How to call script when ship is destroyed
Posted: Sat Jul 09, 2011 1:38 am
Hi all, I decided to take up the Dark Sky Enterprises mission after all.
I need to call a script when a specific ship (a Black Wyvern) is destroyed by the player. This script should simply raise a mission variable of the number of Black Wyverns destroyed total, and of a mission variable of the number of BWs destroyed in this stage of the mission.
How exactly do I do that?
I need to call a script when a specific ship (a Black Wyvern) is destroyed by the player. This script should simply raise a mission variable of the number of Black Wyverns destroyed total, and of a mission variable of the number of BWs destroyed in this stage of the mission.
How exactly do I do that?