[RELEASE] Colonial Viper Mark 1 - V1.03

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maik
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Re: [RELEASE] Colonial Viper Mark 1

Post by maik »

It's in the [wiki]OXP List[/wiki] now, linking to this thread. Once I get the content for the wiki page I can help you with this, too.
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Re: [RELEASE] Colonial Viper Mark 1

Post by Shipbuilder »

Hi Maik - I'll send some info for the Wiki page this evening.

Thanks for your help.
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Re: [RELEASE] Colonial Viper Mark 1

Post by Shipbuilder »

The Colonial Viper Mark 1 oxp just hit 100 downloads (Something of a milestone for me as it is my first oxp to get reach 100 download mark). :D

El Viejo - Looks like your hard work helping me play test has paid off.
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Re: [RELEASE] Colonial Viper Mark 1

Post by Cody »

Shipbuilder wrote:
The Colonial Viper Mark 1 oxp just hit 100 downloads
Cool... the first hundred, on the first OXP, is always a nice feeling.
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Re: [RELEASE] Colonial Viper Mark 1

Post by Smivs »

Congrats...it's always nice when you get your first 'ton'. :)
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Re: [RELEASE] Colonial Viper Mark 1

Post by Kasero »

Downloaded (and the few others as well). They will start to spawn in my own oo-universe tonight :D

Thanks for your nice work!
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Re: [RELEASE] Colonial Viper Mark 1

Post by Shipbuilder »

Thanks gents.
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Re: [RELEASE] Colonial Viper Mark 1

Post by Shipbuilder »

I just thought that I'd post this screenshot of a Colonial Viper Patrol.

Image
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Re: [RELEASE] Colonial Viper Mark 1

Post by Rese249er »

Shipbuilder! I'm sorry I hadn't gotten back to you on the Galtech Escort Fighter. Something just kinda felt wrong about making a Reserve ship from prototype fighters.

That said, might I borrow your Colonial Vipers and Serpent-Class Cruiser to establish a Delta squad?
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Re: [RELEASE] Colonial Viper Mark 1

Post by Shipbuilder »

No problems Rese249er - feel free to use whichever ships you want.

Regarding the Escort Fighter this has been a little delayed as I have been working in the background on a few projects but should be back on to the escort fighter shortly.

I'm then going to try my hand at producing a tanker.................Just one of many ideas regarding ship designs that I have (It's a pity that I need sleep otherwise I would probably have just about enough time to do what I would like to do) :lol:
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Re: [RELEASE] Colonial Viper Mark 1

Post by Rese249er »

Great! I feel more comfortable using more 'classic' ships in the 249th.
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Re: [RELEASE] Colonial Viper Mark 1 - V1.03

Post by Shipbuilder »

Version 1.03 of this OXP is now available for download.

The new version includes an emission map to enhance the appearance of the engines and I have also tweaked the exhausts.

More information can eb founbd on this OXP's Wiki page
http://wiki.alioth.net/index.php/Colonial_Viper_Mark_1

Download it here
https://www.box.com/s/5d22a790455946bcafb9
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Increase the variety of ships within your Ooniverse by downloading my OXPs

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Re: [RELEASE] Colonial Viper Mark 1 - V1.03

Post by hwtan »

Will there be a OXZ update for the Oolite 1.8? or else, how to get it to work with 1.8?
Thanks and regards.
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Re: [RELEASE] Colonial Viper Mark 1 - V1.03

Post by Smivs »

hwtan wrote:
... or else, how to get it to work with 1.8?
Nearly all OXPs work in v1.80 and should just be maually installed in the AddOns folder as before.
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