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Behemoth

Posted: Mon Oct 24, 2005 3:57 pm
by BlunderBuss Carrotcat II
Looking at the front of the Behemoth...

It has the same landing dock as the space stations.

Is it possible to land on it???

Posted: Mon Oct 24, 2005 4:08 pm
by oO
Yes.

Hint: "SHIFT+C Docking Computer (Active Target)"

Pretty nice in my opinion

Posted: Mon Oct 24, 2005 8:46 pm
by Wiggy
If you want to be a bit flash, you can always line up in front of them, and then reverse in, by dropping your speed.....

Posted: Mon Oct 24, 2005 9:15 pm
by aegidian
Plus you'll get the best maintenance performed there (Behemoths are TL 15).

Posted: Tue Oct 25, 2005 11:43 am
by Jaybee
Quick question: Is the behemoth now part of the main release or only available if you use the OXP?

Posted: Tue Oct 25, 2005 12:06 pm
by Murgh
it's still an oxp only.

Posted: Tue Oct 25, 2005 1:29 pm
by oO
I found a behemouth after a whichspace misjump, it was a great fight with all the behemouth turrets firing... unluckily it didn't survived but i had enough fuel anyways.
Wiggy wrote:
If you want to be a bit flash, you can always line up in front of them, and then reverse in, by dropping your speed.....
I though that behemouth was changing course to avoid collision when i tried to dock with it the first time. After you said that i tried again and successfully docked with my python (speed .200 , slower than the behe). After a lot of fuel after-burned i managed to dock with only one scratch.

Posted: Thu Nov 10, 2005 4:05 pm
by lex_talionis
hopefully not a stupid q...

am new to Oolite and am wondering if there's any surefire way to see the behemoth, cos it sounds cool :D or does it appear at random?

Posted: Thu Nov 10, 2005 5:03 pm
by BlunderBuss Carrotcat II
I think it is a 1 in 10 chance of seeing it...

My advice to you, if you have anything other than "Clean" as your status when it appears...

RUN!!!

Posted: Thu Nov 10, 2005 5:06 pm
by lex_talionis
haha about 10 minutes after posting, i "accidentally" dumped myself into witchspace, and there one was... and it was biiiig :D

lol but i had clean as my status :) so it was all good. got my ass kicked by the thargoids tho!

Posted: Thu Nov 10, 2005 6:43 pm
by Wiggy
Behemoths tend to fly directly towards the planet in a straight line, though occasionally they go round and round in circles or perform the odd "Crazy Ivan".

A good tip for landing is to fly behind them, overtake, get some distance ahead of them (4-5 Km) and then turn round and head in.

Other fun things to do with them include:
Fly close to them when being attacked by pirates. If stray fire hits the Behemoth, you'll gain a few allies.

If you find one after a witchspace malfunction, dock with it and it will take you to your destination.

They also give the best price for Alien Items.

Posted: Thu Nov 10, 2005 8:14 pm
by JensAyton
Wiggy wrote:
Behemoths tend to fly directly towards the planet in a straight line, though occasionally they go round and round in circles or perform the odd "Crazy Ivan"

A very straight line. I’ve seen one take the route straight through the Witchspace beacon. It didn’t even slow down.

Wiggy wrote:
Fly close to them when being attacked by pirates. If stray fire hits the Behemoth, you'll gain a few allies.
It’s kinda funny how they fly straight through fights ignoring the presense of Fugitives. Ahh well.

Posted: Fri Nov 11, 2005 12:15 am
by lex_talionis
lol, going through the witchspace beacon - not illegal for system vessels then? haha :P

Posted: Fri Nov 11, 2005 2:16 pm
by Wiggy
Yeah, behemoths will stay neutral, which is why it's always good to get them involved!

On a slightly unrelated note, I have seen Vipers firing on other Vipers, who have, presumably, accidentally fired on their colleagues.

Posted: Fri Nov 11, 2005 2:21 pm
by lex_talionis
lol i tried to dock with one using SHIFT+C but it didn't do anything :cry: my ship just sat there doing bugger all until i hit C again to cancel autopilot. next thing i know, there's no behemoth anymore, just a viper. i refuse to believe that i mistook the two :oops:

haha i'm sleep deprived, ok?

on an even more unrelated note, do all the OXP's on Oosat work with V1.55? obviously excluding the ones that say something like "upgraded for V1.53 haha!