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Marooned in deep space
Posted: Sat Aug 07, 2004 8:22 pm
by Cerebus
I was waylaid by aliens (whom I defeated by getting the motherships to ram each other, which neutralized the drones) and dragged out of witchspace in interstellar space. Unfortunately, it was a long jump and apparently the fuel is deducted at the start, so I don't have sufficient fuel to make another jump.
Now what?
Lost In Space
Posted: Sat Aug 07, 2004 8:41 pm
by stevesims
Unfortunately I believe you're stuck in deep space forever and ever when this happens.
Actually there is a way out of this in the current version of Oolite - do a galactic hyperspace jump. Of course you need a galactic hyperdrive, which is a rather expensive piece of equipment. If you don't have it then your only option is to reload your commander.
I might be wrong, but using your escape pod (if you have it fitted) is *not* an option. I think it was on some versions of Elite...
In some future version of Oolite there may be another possibility or two, but not for now.
Fortunately misjumps aren't a very common occurance in Oolite. The only way to guarantee that they won't be a problem is to jump only short distances.
Posted: Sun Aug 08, 2004 10:47 am
by jonnycuba
Mis-jumps are also triggered by climbing fully when entering witchspace!
Re: Lost In Space
Posted: Sun Aug 08, 2004 11:01 am
by aegidian
stevesims wrote:I might be wrong, but using your escape pod (if you have it fitted) is *not* an option. I think it was on some versions of Elite...
I think you could be right.
I shall investigate, and if so I'll implement that ASAP.
UPDATE:
AFAICT escape pods won't help.
However, I've implemented the get-you-home-quick-one-shot emergency hyperdrive (1200 cr, TL 10+) for version 1.19.
Posted: Tue Jul 04, 2006 12:54 pm
by CWolf
To be fair it is one of the big dangers in this ol' universe. Personally I think that the only way around it should be the Galactic Hyperdrive (which has it's own fuel) or the one-shot fuel cell idea aegidian mentioned in the other thread when the Emergency Hyperdrive was removed.
It's like saying, if I am in the middle of a desert and I get a leak, what do I do next - simple, you die.
Actually another idea, I know this is the wrong place and I will put it in there too - is have a distress beacon you can activate, maybe a tug would come and rescue you or another ship would share fuel at a price.
Posted: Tue Jul 04, 2006 6:27 pm
by LittleBear
The is a way out if you have Behomoth installed (assuming as they usually are there is one or two about in witchspace) and you have a docking computer. Dock with one a refuel. A bit like a caraven in the desert.
Posted: Tue Jul 04, 2006 11:07 pm
by Cmdr Monte
LittleBear wrote:The is a way out if you have Behomoth installed (assuming as they usually are there is one or two about in witchspace) and you have a docking computer. Dock with one a refuel. A bit like a caraven in the desert.
You don't need a DC to dock with a Bohemouth. Just fly into the slit and hey presto.
This doesn't work so well for us PC bods as the docking slits are rotated through 90 degress at the minute.
Posted: Tue Jul 04, 2006 11:42 pm
by CWolf
Confused... As there is no "up" or "down" in space what is the problem with a docking bay at 90 degrees, 90 degrees to what? Space stations spin!
Posted: Wed Jul 05, 2006 12:53 am
by Draco_Caeles
He's referring to an error internal to Oolite which causes the docking slit to be shown rotated through 90 degrees on PC versions of the game.
Posted: Wed Jul 05, 2006 3:23 am
by Ironlion45
At first I was confused, but now I see that there was a 2-year necro bump in this thread.
Installing the behemoth.oxp gives a way out, works for me. In fact, its kind of fun to force a misjump just to fight thargoids and collect alien items.
Posted: Wed Jul 05, 2006 8:40 am
by LittleBear
True, you can dock without a computer, but as the Capitain just keeps moving about it is tricky!
Posted: Wed Jul 05, 2006 10:20 am
by JensAyton
I find the behemoths seem to stay still after a witchspace battles. My storyline explanation is that they’re waiting for their fighters to dock, although most of them don’t bother.
Posted: Wed Jul 05, 2006 12:14 pm
by cultist
dont you have fuel scoops?
Posted: Wed Jul 05, 2006 12:22 pm
by LittleBear
No suns in witchspace to scoop!