download during build?
Posted: Sat Mar 03, 2012 3:15 pm
It seems that oolite source build (from pristine sources) needs to download a file first: http://jens.ayton.se/oolite/deps/firefo ... s-only.tbz
I wonder if it's possible to include that archive (or its content) directly into oolite sources.
Or maybe it would be better to provide instructions on where to obtain the file and where to place it, so that it's picked up by the build. That's so that the build itself doesn't require network connectivity.
Or maybe tweak oolite to not require that file. As I understand it contains Mozilla JS engine which gets compiled into oolite. Maybe oolite could use the JS engine from some standard (external) package like e.g. spidermonkey (or libxul).
P.S. I am building oolite 1.76 package for FreeBSD from the source archive.
I wonder if it's possible to include that archive (or its content) directly into oolite sources.
Or maybe it would be better to provide instructions on where to obtain the file and where to place it, so that it's picked up by the build. That's so that the build itself doesn't require network connectivity.
Or maybe tweak oolite to not require that file. As I understand it contains Mozilla JS engine which gets compiled into oolite. Maybe oolite could use the JS engine from some standard (external) package like e.g. spidermonkey (or libxul).
P.S. I am building oolite 1.76 package for FreeBSD from the source archive.