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Simultaneous texture mods

Posted: Sat Nov 26, 2011 11:01 pm
by hayden
Quick question - with simultaneous addition of griff and deepspace oxps, do you get both varients or does one overrule the other?

Thanks!

EDIT: 2nd question, is there a new texture pack for Wolf Mk II as looks a bit daft in dockyard when scrolling through Griff's posh ships then suddenly a massively less detailed wolf mk2?

Re: Simultaneous texture mods

Posted: Sun Nov 27, 2011 5:24 am
by JazHaz
hayden wrote:
Quick question - with simultaneous addition of griff and deepspace oxps, do you get both varients or does one overrule the other?
From the wiki for the Deepspace Ships:
"Note that this OXP will override existing default Oolite ships and probably any other OXP that does a similar thing. Thankfully ADCK has made a set of additional files that fixes this and replace the said files in the Deepspace Ships OXP. This is available as an additional zip in the archive."
hayden wrote:
2nd question, is there a new texture pack for Wolf Mk II as looks a bit daft in dockyard when scrolling through Griff's posh ships then suddenly a massively less detailed wolf mk2?
I don't believe so, maybe someone will make one if you ask nicely! :)

Re: Simultaneous texture mods

Posted: Sun Nov 27, 2011 12:12 pm
by hayden
JazHaz wrote:
hayden wrote:
Quick question - with simultaneous addition of griff and deepspace oxps, do you get both varients or does one overrule the other?
From the wiki for the Deepspace Ships:
"Note that this OXP will override existing default Oolite ships and probably any other OXP that does a similar thing. Thankfully ADCK has made a set of additional files that fixes this and replace the said files in the Deepspace Ships OXP. This is available as an additional zip in the archive."
hayden wrote:
2nd question, is there a new texture pack for Wolf Mk II as looks a bit daft in dockyard when scrolling through Griff's posh ships then suddenly a massively less detailed wolf mk2?
I don't believe so, maybe someone will make one if you ask nicely! :)
I can live without the wolf texturing (and apologies for not looking hard enough in the Wiki- I did look!) but the ADCK files to fix the DS Ships OXP would be really useful - I have looked at the ADCK site and the DS site and no mention of the ADCK fix, where can I download this?

EDIT - ignore me, I'm an idiot.
Thanks

Re: Simultaneous texture mods

Posted: Sun Nov 27, 2011 12:18 pm
by JazHaz
hayden wrote:
JazHaz wrote:
hayden wrote:
Quick question - with simultaneous addition of griff and deepspace oxps, do you get both varients or does one overrule the other?
From the wiki for the Deepspace Ships:
Deep Space Ships wrote:
"Note that this OXP will override existing default Oolite ships and probably any other OXP that does a similar thing. Thankfully ADCK has made a set of additional files that fixes this and replace the said files in the Deepspace Ships OXP. This is available as an additional zip in the archive."
I can live without the wolf texturing (and apologies for not looking hard enough in the Wiki- I did look!) but the ADCK files to fix the DS Ships OXP would be really useful - I have looked at the ADCK site and the DS site and no mention of the ADCK fix, where can I download this?
Simple as already stated, the file is inside the Deepspace Ships download, as another zip file.

Re: Simultaneous texture mods

Posted: Sun Nov 27, 2011 12:21 pm
by hayden
"Note that this OXP will override existing default Oolite ships and probably any other OXP that does a similar thing. Thankfully ADCK has made a set of additional files that fixes this and replace the said files in the Deepspace Ships OXP. This is available as an additional zip in the archive."
[/quote]

I can live without the wolf texturing (and apologies for not looking hard enough in the Wiki- I did look!) but the ADCK files to fix the DS Ships OXP would be really useful - I have looked at the ADCK site and the DS site and no mention of the ADCK fix, where can I download this?[/quote]
Simple as already stated, the file is inside the Deepspace Ships download, as another zip file.[/quote]

Apologies, you're right - couldn't see wood for the trees. Thanks for patience - and to any others that have answered my stooopid questions! These OXPs are excellent.

Re: Simultaneous texture mods

Posted: Sun Nov 27, 2011 2:21 pm
by Wildeblood
The Wolf 2 is not part of the core ship set anyway? So it's not a matter of finding a re-texture for it, but of removing the OXP that introduced it? Simon B. has done a few versions of Wolf 1 & 2, one of them might be either the solution you seek, or the cause of your unwanted Wolf? Do you have OXPs called Neolite, SB-Faves or SB-re2dux?

Re: Simultaneous texture mods

Posted: Sun Nov 27, 2011 3:58 pm
by hayden
Wildeblood wrote:
The Wolf 2 is not part of the core ship set anyway? So it's not a matter of finding a re-texture for it, but of removing the OXP that introduced it? Simon B. has done a few versions of Wolf 1 & 2, one of them might be either the solution you seek, or the cause of your unwanted Wolf? Do you have OXPs called Neolite, SB-Faves or SB-re2dux?
Yea, did consider removal of Wolf as result, but quite like it as it does have some original Elite vintage.

Just having a look at the neolite ships now, look good!

Re: Simultaneous texture mods

Posted: Sun Nov 27, 2011 4:09 pm
by Smivs
You're spoilt for choice for ships and stuff in Oolite :D

Re: Simultaneous texture mods

Posted: Tue Nov 29, 2011 11:46 pm
by christina
What is this "dock yard" you talk of?.

is this a oxp ..not available for p.c?

Re: Simultaneous texture mods

Posted: Tue Nov 29, 2011 11:56 pm
by Fatleaf
christina wrote:
What is this "dock yard" you talk of?.

is this a oxp ..not available for p.c?
That is the "Ships For Sale" F3F3, once in a main station.

Re: Simultaneous texture mods

Posted: Wed Nov 30, 2011 12:31 am
by Kaks
If f3f3 doesn't do anything, it means you're playing in strict mode, a 'minimal' game setting where you don't have the option to buy ships, get passengers, use oxps, etc...

Re: Simultaneous texture mods

Posted: Thu Dec 01, 2011 12:32 am
by christina
Yes , got that .. i heard that there is a ship yard....??? thingy .. to view ships in the game.. but its only for mac..is there one for the pc version?

Re: Simultaneous texture mods

Posted: Thu Dec 01, 2011 12:34 am
by Cody
Ah... maybe you mean Dry Dock? Only for Macs, I believe, if it still works... see here.