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(NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Wed Jun 13, 2012 8:55 am
by CommonSenseOTB
:D

After a brainstorm and less than 48hrs I'm happy to bring to you an oxp you will love! 8)

MilitaryTargettingSystemv1.oxp allows target aquisition of multiple targets simultaneously(up to 16) by selecting categories using the n/shift+n keys. Must have the Target System Memory Expansion installed in order to have somewhere for all those target locks to be stored. The Scanner Targetting Enhancement is highly recommended for use with this equipment.

Once you've tried this, you will not want to go back. The difference is like night and day as to how you can play the game efficiently and very fast paced. Really fun and quite exciting!

Download here:(if you dare) :P

https://www.box.com/s/bfc8a3ed03ba17df3a2a




Playtest experiences and thoughts for improvement are welcome here.

:D

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Wed Jun 13, 2012 10:10 am
by Diziet Sma
I can see this motivating me to make much more use of my targeting memory expansion than I do ATM.

Looking forward to trying it! Thanks! 8)

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Wed Jun 13, 2012 3:29 pm
by Solonar
I like this system. I took it out for a test flight and can surely find some uses for it. The only thing missing is having a Thargoid option for targetting.

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Wed Jun 13, 2012 5:55 pm
by CommonSenseOTB
Solonar wrote:
I like this system. I took it out for a test flight and can surely find some uses for it. The only thing missing is having a Thargoid option for targetting.
:)

The targetting category "Hostiles" includes thargoids, as they are always hostile anyway. :wink:

Thanks for testing Solonar. Glad you like it. I love it. Personally, I don't think I'm going to be able to go back to the "old" way of target aquisition only by aiming with the ship and establishing a lock for each target one at a time. The time I save is now spent browsing the targets which greatly improves my situational awareness.

This oxp now falls under essential equipment for me. :D

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Wed Jun 13, 2012 7:27 pm
by marcusrg
Downloaded it and installed. Thanks for the new oxp. Now i'm docked at Leesti, should this equipment appear for buyng? It did't appear to me here (Oolite 1.76, Ubuntu)

Thanks

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Wed Jun 13, 2012 8:36 pm
by CommonSenseOTB
marcusrg wrote:
Downloaded it and installed. Thanks for the new oxp. Now i'm docked at Leesti, should this equipment appear for buyng? It did't appear to me here (Oolite 1.76, Ubuntu)

Thanks
:lol:

My apologies, tech level not listed in the readme. The number on the equipment.plist listing is 12. So I guess that's a tech level 12 or 13 system to find it available for purchase. Yeah, that military stuff is kinda' high tech for sure. Might have to travel a little bit to find it. :)

Happy hunting! :D

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Wed Jun 13, 2012 9:13 pm
by Switeck
The 12, code for Tech Level found in the equipment.plist file means Tech Level 13 and up worlds. 0 actually means TL 1.
Tech Level 13-15 worlds are actually rather uncommon. There's only 1 within 14 LY of Lave.

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Wed Jun 13, 2012 9:43 pm
by Tricky
REALLY useful! :D

However, as soon as someone thanks you for helping out the lock goes straight onto them. :(

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Wed Jun 13, 2012 9:51 pm
by marcusrg
Thanks, CommonSense! Going to hunt it! :)

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Wed Jun 13, 2012 10:54 pm
by CommonSenseOTB
Tricky wrote:
REALLY useful! :D

However, as soon as someone thanks you for helping out the lock goes straight onto them. :(
Excellent feedback Tricky, I'm happy you find this oxp "really useful". Sometimes the best solution is just to kill'em all! :evil:

"Honest officer, my targetting system made me kill'em. Was just trying to help him out when he "thanked" me and my target lock switched just before I fired off that missile." :P

No, but seriously, I'll put that on my list of things to check on. Hadn't noticed anything when testing but I was always scrolling through targets and categories to find what I want constantly that I never thought to look for that behaviour. Might be something I can do to reinstitute a previous lock when a comms message event happens and the current target is not the same as the last one before the event. In the meantime I guess maybe perhaps just bare with it and scroll through the targets to find your original target when that happens. :wink:

I guess that'll teach you to help out a trader in distress, eh? :lol:

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Thu Jun 14, 2012 12:42 am
by Tricky
CommonSenseOTB wrote:
Tricky wrote:
REALLY useful! :D

However, as soon as someone thanks you for helping out the lock goes straight onto them. :(
Excellent feedback Tricky, I'm happy you find this oxp "really useful". Sometimes the best solution is just to kill'em all! :evil:

"Honest officer, my targetting system made me kill'em. Was just trying to help him out when he "thanked" me and my target lock switched just before I fired off that missile." :P
Meant that I really like the OXP. Just marred by that one thing. I actually just press 'n' as soon as I see the message. It seems to pick the correct target. :twisted:
CommonSenseOTB wrote:
I guess that'll teach you to help out a trader in distress, eh? :lol:
As it says on the wiki for my commander...
Interests - Ridding the space lanes of scum

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Thu Jun 14, 2012 1:43 am
by CommonSenseOTB
Tricky wrote:
Meant that I really like the OXP. Just marred by that one thing. I actually just press 'n' as soon as I see the message. It seems to pick the correct target. :twisted:
Oh... :lol:
Interests - Ridding the space lanes of scum
Well, carry on then. 8)

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Thu Jun 14, 2012 1:46 am
by Tricky
Thinking about it, I have Thargoid's Target Autolock Plus installed. Just wondering if that is conflicting. It never switched before. Going to take it out and check.

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Thu Jun 14, 2012 3:08 am
by Tricky
Tricky wrote:
Thinking about it, I have Thargoid's Target Autolock Plus installed. Just wondering if that is conflicting. It never switched before. Going to take it out and check.
There's some ungrateful traders out there. :evil:

After finding a polite trader it didn't switch, when I put it back in (more ungrateful traders to wade through) the target switched to the polite trader.

---- EDIT ----

Actually it isn't Target Autolock at all. Still does it without the Target Autolock OXP installed.

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Posted: Thu Jun 14, 2012 6:05 am
by Thargoid
TAP+ will only lock onto a hostile target and then only if you have no target already set.

As you say the scenario is wrong for it to be coming into play.