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Feudal States re selecting a sutible challenger problem ????

Posted: Thu Mar 15, 2012 10:48 pm
by MEGALODON
Hey Ramirez

How are things in your end of the Ooniverse and of course other commanders....?

Was playing of course and found something very interesting don't know whether it might be a possible bug or perhaps a slight tweak of the offered challengers when you have three pages, of different challengers.

First I have needed to overhaul my ship and I'm broke so I am in (G1) Onusorle the royal houses won a bunch of duels. I'm not sure of the logic that when you press f8 um is it possible in a future version to only have challengers that will not back out when the odds are in my favour. I've literally spent up to 10,minutes finding a decent combatant. Now if this is random generated that's cool but I would like the three options to be selectable at least.

And is it true that the odds are randomly generated for variety??

Another puzzlement about AI, I was engaging several combatants and most of the time were like head to head, for some apparent reasion the opposing combatant hardly fires at you I had the most financial opportune wager with getting nearly 30,000 credits an engagements. Which is cool cause I really need the money especially with what happened to me when I left a Salvage Gang with a decent 150, 000 Cr. Only to find that after launch and major repairs I still had 150K and slightly more only to find that when I took out an asteroid in my path when it updated my balance I only had 80Cr. Well if the Salvage Gang can offer a multi-pass ID then who knows they might have transfered some credits to their pockets too. So I'm curious if this is a glitch or part of the intrigue of the unknown... Please advise on this when posiuble.

Also the ai is only challenging when you get one of the higher ones the little ships hardly shoot at me almost a guaranteed win thought this would be important to mention just incase.

Ai tweaking necessary?

Re: Feudal States re selecting a sutible challenger problem

Posted: Thu Mar 15, 2012 11:00 pm
by JazHaz
The Salvage Gang comes from the Anarchies OXP, so you should ask about that on the Anarchies v2.7 thread (incidentally what version of Anarchies do you have?).

Re: Feudal States re selecting a sutible challenger problem

Posted: Thu Mar 15, 2012 11:08 pm
by Commander McLane
There is also a very active Feudal States thread, in which Ramirez will be happy to answer all enquiries.

The Salvage Gang question was already answered in yet another thread. I think, however, that MEGALODON is mistaken with regards to his money suddenly disappearing after shooting an asteroid. At least I know of no mechanism that would or could cause that, neither Oolite nor OXP.

Re: Feudal States re selecting a sutible challenger problem

Posted: Fri Mar 16, 2012 12:06 am
by Fatleaf
Commander McLane wrote:
There is also a very active Feudal States thread, in which Ramirez will be happy to answer all enquiries.

The Salvage Gang question was already answered in yet another thread. I think, however, that MEGALODON is mistaken with regards to his money suddenly disappearing after shooting an asteroid. At least I know of no mechanism that would or could cause that, neither Oolite nor OXP.
In my mission I have an instance that takes credits from the player should they fail, but not after shooting asteroids!

OK sorry for the straying from protocol I think I reposted o

Posted: Sat Mar 17, 2012 5:00 am
by MEGALODON
Hi everyone sorry about the breach in protocol its completely unintentional.

I think if not mistaken I reposted it over there.

I do remember doing a search before reposting I did repost in Feudal states I believe...

Thanks Commanders for your time and input.