OXP RPM
Posted: Wed Feb 08, 2012 8:42 pm
Hello,
I always thought it a bit tedious to handle all OXPs separate - so I chose this issue to learn how to build (simple) RPMs. I ended up assembling three OXPs-RPMs for Oolite and wondered, if they are of interest for other people around:
The selection is based right now purely on my taste and my -limited- knowledge about the OXPs present. (And of course, I am aware, that my taste is only one out of millions, so it can only be a start - but for beginners it might be the easiest way to get the first impression about the vibrant OXP community out here - for me, the first whitchspace jump with BGS was awesome).
I only focused on 1.76. As it is my 1.0-Version, I did not include sophisticated dependency-procedures but assembled the RPMs as needed (say: planetfall is included with feudal states, etc). If I missed a dependency, please let me know. (Remark: I had a funny experience: installing the Base- RPM in the default "global" AddOns-Folder (/opt/Oolite/AddOns) instead in the home-directory (~/.Oolite/AddOns) let disappear the fighter-HUD. Is there an issue with the global-AddOns Folder?)
(Installing the rpm locally is of course possible: sudo rpm -ivh --prefix ~/.Oolite/AddOns ./OoliteAddOnsEquipment-1.0-1.noarch.rpm)
Greetings and feedback is welcome,
Crommy
I always thought it a bit tedious to handle all OXPs separate - so I chose this issue to learn how to build (simple) RPMs. I ended up assembling three OXPs-RPMs for Oolite and wondered, if they are of interest for other people around:
- Base - 128MB (including BGS-A1.4, FighterHud 1.2, Snoopers2.2.1, Cabal_Common_Library1.5, Cargo_wrecks_teaser 1.6.5, griff_shipset_all_in_1.oxp, OXPXonfig2.0.7, Your_Ad_Here_4.0 with update 4.1.7)
- Flavours - 39MB (including Anarchies2.5, Commies 2.11, Dictators v1.5, The_Feudal_States_v13, RandomHits1.4.10, Galactic_Navy 5.4.3, Planetfall 1.41, behemoth 2.6, Missionaries)
- Equipment - 451Kb (including bounty scanner(2.0), extra fuel tanks (2.2), the ore processor(1.58), shield equalizer and capacitors (1.3), the talkative compass (1.0.3), target autolock plus (1.12) and target reticle (1.2.1) and sell_equipment)
The selection is based right now purely on my taste and my -limited- knowledge about the OXPs present. (And of course, I am aware, that my taste is only one out of millions, so it can only be a start - but for beginners it might be the easiest way to get the first impression about the vibrant OXP community out here - for me, the first whitchspace jump with BGS was awesome).
I only focused on 1.76. As it is my 1.0-Version, I did not include sophisticated dependency-procedures but assembled the RPMs as needed (say: planetfall is included with feudal states, etc). If I missed a dependency, please let me know. (Remark: I had a funny experience: installing the Base- RPM in the default "global" AddOns-Folder (/opt/Oolite/AddOns) instead in the home-directory (~/.Oolite/AddOns) let disappear the fighter-HUD. Is there an issue with the global-AddOns Folder?)
(Installing the rpm locally is of course possible: sudo rpm -ivh --prefix ~/.Oolite/AddOns ./OoliteAddOnsEquipment-1.0-1.noarch.rpm)
Greetings and feedback is welcome,
Crommy