be able to make use of something like this?

Just an idea. Unfortunately I don't have the knowledge to make it so, but I would heartily thank someone who'd be able to make this little piece of immersion into an OXP. It needn't even be humanoid; I'd be happy with this...

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Well hopefully not that annoying...

Re: OXP idea - Holographic Ship's AI Avatar

Posted: Mon Sep 03, 2012 11:31 pm
by Tichy
He's back!!! :D

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Re: OXP idea - Holographic Ship's AI Avatar

Posted: Mon Sep 03, 2012 11:45 pm
by Rese249er
I would giggle if Clippy was telling me witchspace jump failed.

Re: OXP idea - Holographic Ship's AI Avatar

Posted: Tue Sep 04, 2012 9:22 am
by Svengali
Inflight overlays are used in [EliteWiki] Vector.oxp (see the last pic in the Gallery). In v1.77 we'll get another way to create them as Visual Effect combined with a effectdata.plist.

Re: OXP idea - Holographic Ship's AI Avatar

Posted: Tue Sep 04, 2012 10:24 am
by Rese249er
I've said it before and I'll say it again, I'm a pilot, not a coder.

Re: OXP idea - Holographic Ship's AI Avatar

Posted: Tue Sep 04, 2012 11:11 am
by Svengali
Rese249er wrote:
I've said it before and I'll say it again, I'm a pilot, not a coder.
Oh, it was only a pointer for OXPers if they want to look up how to create such a thing. In v1.76.x it is not that easy, but still - it is possible. In trunk it will be a lot easier.

Re: OXP idea - Holographic Ship's AI Avatar

Posted: Tue Sep 04, 2012 11:12 am
by Rese249er
Ah, OK... I need sleep.

Re: OXP idea - Holographic Ship's AI Avatar

Posted: Tue Sep 04, 2012 1:00 pm
by Pleb
Tichy wrote:
He's back!!! :D

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No! Quick, kill it! Haha jokes I don't know about an avatar though, I'd get really annoyed if this guy kept popping up every 2 seconds:
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Re: OXP idea - Holographic Ship's AI Avatar

Posted: Tue Sep 04, 2012 1:53 pm
by Gimbal Locke
Pleb wrote:
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Green fat bird, must be from the planet Erlage.

Re: OXP idea - Holographic Ship's AI Avatar

Posted: Tue Sep 04, 2012 4:19 pm
by Rese249er
I was thinking more along these lines:
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That's an altered screencap! I didn't actually get it in the game. :(

Re: OXP idea - Holographic Ship's AI Avatar

Posted: Tue Sep 04, 2012 9:24 pm
by Knotty

Re: OXP idea - Holographic Ship's AI Avatar

Posted: Wed Sep 05, 2012 12:32 pm
by Commander McLane
Rese249er wrote:
I was thinking more along these lines:
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That's an altered screencap! I didn't actually get it in the game. :(
I would find that more distracting than in any way helpful.

Re: OXP idea - Holographic Ship's AI Avatar

Posted: Wed Sep 05, 2012 4:59 pm
by CommonSenseOTB
Gimbal Locke wrote:
Pleb wrote:
Image
Green fat bird, must be from the planet Erlage.
DH? Is that you? Where are you buddy? :P
Your shield effects that you wanted from back in 2008 are almost ready. :wink:

Re: OXP idea - Holographic Ship's AI Avatar

Posted: Thu Sep 06, 2012 10:05 pm
by JazHaz
Svengali's new cutscene demo for trunk features some nice avatar-a-like features. Maybe this OXP idea could work, although only in 1.77+...?

Re: OXP idea - Holographic Ship's AI Avatar

Posted: Thu Sep 06, 2012 11:29 pm
by Rese249er
That's great! Will be interested to see if someone with actual knowledge of howto will do this. Wish I could...