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player.ship.dockedStation is null error
Posted: Fri Mar 16, 2012 10:59 am
by DGill
Occasionally get the following error:
10:00:17.669 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (buoyRepair 1.3.1): TypeError: player.ship.dockedStation is null
10:00:17.669 [script.javaScript.exception.unexpectedType]: ../AddOns/BuoyRepair1.3.1.oxp/Scripts/buoyRepair.js, line 73.
Any suggestions as to why the condition should return null rather than docked?
line 73 is: if(player.ship.dockedStation.hasRole("repaired-buoy-station"))
Re: player.ship.dockedStation is null error
Posted: Fri Mar 16, 2012 11:14 am
by Commander McLane
The error occurs when this line is executed while you're no longer docked anymore. Therefore there is no station you are docked at, and that means null
.
Some if
-clause has to be re-written or added to the script in order to avoid this scenario.
Re: player.ship.dockedStation is null error
Posted: Fri Mar 16, 2012 11:24 am
by DGill
OK, thanks
Re: player.ship.dockedStation is null error
Posted: Fri Mar 16, 2012 11:28 am
by Commander McLane
Commander McLane wrote:Some if
-clause has to be re-written or added to the script in order to avoid this scenario.
Sorry, I was a little brain-dead there. Of course it's not "some" if-clause, but the one from line 73 you're quoting. Changing it to
Code: Select all
if(player.ship.isDocked && player.ship.dockedStation.hasRole("repaired-buoy-station"))
should suffice.
Re: player.ship.dockedStation is null error
Posted: Fri Mar 16, 2012 12:12 pm
by Eric Walch
DGill wrote:Occasionally get the following error:
10:00:17.669 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (buoyRepair 1.3.1): TypeError: player.ship.dockedStation is null
10:00:17.669 [script.javaScript.exception.unexpectedType]: ../AddOns/BuoyRepair1.3.1.oxp/Scripts/buoyRepair.js, line 73.
Any suggestions as to why the condition should return null rather than docked?
line 73 is: if(player.ship.dockedStation.hasRole("repaired-buoy-station"))
I am a bit puzzled. The whole code of buoyRepair.js does not contain above line. Not in the current version 1.3.2 nor in an old version 1.2.5. "repaired-buoy-station" is the role of the station, but there is nowhere in the code a need to check if the player has docked at such a station.
The only check for a docked player is:
Code: Select all
if (player.ship.docked)
{
this.buoyStatusTimer.stop();
}
But there is never a check for a specific station, so it leaves me puzzled how you could find above quoted line 73?
Re: player.ship.dockedStation is null error
Posted: Fri Mar 16, 2012 2:18 pm
by DGill
Ok, I'll get vrs 1.3.2 from Wiki and re-install
thanks