Why is this modification to an OXP not working?
Posted: Thu Jun 23, 2011 7:12 pm
I modified the Cadecus OXP, and yet the changes are not showing up. I added the ship information to the shipyard.plist, too. Here's the new ship data appended to the shipdata.plist file. Why is it not working?
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Here's the modded code I stole from the caduceus alpha. Shaders are below it in the document:
<key>caduceus-omegaiv-player</key>
<dict>
<key>aft_eject_position</key>
<string>-0.1985 -5.5002 -57.7762</string>
<key>energy_recharge_rate</key>
<real>7.0</real>
<key>cloak_passive</key>
<true/>
<key>hyperspace_motor_spin_time</key>
<integer>10</integer>
<key>exhaust</key>
<array>
<string>-4.663113 -0.5 -55.1 3.8 3.8 2.0</string>
<string>4.663113 -0.5 -55.1 3.8 3.8 2.0</string>
<string>-4.663113 -0.5 -56.0 1.1 1.1 1.0</string>
<string>4.663113 -0.5 -56.0 1.1 1.1 1.0</string>
</array>
<key>forward_weapon_type</key>
<string>WEAPON_MILITARY_LASER</string>
<key>laser_color</key>
<string>greenColor</string>
<key>max_cargo</key>
<integer>125</integer>
<key>extra_cargo</key>
<integer>75</integer>
<key>max_energy</key>
<real>512</real>
<key>max_flight_pitch</key>
<real>1.8</real>
<key>max_flight_yaw</key>
<real>1.8</real>
<key>max_flight_roll</key>
<real>2.8</real>
<key>max_flight_speed</key>
<real>560</real>
<key>scoop_position</key>
<string>0.0 -6.48006 53.297053</string>
<key>missile_launch_position</key>
<string>-3.532853 -10.17446 -12.143362</string>
<key>max_missiles</key>
<integer>16</integer>
<key>model</key>
<string>cbodyg.dat</string>
<key>smooth</key>
<true/>
<key>name</key>
<string>Caduceus Omega IV</string>
<key>roles</key>
<string>player</string>
<key>thrust</key>
<real>45</real>
<key>view_position_aft</key>
<string>0.0 0.0 -60.1</string>
<key>view_position_forward</key>
<string>0.0 0.0 54.1</string>
<key>view_position_port</key>
<string>-8.59 0.0 0.0</string>
<key>view_position_starboard</key>
<string>8.59 0.0 0.0</string>
<key>weapon_position_forward</key>
<string>0.0 0.0 53.9</string>
<key>weapon_position_aft</key>
<string>0.0 0.0 -59.9</string>
<key>subentities</key>
<array>
<string>cenginea -4.5 -0.5 -60.5 1 0 0 0</string>
<string>cengineb 4.5 -0.5 -60.7 1 0 0 0</string>
<string>cmount 0.0 -2.6 26.0 1 0 0 0</string>
<string>cmount 0.0 -2.6 13.0 1 0 0 0</string>
<string>cmount 0.0 -2.6 0.0 1 0 0 0</string>
<string>caduceusturret 8.0 -2.7 26.0 1 0 -1 0</string>
<string>caduceusturret 8.0 -2.7 13.0 1 0 -1 0</string>
<string>caduceusturret 8.0 -2.7 0.0 1 0 -1 0</string>
<string>caduceusturret -8.0 -2.7 26.0 1 0 1 0</string>
<string>caduceusturret -8.0 -2.7 13.0 1 0 1 0</string>
<string>caduceusturret -8.0 -2.7 0.0 1 0 1 0</string>
</array>
--
Here's the modded code I stole from the caduceus alpha. Shaders are below it in the document:
<key>caduceus-omegaiv-player</key>
<dict>
<key>aft_eject_position</key>
<string>-0.1985 -5.5002 -57.7762</string>
<key>energy_recharge_rate</key>
<real>7.0</real>
<key>cloak_passive</key>
<true/>
<key>hyperspace_motor_spin_time</key>
<integer>10</integer>
<key>exhaust</key>
<array>
<string>-4.663113 -0.5 -55.1 3.8 3.8 2.0</string>
<string>4.663113 -0.5 -55.1 3.8 3.8 2.0</string>
<string>-4.663113 -0.5 -56.0 1.1 1.1 1.0</string>
<string>4.663113 -0.5 -56.0 1.1 1.1 1.0</string>
</array>
<key>forward_weapon_type</key>
<string>WEAPON_MILITARY_LASER</string>
<key>laser_color</key>
<string>greenColor</string>
<key>max_cargo</key>
<integer>125</integer>
<key>extra_cargo</key>
<integer>75</integer>
<key>max_energy</key>
<real>512</real>
<key>max_flight_pitch</key>
<real>1.8</real>
<key>max_flight_yaw</key>
<real>1.8</real>
<key>max_flight_roll</key>
<real>2.8</real>
<key>max_flight_speed</key>
<real>560</real>
<key>scoop_position</key>
<string>0.0 -6.48006 53.297053</string>
<key>missile_launch_position</key>
<string>-3.532853 -10.17446 -12.143362</string>
<key>max_missiles</key>
<integer>16</integer>
<key>model</key>
<string>cbodyg.dat</string>
<key>smooth</key>
<true/>
<key>name</key>
<string>Caduceus Omega IV</string>
<key>roles</key>
<string>player</string>
<key>thrust</key>
<real>45</real>
<key>view_position_aft</key>
<string>0.0 0.0 -60.1</string>
<key>view_position_forward</key>
<string>0.0 0.0 54.1</string>
<key>view_position_port</key>
<string>-8.59 0.0 0.0</string>
<key>view_position_starboard</key>
<string>8.59 0.0 0.0</string>
<key>weapon_position_forward</key>
<string>0.0 0.0 53.9</string>
<key>weapon_position_aft</key>
<string>0.0 0.0 -59.9</string>
<key>subentities</key>
<array>
<string>cenginea -4.5 -0.5 -60.5 1 0 0 0</string>
<string>cengineb 4.5 -0.5 -60.7 1 0 0 0</string>
<string>cmount 0.0 -2.6 26.0 1 0 0 0</string>
<string>cmount 0.0 -2.6 13.0 1 0 0 0</string>
<string>cmount 0.0 -2.6 0.0 1 0 0 0</string>
<string>caduceusturret 8.0 -2.7 26.0 1 0 -1 0</string>
<string>caduceusturret 8.0 -2.7 13.0 1 0 -1 0</string>
<string>caduceusturret 8.0 -2.7 0.0 1 0 -1 0</string>
<string>caduceusturret -8.0 -2.7 26.0 1 0 1 0</string>
<string>caduceusturret -8.0 -2.7 13.0 1 0 1 0</string>
<string>caduceusturret -8.0 -2.7 0.0 1 0 1 0</string>
</array>