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Remove Ionics Nebulae

Posted: Tue Sep 06, 2011 5:18 pm
by Commander Trigg
I'm now relegated to playing Oolite on a fairly slow and old computer. It can handle most things although shaders aren't available but when I jump into a system with Nebulae in the background the whole thing slows right down and becomes virtually unplayable.

I've edited the main Oolite planetinfo.plist file to read:

nebula_count_multiplier = 0;

But I'm also in the middle of the Ionics mission OXP, which I've read adds some heavy duty nebula effects to a few systems. What I can't work out is which line(s) of code I'll need to edit or remove to stop these appearing. Can anyone help?

Re: Remove Ionics Nebulae

Posted: Tue Sep 06, 2011 6:51 pm
by Eric Walch
Commander Trigg wrote:
I'm now relegated to playing Oolite on a fairly slow and old computer. It can handle most things although shaders aren't available but when I jump into a system with Nebulae in the background the whole thing slows right down and becomes virtually unplayable.
I think you must switch "reduced detail" to ON in the game settings. In that mode, no nebula are drawn when I remember well.

Re: Remove Ionics Nebulae

Posted: Tue Sep 06, 2011 7:39 pm
by Commander Trigg
Success!

I had to restart the game with shift pressed for the reduced detail change to take effect. FAR easier than trying to edit a script, thanks!