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[RELEASE] Cruzer
Posted: Tue Nov 08, 2011 10:34 am
by ace\56
Download:
http://www.box.net/shared/o77ysaj3auxferdspouk
Thanks once again to Staer9 for shader and texture help
Re: [RELEASE] Cruzer
Posted: Tue Nov 08, 2011 10:56 am
by DaddyHoggy
Wow. Nice ship (what's in the Nacelle's/pods?).
Is that texture normal-mapped or is the sense of depth baked in?
Re: [RELEASE] Cruzer
Posted: Tue Nov 08, 2011 10:57 am
by Cmdr. Maegil
Sturdy-looking and menacing...
By "Cruzer", do you mean
"Cruiser"? I think the name's a bit too common... but, if we play a bit with it, we could say, for instance, that-
"When you come across this cruciform cruiser the crux is not to cross it, or it'll crucify and excruciate you before you can which out."
Argh, that was even worse..
Re: [RELEASE] Cruzer
Posted: Tue Nov 08, 2011 10:59 am
by maik
/me is getting tired of name discussions. The ship looks great, ace\56!
Re: [RELEASE] Cruzer
Posted: Tue Nov 08, 2011 11:08 am
by Cmdr. Maegil
Naming can be as important as first impressions.
A name can instantly transmit an idea of the named entity's strengths, abilities and characteristics, portray an aesthetic concept, explain a philosophical abstraction, etc., so IMHO is something to be given some thought.
Re: [RELEASE] Cruzer
Posted: Tue Nov 08, 2011 11:11 am
by Staer9
DaddyHoggy wrote:Wow. Nice ship (what's in the Nacelle's/pods?).
Is that texture normal-mapped or is the sense of depth baked in?
Fully normal-mapped with all the other neccessary maps (spec, illumination, engine glow, engine heat, colour, diffuse)
Re: [RELEASE] Cruzer
Posted: Tue Nov 08, 2011 11:38 am
by maik
Cmdr. Maegil wrote:Naming can be as important as first impressions.
A name can instantly transmit an idea of the named entity's strengths, abilities and characteristics, portray an aesthetic concept, explain a philosophical abstraction, etc., so IMHO is something to be given some thought.
This is obvious but I respect the author's wish to name his creation as he sees fit. And maybe he just wants to hide his ship's characteristics behind an innocuous name.
Re: [RELEASE] Cruzer
Posted: Tue Nov 08, 2011 11:38 am
by maik
Added to the [wiki]OXP List[/wiki] by the way.
Re: [RELEASE] Cruzer
Posted: Tue Nov 08, 2011 12:39 pm
by Killer Wolf
the only prob i can forsee is the makers of the Cruzer USB sticks complaining!
like the ship, are the big pods for show or have you built in loads of lasers or something?
Re: [RELEASE] Cruzer
Posted: Tue Nov 08, 2011 12:53 pm
by ClymAngus
If those are missile pods....... I'm staying behind it.
Re: [RELEASE] Cruzer
Posted: Tue Nov 08, 2011 1:04 pm
by Cmdr. Maegil
Look more like massive Gatling railguns... I'd also rather stay out of its sights!
Re: [RELEASE] Cruzer
Posted: Tue Nov 08, 2011 2:09 pm
by DaddyHoggy
Cmdr. Maegil wrote:Look more like massive Gatling railguns... I'd also rather stay out of its sights!
As long as they're frangible and you can blow them off - then it'd be sporting...
Re: [RELEASE] Cruzer
Posted: Tue Nov 08, 2011 4:09 pm
by CommonSenseOTB
Nice looking ship ace/56 and Staer9.

Re: [RELEASE] Cruzer
Posted: Sat Nov 12, 2011 9:25 am
by ace\56
Cmdr. Maegil wrote:Sturdy-looking and menacing...
By "Cruzer", do you mean
"Cruiser"? I think the name's a bit too common... but, if we play a bit with it, we could say, for instance, that-
"When you come across this cruciform cruiser the crux is not to cross it, or it'll crucify and excruciate you before you can which out."
Argh, that was even worse..
No its the Cruzer
Re: [RELEASE] Cruzer
Posted: Sat Nov 12, 2011 9:29 am
by ace\56
Killer Wolf wrote:the only prob i can forsee is the makers of the Cruzer USB sticks complaining!
like the ship, are the big pods for show or have you built in loads of lasers or something?
If they do I can change the name.