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Re: A few questions about coyote run

Posted: Sun Sep 23, 2012 10:15 pm
by slomoe
Thanks El Viejo,
Great story by the way, it's been a really fun mission up till this part! thanks again man!

Re: A few questions about coyote run

Posted: Sun Sep 23, 2012 10:32 pm
by Cody
slomoe wrote:
Great story by the way, it's been a really fun mission up till this part!
Cheers... always good to hear. If you want to try a dumb pilot's fix... make a back-up of your save-file and store it somewhere safe first, then go dock and save at Lazaso, then overwrite the Coyote's Run mission section in the save-file with this:

Code: Select all

<key>Coyote-Main</key>
	<string>COYOTE&apos;s RUN: Travel to Zaenza system to collect Intel.</string>
	<key>mission_CoyoteFerdie_status</key>
	<string>FLEE</string>
	<key>mission_CoyotePhythonPilot</key>
	<string>RESCUED</string>
	<key>mission_Coyote_status</key>
	<string>STAGE_110</string>
It may work... if it does, it'll put you back at the first Lazaso stage (I think... nothing is certain) of the mission.

Oh... if it does work, don't dock at Cecear... heh. If not, revert to the back-up save-file and wait for Okti.

<nods in thanks to the Mods for moving this>

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Sun Sep 23, 2012 11:08 pm
by slomoe
El Viejo wrote
It may work... if it does, it'll put you back at the first Lazaso stage (I think... nothing is certain) of the mission.

Oh... if it does work, don't dock at Cecear... heh. If not, revert to the back-up save-file and wait for Okti.

<nods in thanks to the Mods for moving this


Once Again Thank You El Viejo it can't hurt to try, I wanted to save my kills so the mission, if it will restart, will be easier the second time thur ...... and yes :idea: :lol: don't dock at Cecear! If it doesn't then Okti maybe able to help :!: :wink: we'll see what happens!!

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Sun Sep 23, 2012 11:25 pm
by Cody
slomoe wrote:
...it can't hurt to try
Yeah... it's possibly a dirty fix though! It's from the save-file of a commander I have permanently stationed at Lazaso, as I like to re-visit Lago/Avernus every so often. I love the multiple asteroid swarms, and the restaurant is fantastic!

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Sun Sep 23, 2012 11:33 pm
by slomoe
oh man I think I just lost my save ....... I made a copy and did nothing else and now the game does not reconize my save am I missing something?

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Sun Sep 23, 2012 11:39 pm
by Cody
Oh... this may possibly be my fault for not mentioning it, but did you use Windows Notepad to edit the save-file?

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Sun Sep 23, 2012 11:59 pm
by slomoe
actually all I did was copy the file never got around to trying to edit it I had three different saves one was my main guy which was doing thr coyote run that was the save file i copied the other two guys thousands of kills behind were still there so I tried to copythem as well they still showed up so I'm not sure what happened

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Mon Sep 24, 2012 12:01 am
by Cody
Hmm... have you tried a search for that save-file? (Oh, don't edit in Notepad, btw.)

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Mon Sep 24, 2012 12:03 am
by slomoe
just searching for the coyote mission parts it the file was all I did didn't change anything I know of, damn I wish I knew more about it you know I did save it with note pad i guess right click and say copy then click and paste

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Mon Sep 24, 2012 12:05 am
by slomoe
the actual save is there the game just doesn't reconize it ....... can you repair the save if you did it with notepad???

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Mon Sep 24, 2012 12:08 am
by Cody
If it was saved by Windows Notepad (as opposed to Notepad++, which is recommended), then it will now be named thus: [i]commander name[/i].oolite-save.txt (I think). If you can find that, simply rename it by removing the .txt part.... I think that should work.

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Mon Sep 24, 2012 12:16 am
by slomoe
Well I figured it out ......I think at least I've got the game to see my save file went back and saved with word seemed to work just one more question when I try to replace the coyote mission stuff do you replace everything that says coyote there seems to be two distinct place on my save file thanks again man had a fright there for a moment :roll:

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Mon Sep 24, 2012 12:26 am
by Cody
slomoe wrote:
... had a fright there for a moment
Yeah, I bet you did... as would I! As I'm only a dumb pilot... you'd have to experiment a little, maybe? Provided you have a copy of the save-file stored somewhere safe, you can't really lose <he said hopefully, wishing a boffin would automagically appear>. Windows Wordpad is quite safe to use, btw.

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Mon Sep 24, 2012 12:42 am
by slomoe
Hey Man Thanks Again for taking time out to communicate with me, I'm going to try to fly back and experiment abit like you said as long as you've got the save in a safe place can't get hurt too much so you need to replace all of the coyote instants in the file right, with the save info you gave me even though I remember that the beginnings were at a place called Laquused do you think that if I removed everything that said coyote on it that and was at the starting point it may work also? reading about it in the posts said that at the end you were givin a vacation option and when you proceded to laquused that the mission started over

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Mon Sep 24, 2012 12:45 am
by Cody
slomoe wrote:
... Laquused do you think that if I removed everything that said coyote on it that and was at the starting point it may work also?
This is highly probable... but again, I'm a dumb pilot, so the usual caveat applies. Go try... but keep that back-up save-file safe!