Oolite Manual
Posted: Tue Oct 25, 2005 9:00 am
Hi everyone. Following a conversation with winston, I am going to endeavour to put together a manual for Oolite.
I will be trying to keep a lot of the spirit of Rob Holdstock's original Elite manual to keep in with Oolite's homage to Elite, but I will be expanding a lot on it.
Winston's main suggestions were:
It will also contain instructions on how to find the debug reports and little tools that Oolite has in it (like the dump of the planet list and star map).
I was thinking that a few short stories could either be scattered through the manuals or collected in one volume.
In addition, before starting, would anyone mind me using some of the theories I have developed myself for the Elite universe? Some of them can be seen at my site. One of the things I would like to use is my timeline information, setting Oolite as a sort of semi-sequel to Elite, with the advance in technology (Q-bombs and stuff) being explained by a time advancement of about 10 years? Would this be OK?
Also, a quick question: I have always used the term GalCop to refer to the Galactic Co-operative or Worlds, but I know all of the ole Arc Elite players use GalCop to refer to the Galactic Police. Which is preferred?
Finally, thanks for letting me do this (obviously pending the big OK from Giles). I will try to do a damn good job.
I will be trying to keep a lot of the spirit of Rob Holdstock's original Elite manual to keep in with Oolite's homage to Elite, but I will be expanding a lot on it.
Winston's main suggestions were:
So, I will be putting together installation guides for all versions. I can do the PC one myself and will troll the forum for the Mac and Linux installation instructions (unless some kind person would PM them to me!).winston wrote:- a real world 'Running the game' section - right at the start. This one would be a short Getting Started section. It would include basic instructions on where plists go, where new OXPs go, an admonishment not to touch things in oolite.app etc. A bit like the current PLAYING.TXT file.
A separate one would be needed for Mac OS X and Linux - it'd be mostly the same but there are differences.
It will also contain instructions on how to find the debug reports and little tools that Oolite has in it (like the dump of the planet list and star map).
This will be the most familiar part, as I will be using the same sort of format that Mr. Holdstock used, but with an Oolite flavour to it.winston wrote:- A guide to the Oolite universe - trading, bounty hunters, pirates and all the back story. Written purely as a work of fiction, but useful to playing Oolite.
My initial thoughts on this were to follow the format of and SR-71 flight manual I have, but that is just too dry and boring. Instead, I will be using examples of military aircraft reviews and test reports to put togethe the document, as well as my exposure to things like Aircraft magazine and Jane's aircraft books, which should keep it entertaining enough whilst still looking official!winston wrote:- A Cobra Mk 3 Pilot's Operating Handbook. My intention was to write this in exactly the same format as the current GAMA-style aircraft Pilot's Operating Handbooks - so it looks like an information manual for a real spacecraft. Again, mostly fictional but strongly relating to the game - such as checklists (which include the default key designations), but some things that are purely fanciful (such as loading graphs etc.)
This one should, in my opinion, be opened to the forum, cos I know there are a lot of damn good writers in the Elite community - Winston not least...winston wrote:- And of course - the story. A short story set specifically in the Oolite universe, just as every version of Elite from the 8-bits (The Dark Wheel) to Frontier: First Encounters have contained at least one short story.
I was thinking that a few short stories could either be scattered through the manuals or collected in one volume.
In addition, before starting, would anyone mind me using some of the theories I have developed myself for the Elite universe? Some of them can be seen at my site. One of the things I would like to use is my timeline information, setting Oolite as a sort of semi-sequel to Elite, with the advance in technology (Q-bombs and stuff) being explained by a time advancement of about 10 years? Would this be OK?
Also, a quick question: I have always used the term GalCop to refer to the Galactic Co-operative or Worlds, but I know all of the ole Arc Elite players use GalCop to refer to the Galactic Police. Which is preferred?
Finally, thanks for letting me do this (obviously pending the big OK from Giles). I will try to do a damn good job.