[RELEASE] Rescue Stations 1.2.4 (25 Mar 2012)
Posted: Mon Dec 19, 2011 6:18 pm
Introducing RRS Group - the Eight Galaxies' premier rescue, recovery and salvage contractor. Sure, the principle might sound easy - lots of people make a living off derelict spacecraft - but RRS Group is the only operator who'll try to get the recovered ship back to its legal owner in one piece.
RRS Arafura Rescue Boat
Our Arafura Rescue Boats are custom-built at the Lezaer shipyards, and come fully equipped with the latest medical and engineering technology, for an industry-leading 57% live rescue rate. Their four powerful engines mean that we can be first to the scene, before pirates have pulverised the ship and sold its crew as slaves.
RRS Waystation
As well as offering a convenient place to rest and refuel after a long witchspace transit at our Waystations, RRS Group is pleased to offer employment at competitive rates to Commanders as part of our Independent Contractor programme. Simply complete the short background check form next time you visit, and you'll be eligible for a range of short-term contracts, and access to our employee discount scheme.
- - - - -
Download Rescue Stations 1.2.4
Installation in the usual way - unzip and place the .oxp in your Addons folder.
RRS Group and the ships are now on the wiki, and there's some additional documentation in the download.
There are currently 6 types of mission available at RRS Waystations, with two or three variations of each. There's a full list of RRS Waystations on the documentation page, but you should find one fairly soon by looking around Corporate States and Democracies. Currently you only need Tier 2 Contractor status to get access to most of the missions (and Tier 1 is sufficient for many), though more missions and variations are planned, and Tier 4 status is needed for a few missions.
Combat difficulty is average: mostly nothing you wouldn't get anyway elsewhere. Beam laser, ECM, etc. probably a good idea. Some of the missions require specific non-combat equipment (or, at least, are considerably easier with it) - the mission page will say what you need.
Oolite 1.76 required. No other OXPs are required ... but:
- Having Talkative Space Compass, MilHud 4000, or another OXP to read full beacon codes is very useful
- Having Asteroid Storm or another asteroid-enhancing OXP installed will make the asteroid-field scenes more visually interesting.
- Ships from various ship OXPs are supported and will show up in various places during missions, if they're available.
- Waystations have spare parts for some pieces of OXP equipment, for sufficiently high-ranking contractors.
- If Snoopers is installed consequences of your actions might make the news occasionally.
- Content from Commies and GalNavy OXPs will be used to add flavour to missions if available
Comments, complaints and bug reports welcomed. (because the missions are randomised, try to give as much information as you can remember with the bug reports, as I probably won't be able to duplicate the exact circumstances)
RRS Arafura Rescue Boat
Our Arafura Rescue Boats are custom-built at the Lezaer shipyards, and come fully equipped with the latest medical and engineering technology, for an industry-leading 57% live rescue rate. Their four powerful engines mean that we can be first to the scene, before pirates have pulverised the ship and sold its crew as slaves.
RRS Waystation
As well as offering a convenient place to rest and refuel after a long witchspace transit at our Waystations, RRS Group is pleased to offer employment at competitive rates to Commanders as part of our Independent Contractor programme. Simply complete the short background check form next time you visit, and you'll be eligible for a range of short-term contracts, and access to our employee discount scheme.
- - - - -
Download Rescue Stations 1.2.4
Installation in the usual way - unzip and place the .oxp in your Addons folder.
RRS Group and the ships are now on the wiki, and there's some additional documentation in the download.
There are currently 6 types of mission available at RRS Waystations, with two or three variations of each. There's a full list of RRS Waystations on the documentation page, but you should find one fairly soon by looking around Corporate States and Democracies. Currently you only need Tier 2 Contractor status to get access to most of the missions (and Tier 1 is sufficient for many), though more missions and variations are planned, and Tier 4 status is needed for a few missions.
Combat difficulty is average: mostly nothing you wouldn't get anyway elsewhere. Beam laser, ECM, etc. probably a good idea. Some of the missions require specific non-combat equipment (or, at least, are considerably easier with it) - the mission page will say what you need.
Oolite 1.76 required. No other OXPs are required ... but:
- Having Talkative Space Compass, MilHud 4000, or another OXP to read full beacon codes is very useful
- Having Asteroid Storm or another asteroid-enhancing OXP installed will make the asteroid-field scenes more visually interesting.
- Ships from various ship OXPs are supported and will show up in various places during missions, if they're available.
- Waystations have spare parts for some pieces of OXP equipment, for sufficiently high-ranking contractors.
- If Snoopers is installed consequences of your actions might make the news occasionally.
- Content from Commies and GalNavy OXPs will be used to add flavour to missions if available
Comments, complaints and bug reports welcomed. (because the missions are randomised, try to give as much information as you can remember with the bug reports, as I probably won't be able to duplicate the exact circumstances)