Well, based on input, I can definately bring a lot of stuff down. I did, however, get the impression from another ship that dual lasers were possible.
As to the discussion that missiles are useless to bounty hunters...erm, no they aren't. Anyway, with all the equipment that you COULD be carrying in pylon mounts, the more the better. Lasers aren't the best weapons against Thargoids...if you have the Armoury OXP, you can carry a whole host on anti-thargoid weaponry.
And, on thinking more...yeah, 100 TC is rather large. (Though, being a bounty hunter myself, I know carrying cargo is very useful to help bring in income...bounty doesn't always pay the bills). Which makes me think, maybe there should be multiple versions of the ship?
As to someone's question of what I'm bringing to the project...I'm coding everything. That's where I'm most useful. I may even design a few additional types of missiles to go into the ship's pylon mounts.
Wildeblood - I'd LOVE to have your OXP for this ship! What's the new feature?
So, here are my UPDATED specs. Again, thanks for the input.
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Dark Sky Industries
WYVERN SERIES
Dark Sky is the inventor of DARC - "Dragonbreath Automated ReCharge", a system that gives their ships a superior recharge rate. Special wiring allows these ships to also have greater speed than would be expected.
Red Wyvern
Designed for bounty hunters, the Red Wyvern is heavily armed, with a small cargo bay for maximum speed.
Cargo Capacity: 30 TC
Cargo Bay Extension: 10 TC
Maximum Speed: 0.6
Maneuverability:
Roll: 1.0
Pitch: 0.6
Energy Banks: 8
Energy recharge rate: 7.0
Gun Mounts: Fore, Aft, Starboard, Port, Plasma Turrets
Missile Slots: 8
Shield Boosters available: Yes
Military Shields available: Yes
Hyperspace capable: Yes
Available to player: Yes
Base Price: 800000
Tech Level: 8
Green Wyvern
The Green Wyvern is designed with merchants in mind. A large cargo bay and good speed are first in priority. This ship is well armed, though not near as heavily some other models.
Cargo Capacity: 100
Cargo Bay Extension: 25
Maximum Speed: 0.5
Maneuverability:
Roll: 0.8
Pitch: 0.4
Energy Banks: 8
Energy recharge rate: 7.0
Gun Mounts: Fore, Aft, Plasma Turrets
Missile Slots: 4
Shield Boosters available: Yes
Military Shields available: Yes
Hyperspace capable: Yes
Available to player: Yes
Base Price: 700000
Tech Level: 8
Blue Wyvern
Specially designed for miners, the Blue Wyvern has a moderate cargo bay, but drops many pylon mounts in favor of greater speed than the standard merchant model. In light of the potentially precious cargo, lasers are top priority aboard this vessel.
Cargo Capacity: 50
Cargo Bay Extension: 25
Maximum Speed: 0.6
Maneuverability:
Roll: 1.0
Pitch: 0.6
Energy Banks: 8
Energy recharge rate: 7.0
Gun Mounts: Fore, Aft, Starboard, Port
Missile Slots: 2
Shield Boosters available: Yes
Military Shields available: Yes
Hyperspace capable: Yes
Available to player: Yes
Base Price: 700000
Tech Level: 8
White Wyvern
A rare, and very expensive version of the Wyvern, designed to combat the Black Wyvern threat. This model is so dangerous that GalCop closely monitors the sale of each and every one of them. Often considered an "uber ship", the sales are such that pirates have yet to get their hands on one. And, as such, any pirate who DOES get one, immediately has a VERY sizable bounty on their heads.
(This model is about 1/3 bigger than the standard models)
Cargo Capacity: 10
Cargo Bay Extension: 40
Maximum Speed: 0.7
Maneuverability:
Roll: 0.8
Pitch: 0.8
Energy Banks: 10
Energy Recharge Rate: 8.0
Gun Mounts: Fore, Aft, Starboard, Port, Plasma Turrets
Missile Slots: 6
Shield Boosters available: Yes
Military Shields available: Yes
Hyperspace capable: Yes
Available to player: Yes
Base Price: 900000
Tech Level: 10
(Chance: 0.1)
Black Wyvern
Though this ship was designed special for military use, the blueprints were stolen, and the ship was built without company blessing or supervision in shady rock hermits. Due to this, the Black Wyvern is very hard to come by - the company often intercepts and destroys any models that appear on the market. GalCop also considers these ships to be illegal.
(This model is about 1/3 bigger than the standard models)
Cargo Capacity: 10
Cargo Bay Extension: N/A
Maximum Speed: 0.8
Maneuverability:
Roll: 1.0
Pitch: 1.0
Energy Banks: 10
Energy Recharge Rate: 8.0
Gun Mounts: Fore, Aft, Starboard, Port, Plasma Turrets
Missile Slots: 6
Shield Boosters available: Yes
Military Shields available: Yes
Hyperspace capable: Yes
Available to player: No
Base Price: N/A
(Low chance of encountering)
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There is a bit of a story thread there, so I may also design a mission or two to go along with this.
It would be awesome if each "model" of wyvern could have the same model design, and have the skinning for each only differing in primary color.
Any input? I'll change the specs if I'm given enough evidence that I should.