Oolite keyboard and key assignment issue.
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Oolite keyboard and key assignment issue.
I have been looking into changing the key assignments for my game lately and in that process I ended up making a keyboard map for Oolite to get a better overview of free keys and how everything is laid out.
As a result I think I have (re)discovered some discrepancies. (Difference in functionality between Oolite and documentation on the Wiki and the QR sheet).
Oolite versions tested. 1.75.3 test release and 1.75.4 build 4625
As far as I can find out the Home key does not work under windows. (Functionality should be, move cursor to current system when in chart view). This has only been tested under Windows 7 on three separate computer, but CaptSolo has observed the same thing here.
The home key does exist in keyconfig.plist.
Second issue concerns Map Dump which should be assigned to ! ( [shift] 1) according to the Wiki.
This does not seem to work either. I'm not even sure what it does, but as far as I can see, nothing is saved in the log or anywhere else. ! does not exist in keyconfig.plist.
Can anyone enlighten me. Also, if anyone can confirm whether these work on Mac and/or in Linux.
As a result I think I have (re)discovered some discrepancies. (Difference in functionality between Oolite and documentation on the Wiki and the QR sheet).
Oolite versions tested. 1.75.3 test release and 1.75.4 build 4625
As far as I can find out the Home key does not work under windows. (Functionality should be, move cursor to current system when in chart view). This has only been tested under Windows 7 on three separate computer, but CaptSolo has observed the same thing here.
The home key does exist in keyconfig.plist.
Second issue concerns Map Dump which should be assigned to ! ( [shift] 1) according to the Wiki.
This does not seem to work either. I'm not even sure what it does, but as far as I can see, nothing is saved in the log or anywhere else. ! does not exist in keyconfig.plist.
Can anyone enlighten me. Also, if anyone can confirm whether these work on Mac and/or in Linux.
Last edited by Gimi on Wed Oct 19, 2011 1:23 pm, edited 1 time in total.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
- Eric Walch
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Re: Oolite keyboard and key assignment issue.
The Map Dump was removed after Oolite 1.65. I don't know why but it was on purpose and no bug.Gimi wrote:Second issue concerns Map Dump which should be assigned to ! ( [shift] 1) according to the Wiki.
This does not seem to work either. I'm not even sure what it does, but as far as I can see, nothing is saved in the log or anywhere else. ! does not exist in keyconfig.plist.
Can anyone enlighten me. Also, if anyone can confirm whether these work on Mac and/or in Linux.
It used to make these chartsGimi wrote:I'm not even sure what it does.
Last edited by Eric Walch on Wed Oct 19, 2011 1:15 pm, edited 2 times in total.
UPS-Courier & DeepSpacePirates & others at the box and some older versions
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Re: Oolite keyboard and key assignment issue.
Good catch on the Home key. It is a mistake in the default keyconfig.plist. The keycode should be 303, not 302. Will fixxor.
Re: Oolite keyboard and key assignment issue.
Ok, thank you. Wiki needs updating then. If it's straight forward and no html coding I will have a crack at it tonight.Eric Walch wrote:The Map Dump was removed after Oolite 1.65. I don't know why but it was on purpose and no bug.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
Re: Oolite keyboard and key assignment issue.
Thank you. I can pretty much confirm that every other key combination documented on the Wiki or in the QR-sheet works. I think I have tried them all in every view I can imagine. I will publish the keyboard maps I have made when they are finished. Might be an Ok supplement to the more detailed explanations in the QR-sheet for some players.another_commander wrote:Good catch on the Home key. It is a mistake in the default keyconfig.plist. The keycode should be 303, not 302. Will fixxor.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
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Re: Oolite keyboard and key assignment issue.
Slightly related... the Oolite reference sheet pdf still has no key specified for the 'weapons lock-down' toggle.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Oolite keyboard and key assignment issue.
True, it only has a placement for it. I found that assignment on the bb as it is also not documented on the Wiki.El Viejo wrote:Slightly related... the Oolite reference sheet pdf still has no key specified for the 'weapons lock-down' toggle.
And another thing while we are discussing key assignments. The Wiki has "t" when paused to enable on-the-fly generation of planet textures (Debug feature). I assume this is no longer relevant, or?
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
- Eric Walch
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Re: Oolite keyboard and key assignment issue.
Also slightly related: the reference sheet still mentions the key pair o/n to switch hud on/off. However, it is since 1.75 only the 'o' key that toggles the HUD. (And in trunk this key can even be modified)
UPS-Courier & DeepSpacePirates & others at the box and some older versions
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Re: Oolite keyboard and key assignment issue.
If modified, does it still require pause first, in order to hide the hud in trunk?Eric Walch wrote:the 'o' key that toggles the HUD. (And in trunk this key can even be modified)
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Oolite keyboard and key assignment issue.
There must be something wrong with my Acrobat Reader. I can clearly see the underscore displayed as the key for weapons lock down.Gimi wrote:True, it only has a placement for it. I found that assignment on the bb as it is also not documented on the Wiki.El Viejo wrote:Slightly related... the Oolite reference sheet pdf still has no key specified for the 'weapons lock-down' toggle.
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Re: Oolite keyboard and key assignment issue.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Oolite keyboard and key assignment issue.
Nope, something wrong with mine (PDF-XChange Viewer). I had to zoom in to see it. The line is so thin it disappeared.another_commander wrote:There must be something wrong with my Acrobat Reader. I can clearly see the underscore displayed as the key for weapons lock down.Gimi wrote:True, it only has a placement for it. I found that assignment on the bb as it is also not documented on the Wiki.El Viejo wrote:Slightly related... the Oolite reference sheet pdf still has no key specified for the 'weapons lock-down' toggle.
Edit: Also, does not show when I print. I think it needs to be made "bold" when the QR-sheet is updated.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
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- Contact:
Re: Oolite keyboard and key assignment issue.
Crikey, you're right... at 400% it becomes visible!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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- Quite Grand Sub-Admiral
- Posts: 6683
- Joined: Wed Feb 28, 2007 7:54 am
Re: Oolite keyboard and key assignment issue.
Fixed in r4626.Eric Walch wrote:Also slightly related: the reference sheet still mentions the key pair o/n to switch hud on/off. However, it is since 1.75 only the 'o' key that toggles the HUD. (And in trunk this key can even be modified)
- Eric Walch
- Slightly Grand Rear Admiral
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Re: Oolite keyboard and key assignment issue.
Both with MacPreview and Acrobat Reader 9.4, I see:
When opening the source I get the message for these characters that this font (DejaVu Sans ?) is unknown on my computer and the closest matching font will be used. That already can mean that my computer uses a different font than elsewhere and explains the visibility between systems.
EDIT: maybe change the font for this underscore to "Aria Bold" as this is one of the default fonts of the Mac and I think also for Windows. Looking at this character for all kind of fonts in my system, I see that the font Courier also has this character thicker than the average font.
I also see that there exist two different characters that are similar. "Combining low line": ̲ with Unicode '0332' and "Low line": _ with unicode '005F'. ..... While typing I see that both characters show different in the browser than on my character list. I wanted to suggest to use the other as that seemed thicker, but with the browser font the other is thicker, so that seems no option to guarantee a better visibility on all systems.
It is already boldface, I checked with the course file. I remember that this visibility problem was also internally discussed and A_C made it boldface. Maybe 9 pt size instead of 8 pt? Or another font that has a wider line by default?Gimi wrote:Also, does not show when I print. I think it needs to be made "bold" when the QR-sheet is updated.
When opening the source I get the message for these characters that this font (DejaVu Sans ?) is unknown on my computer and the closest matching font will be used. That already can mean that my computer uses a different font than elsewhere and explains the visibility between systems.
EDIT: maybe change the font for this underscore to "Aria Bold" as this is one of the default fonts of the Mac and I think also for Windows. Looking at this character for all kind of fonts in my system, I see that the font Courier also has this character thicker than the average font.
I also see that there exist two different characters that are similar. "Combining low line": ̲ with Unicode '0332' and "Low line": _ with unicode '005F'. ..... While typing I see that both characters show different in the browser than on my character list. I wanted to suggest to use the other as that seemed thicker, but with the browser font the other is thicker, so that seems no option to guarantee a better visibility on all systems.
UPS-Courier & DeepSpacePirates & others at the box and some older versions