Custom textures not working, is this the right code?
Posted: Thu Jun 09, 2011 6:37 pm
The following code is part of the file shipdata.plist. The only thing not working in the OXP is the textures. I have checked and the texture names are correct.
This is my first time working with custom textures.
Code: Select all
<key>materials</key>
<dict>
<key>oneric_top.png</key>
<dict>
<key>diffuse_map</key>
<string>oneric_top.png</string>
<key>specular_map</key>
<string>oneric_top.png</string>
</dict>
<key>oneric_bottom.png</key>
<dict>
<key>diffuse_map</key>
<string>oneric_bottom.png</string>
<key>specular_map</key>
<string>oneric_bottom.png</string>
</dict>
</dict>