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Ships for Sale

Posted: Mon Jun 11, 2012 2:07 pm
by Albee
Can someone please explain to me how the list of ships for sale is populated?

When I want to try out a new ship, I change 'chance' and 'tech level' in shipyard.plist to chance = 1.0; and techlevel = 1;. I understood from the OXP tutorial that this would guarantee seeing the ship for sale, but I find it doesn't always work. What am I doing wrong?

Also, can someone explain where the ships-for-sale data is stored? I can't see it in the save file, yet the list doesn't vary if I quit the game and come back in again.

Re: Ships for Sale

Posted: Mon Jun 11, 2012 4:19 pm
by Wildeblood
Albee wrote:
Also, can someone explain where the ships-for-sale data is stored? I can't see it in the save file, yet the list doesn't vary if I quit the game and come back in again.
It's not stored in its final form, it's generated from the system seeds like almost everything. Just write the ship you want to try out directly into the player ship field in the save file (after making a backup).

Re: Ships for Sale

Posted: Mon Jun 11, 2012 8:59 pm
by Albee
Wildeblood wrote:
Just write the ship you want to try out directly into the player ship field in the save file (after making a backup).
Will do -- thanks.