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[NEW RELEASE] Safe Docking

Discussion and information relevant to creating special missions, new ships, skins etc.

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Diziet Sma
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Re: [NEW RELEASE] Safe Docking

Post by Diziet Sma »

Pleb wrote:
Edit: Perhaps if I can dock this fast I should get a special vouncher? :mrgreen:
If you dock at that speed, you'll create your very own special docking port.. but on the opposite side of the station, and looking more than a little tattered around the edges.. :twisted:
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Re: [NEW RELEASE] Safe Docking

Post by Fatleaf »

Have you ever docked at a Rock Hermit on Torus drive? I have managed it once by accident, gave a quite a start :shock:

I have tried to do it on purpose a few times. Most often I "frame rate" right through it but also have received a Darwin award a few times as well :roll:

The ultimate prize would be at a Salvage Gang or Hacker Outpost with the long tunnel into it. Yet to manage that one though.
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Re: [NEW RELEASE] Safe Docking

Post by Cody »

Fatleaf wrote:
Have you ever docked at a Rock Hermit on Torus drive? I have managed it once by accident, gave a quite a start
Yeah, I've tried that... with disastrous results!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: [NEW RELEASE] Safe Docking

Post by Fatleaf »

El Viejo wrote:
Yeah, I've tried that... with disastrous results!
>Chuckles<
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Re: [NEW RELEASE] Safe Docking

Post by Smivs »

El Viejo wrote:
...with disastrous results!
It's called gravel :lol:
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Re: [NEW RELEASE] Safe Docking

Post by Pleb »

Fatleaf wrote:
Have you ever docked at a Rock Hermit on Torus drive? I have managed it once by accident, gave a quite a start :shock:

I have tried to do it on purpose a few times. Most often I "frame rate" right through it but also have received a Darwin award a few times as well :roll:

The ultimate prize would be at a Salvage Gang or Hacker Outpost with the long tunnel into it. Yet to manage that one though.
I have only crashed into a Rock Hermit with the Torus Drive. I have managed to dock at a Salvage Gang base with Injectors on once but most times I turn into, as Smivs put it, gravel...
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Re: [NEW RELEASE] Safe Docking

Post by PhantorGorth »

For your information: This whole idea of Safe Docking (and hence GalCop Rewards) started as a joke after a character in one of Okti's OXPs was known for docking on injectors (though at the time I thought it was Okti himself that was doing it) and I came up with the idea of having a surprise for someone docking in that way. Initially I was going to have the player crash and explode if you went too fast. But it's developed considerably from there. :-)
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Phantor's OXPs: [EliteWiki] GalCop Rewards and [EliteWiki] Safe Docking
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Re: [NEW RELEASE] Safe Docking

Post by Cody »

PhantorGorth wrote:
... a character in one of Okti's OXPs was known for docking on injectors...
That character was a nutcase! The best stations for docking on injectors are the Torus stations!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: [NEW RELEASE] Safe Docking

Post by PhantorGorth »

Fatleaf wrote:
All the best with this PG. May you have many sales :D

From a test pilot whom severely annoyed the dockmaster an numerous occasions!
Thanks, Leafy.
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Re: [NEW RELEASE] Safe Docking

Post by CommonSenseOTB »

PhantorGorth wrote:
For your information: This whole idea of Safe Docking (and hence GalCop Rewards) started as a joke after a character in one of Okti's OXPs was known for docking on injectors (though at the time I thought it was Okti himself that was doing it) and I came up with the idea of having a surprise for someone docking in that way. Initially I was going to have the player crash and explode if you went too fast. But it's developed considerably from there. :-)
Docking on injectors is half the fun of a manual docking. :P
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.


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Re: [NEW RELEASE] Safe Docking

Post by Zieman »

Did I get the speed thing right (browsed briefly your code & Wiki page):

Docking an Anaconda (max_speed of 140 = 0.14 LM) @ half speed would give you "Very Good" rating?
And docking a Python (max_speed of 200 = 0.20 LM) @ exactly half speed would give "Ok" rating, while going in just a tad slower would give "Good" rating?
Adder @ half speed would be "Ok", but Cobra mk I @ half speed would be "Poor"?

etc.
...and keep it under lightspeed!

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Re: [NEW RELEASE] Safe Docking

Post by PhantorGorth »

That sounds about right. It's based on absolute speeds so it is the same speed for all ships. Only because each ship can have different max speed you will have to learn the specific fraction for your ship yourself and likely have to re-learn it again if you change ship. If you install the latest version of OXPConfig2 you can turn on the arrival speed message on docking. (Yes I do know that's after the fact but I am not going to make it too easy for you now ;-) )

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Phantor's OXPs: [EliteWiki] GalCop Rewards and [EliteWiki] Safe Docking
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Re: [NEW RELEASE] Safe Docking

Post by PhantorGorth »

CaptSolo found an issue with Safe Docking's handling of docking clearance. I have now fixed this.

The new version (v1.0.1) can be found here.

Regards,

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Phantor's OXPs: [EliteWiki] GalCop Rewards and [EliteWiki] Safe Docking
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Re: [NEW RELEASE] Safe Docking

Post by CaptSolo »

Many thanks, PG.
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Re: [NEW RELEASE] Safe Docking

Post by gsagostinho »

The links for both Safe Docking and GalCop Rewards are broken, does anyone know if it is still possible to download them from some other source?
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