Post
by ZygoUgo » Tue Feb 24, 2009 9:45 pm
{
"adder" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 -4.5 -23.0";
ai_type = "scavengerAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 2;
exhaust = ("-6.40 0.0 -17 3.0 3.0 6.0", "6.40 0.0 -17 3.0 3.0 6.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
fuel = 70;
has_ecm = 0.01;
has_scoop = yes;
likely_cargo = 1;
max_cargo = 5;
max_energy = 85;
max_flight_pitch = 2;
max_flight_roll = 2.8;
max_flight_speed = 240;
missile_launch_position = "0.0 -3.5 0.0";
missiles = 1;
model = "neoadder.dat";
name = "Adder";
roles = "hunter scavenger shuttle hermit-ship oolite-adder";
thrust = 30;
weapon_position_aft = "0.0 0.0 -17.5";
weapon_position_forward = "0.0 0.0 19.5";
weapon_position_port = "-13.0 0.0 7.0";
weapon_position_starboard = "13.0 0.0 -7.0";
};
"adder-player" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 -4.5 -23.0";
energy_recharge_rate = 2;
exhaust = ("-6.40 0.0 -17 3.0 3.0 6.0", "6.40 0.0 -17 3.0 3.0 6.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
hud = "hud-small.plist";
max_cargo = 2;
max_energy = 85;
max_flight_pitch = 2;
max_flight_roll = 2.8;
max_flight_speed = 240;
max_missiles = 1;
missile_launch_position = "0.0 -3.5 0.0";
missiles = 1;
model = "neoadder.dat";
name = "Adder";
roles = "player";
thrust = 30;
view_position_aft = "0.0 5.0 0.0";
view_position_forward = "0.0 2.6 15.0";
view_position_port = "-12.0 1.5 -1.0";
view_position_starboard = "12.0 1.5 -1.0";
weapon_position_aft = "0.0 0.0 -17.5";
weapon_position_forward = "0.0 0.0 19.5";
weapon_position_port = "-13.0 0.0 7.0";
weapon_position_starboard = "13.0 0.0 -7.0";
custom_views =
(
{
view_description = "Rear View";
view_orientation = "1.0 0.0 0.0 0.0";
view_position = "0.0 15.0 -100";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Right View";
view_orientation = "0.9239 0.0 0.3827 0.0";
view_position = "70.71 15.0 -70.71";
weapon_facing = "FORWARD";
},
{
view_description = "Right View";
view_orientation = "0.7071 0.0 0.7071 0.0";
view_position = "100.0 15.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Right View";
view_orientation = "0.3827 0.0 0.9239 0.0";
view_position = "70.71 15.0 70.71";
weapon_facing = "FORWARD";
},
{
view_description = "Front View";
view_orientation = "0.0 0.0 1.0 0.0";
view_position = "0.0 15.0 100.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Left View";
view_orientation = "0.3827 0.0 -0.9239 0.0";
view_position = "-70.71 15.0 70.71";
weapon_facing = "FORWARD";
},
{
view_description = "Left View";
view_orientation = "0.7071 0.0 -0.7071 0.0";
view_position = "-100.0 15.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Left View";
view_orientation = "0.9239 0.0 -0.3827 0.0";
view_position = "-70.71 15.0 -70.71";
weapon_facing = "FORWARD";
},
{
view_description = "Top View";
view_orientation = "-0.7071 0.7071 0.0 0.0";
view_position = "0.0 100.0 -10.0";
weapon_facing = "FORWARD";
},
{
view_description = "Bottom View";
view_orientation = "0.0 0.0 0.7071 0.7071";
view_position = "0.0 -100.0 -10.0";
weapon_facing = "FORWARD";
}
);
};
"anaconda" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 -20.0 -67.0";
aft_weapon_type = "WEAPON_PULSE_LASER";
ai_type = "route1traderAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 3;
escort-ship = "cobramk1";
escorts = 6;
exhaust = ("17.45 0.72 -60 20.0 10.0 8.0", "-17.45 0.72 -60 20.0 10.0 8.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
fuel = 70;
has_ecm = 0.95;
has_escape_pod = 0.95;
has_scoop = 0.95;
likely_cargo = 7;
max_cargo = 750;
max_energy = 500;
max_flight_pitch = 0.4;
max_flight_roll = 0.75;
max_flight_speed = 140;
missile_launch_position = "0.0 -20, 22";
missiles = 7;
model = "neoanaconda.dat";
name = "Anaconda";
roles = "trader oolite-anaconda";
shaders =
{
"specials-tex.png" =
{
vertex_shader = "neolite-sfx.vertex";
fragment_shader = "neolite-sfx-basic.fragment";
textures = ("specials-tex.png","specials-sfx.png");
uniforms =
{
uTime = "universalTime";
uEngineLevel = "speedFactor";
uHullHeatLevel= "hullHeatLevel";
uLaserHeatLevel = "laserHeatLevel";
};
};
};
thrust = 14;
weapon_position_aft = "0.0 0.0 -63.0";
weapon_position_forward = "0.0 0.0 100";
weapon_position_port = "-21 0 0";
weapon_position_starboard = "21 0 0";
};
"anaconda-player" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 -20.0 -67.0";
energy_recharge_rate = 3;
exhaust = ("17.45 0.72 -60 20.0 10.0 8.0", "17.45 0.72 -60 20.0 10.0 8.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
hud = "hud.plist";
max_cargo = 750;
max_energy = 500;
max_flight_pitch = 0.4;
max_flight_roll = 0.75;
max_flight_speed = 140;
max_missiles = 7;
missile_launch_position = "0.0 -20, 22";
missiles = 3;
model = "neoanaconda.dat";
name = "Anaconda";
roles = "player";
shaders =
{
"specials-tex.png" =
{
vertex_shader = "neolite-sfx.vertex";
fragment_shader = "neolite-sfx-basic.fragment";
textures = ("specials-tex.png","specials-sfx.png");
uniforms =
{
uTime = "universalTime";
uEngineLevel = "speedFactor";
uHullHeatLevel= "hullHeatLevel";
uLaserHeatLevel = "laserHeatLevel";
};
};
};
thrust = 14;
view_position_aft = "0.0 -6.0 18.0";
view_position_forward = "0.0 12.0 33";
view_position_port = "-6 12 33";
view_position_starboard = "6 12 33";
weapon_position_aft = "0.0 0.0 -63.0";
weapon_position_forward = "0.0 0.0 100";
weapon_position_port = "-21 0 0";
weapon_position_starboard = "21 0 0";
custom_views =
(
{
view_description = "Rear View";
view_orientation = "1.0 0.0 0.0 0.0";
view_position = "0.0 30.0 -200.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Right View";
view_orientation = "0.9239 0.0 0.3827 0.0";
view_position = "141.42 30.0 -141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Right View";
view_orientation = "0.7071 0.0 0.7071 0.0";
view_position = "200.0 30.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Right View";
view_orientation = "0.3827 0.0 0.9239 0.0";
view_position = "141.42 30.0 141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Front View";
view_orientation = "0.0 0.0 1.0 0.0";
view_position = "0.0 30.0 200.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Left View";
view_orientation = "0.3827 0.0 -0.9239 0.0";
view_position = "-141.42 30.0 141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Left View";
view_orientation = "0.7071 0.0 -0.7071 0.0";
view_position = "-200.0 30.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Left View";
view_orientation = "0.9239 0.0 -0.3827 0.0";
view_position = "-141.42 30.0 -141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Top View";
view_orientation = "-0.7071 0.7071 0.0 0.0";
view_position = "0.0 300.0 -22.0";
weapon_facing = "FORWARD";
},
{
view_description = "Bottom View";
view_orientation = "0.0 0.0 0.7071 0.7071";
view_position = "0.0 -300.0 -22.0";
weapon_facing = "FORWARD";
}
);
};
"asp" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 -5.0 -18.5";
ai_type = "pirateAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 4;
exhaust = ("0.0 0.0 -18.0 9.0 3.0 10.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
fuel = 70;
has_ecm = 0.85;
has_fuel_injection = 0.5;
has_scoop = 0.99;
has_shield_booster = 0.5;
likely_cargo = 1;
max_energy = 350;
max_flight_pitch = 1;
max_flight_roll = 2;
max_flight_speed = 400;
missile_launch_position = "0.0 -6.0 10.5";
missiles = 1;
model = "neoasp.dat";
name = "Asp Mark II";
roles = "hunter pirate asp-pirate oolite-asp";
thrust = 50;
weapon_position_aft = "0.0 -5.0 -12.0";
weapon_position_forward = "0.0 0.0 16.0";
weapon_position_port = "-15 0.0 0.0";
weapon_position_starboard = "15.0 0.0 0.0";
};
"asp-cloaked" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 -5.0 -18.5";
ai_type = "pirateAI.plist";
bounty = 150;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 4;
exhaust = ("0.0 0.0 -18.0 9.0 3.0 10.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
fuel = 70;
has_cloaking_device = yes;
has_scoop = yes;
max_energy = 320;
max_flight_pitch = 1;
max_flight_roll = 2;
max_flight_speed = 400;
missile_launch_position = "0.0 -6.0 10.5";
missiles = 1;
model = "neoasp.dat";
name = "Asp Mark II";
roles = "asp-cloaked oolite-asp-cloaked";
script = "oolite-cloaking-device-target-ship.js";
thrust = 50;
weapon_position_aft = "0.0 -5.0 -12.0";
weapon_position_forward = "0.0 0.0 16.0";
weapon_position_port = "-15 0.0 0.0";
weapon_position_starboard = "15.0 0.0 0.0";
};
"asp-player" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 -5.0 -18.5";
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 4;
exhaust = ("0.0 0.0 -18.0 9.0 3.0 10.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
max_energy = 350;
max_flight_pitch = 1;
max_flight_roll = 2;
max_flight_speed = 400;
max_missiles = 1;
missile_launch_position = "0.0 -6.0 10.5";
model = "neoasp.dat";
name = "Asp Mark II";
roles = "player";
thrust = 50;
view_position_aft = "0.0 5.0 -5.0";
view_position_forward = "0.0 2.3 13.5";
view_position_port = "-2.3 3.0 13.0";
view_position_starboard = "2.3 3.0 13.0";
weapon_position_aft = "0.0 -5.0 -12.0";
weapon_position_forward = "0.0 0.0 16.0";
weapon_position_port = "-15 0.0 0.0";
weapon_position_starboard = "15.0 0.0 0.0";
custom_views =
(
{
view_description = "Rear View";
view_orientation = "1.0 0.0 0.0 0.0";
view_position = "0.0 20.0 -150.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Right View";
view_orientation = "0.9239 0.0 0.3827 0.0";
view_position = "106.06 20.0 -106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Right View";
view_orientation = "0.7071 0.0 0.7071 0.0";
view_position = "150.0 20.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Right View";
view_orientation = "0.3827 0.0 0.9239 0.0";
view_position = "106.06 20.0 106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Front View";
view_orientation = "0.0 0.0 1.0 0.0";
view_position = "0.0 20.0 150.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Left View";
view_orientation = "0.3827 0.0 -0.9239 0.0";
view_position = "-106.06 20.0 106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Left View";
view_orientation = "0.7071 0.0 -0.7071 0.0";
view_position = "-150.0 20.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Left View";
view_orientation = "0.9239 0.0 -0.3827 0.0";
view_position = "-106.06 20.0 -106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Top View";
view_orientation = "-0.7071 0.7071 0.0 0.0";
view_position = "0.0 150.0 -10.0";
weapon_facing = "FORWARD";
},
{
view_description = "Bottom View";
view_orientation = "0.0 0.0 0.7071 0.7071";
view_position = "0.0 -150.0 -10.0";
weapon_facing = "FORWARD";
}
);
};
"boa-belly" =
{
script = "griff_explosionScript.js";
cargo_type = "CARGO_NOT_CARGO";
density = 0.5;
model = "neoboa-belly.dat";
name = "Boa Cargo Access";
roles = "neolito-boa-belly";
};
"boa-skiff" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 3 -12";
ai_type = "route1traderAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
density = 0.75;
energy_recharge_rate = 2;
exhaust = ("8.8 3.1 -10 5.0 3.0 14.0", "-8.8 3.1 -10 5.0 3.0 14.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
fuel = 70;
has_ecm = 0.75;
has_escape_pod = 0.75;
has_scoop = 0.75;
likely_cargo = 0;
max_cargo = 2;
max_energy = 100;
max_flight_pitch = 2.0;
max_flight_roll = 2.8;
max_flight_speed = 210;
missile_launch_position = "0.0 -3.5 0.0";
missiles = 1;
model = "neoboa-skiff.dat";
name = "Boa Skiff";
roles = "shuttle neolite-boa-skiff";
thrust = 30;
weapon_position_aft = "0.0 0.0 -12.0";
weapon_position_forward = "0.0 0.0 10.0";
weapon_position_port = "-9 0 0";
weapon_position_starboard = "9 0 0";
};
"boa-skiff-player" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 3 -12";
density = 0.75;
energy_recharge_rate = 2;
exhaust = ("8.8 3.1 -10 5.0 3.0 14.0", "-8.8 3.1 -10 5.0 3.0 14.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
fuel = 70;
has_ecm = 0.75;
has_escape_pod = 0.5;
has_scoop = 0.75;
likely_cargo = 0;
max_cargo = 2;
max_energy = 100;
max_flight_pitch = 2.0;
max_flight_roll = 2.8;
max_flight_speed = 210;
missile_launch_position = "0.0 -3.5 0.0";
missiles = 1;
model = "neoboa-skiff.dat";
name = "Boa Skiff";
roles = "player neoboa-skiff-player";
thrust = 30;
view_position_aft = "0.0 3.0 -12.0";
view_position_forward = "0.0 2.3 9.0";
view_position_port = "-4.5 2.5 7.1";
view_position_starboard = "4.5 2.5 7.1";
weapon_position_aft = "0.0 0.0 -12.0";
weapon_position_forward = "0.0 0.0 10.0";
weapon_position_port = "-9 0 0";
weapon_position_starboard = "9 0 0";
};
"boa" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 -15.0 -50.5";
aft_weapon_type = "WEAPON_BEAM_LASER";
ai_type = "route1traderAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 3;
escape_pod_model = "neoboa-skiff";
escorts = 4;
exhaust = ("0.0 0.0 -40 10.0 8.0 14.0");
forward_weapon_type = "WEAPON_NONE";
frangible = false;
fuel = 70;
has_ecm = 0.75;
has_escape_pod = yes;
has_scoop = 0.75;
likely_cargo = 12;
max_cargo = 125;
max_energy = 450;
max_flight_pitch = 1;
max_flight_roll = 2.8;
max_flight_speed = 240;
missile_launch_position = "0.0 -16.0 0.0";
missiles = 4;
model = "neoboa-body.dat";
name = "Boa";
roles = "trader oolite-boa";
subentities =
(
"boa-belly 0 0 0 1 0 0 0",
"boa-skiff 0 5.2530 42.8779 1 0 0 0"
);
thrust = 36;
weapon_position_aft = "0.0 10.0 -40.0";
weapon_position_forward = "0.0 0.0 70.0";
weapon_position_port = "-16 0 32";
weapon_position_starboard = "16 0 32";
};
"boa-player" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 -15.0 -50.5";
energy_recharge_rate = 3;
escape_pod_model = "neoboa-skiff-player";
exhaust = ("0.0 0.0 -40 10.0 8.0 14.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
frangible = false;
has_escape_pod = yes;
hud = "hud.plist";
max_cargo = 125;
max_energy = 450;
max_flight_pitch = 1;
max_flight_roll = 2.8;
max_flight_speed = 240;
max_missiles = 4;
missile_launch_position = "0.0 -16.0 0.0";
missiles = 4;
model = "neoboa-body.dat";
name = "Boa";
roles = "player";
subentities =
(
"boa-belly 0 0 0 1 0 0 0",
"boa-skiff 0 5.2530 42.8779 1 0 0 0"
);
thrust = 36;
view_position_aft = "0 11 -40";
view_position_forward = "0 7.5 52";
view_position_port = "-4.5 7.5 50";
view_position_starboard = "4.5 7.5 50";
weapon_position_aft = "0.0 10.0 -40.0";
weapon_position_forward = "0.0 0.0 70.0";
weapon_position_port = "-16 0 32";
weapon_position_starboard = "16 0 32";
custom_views =
(
{
view_description = "Rear View";
view_orientation = "1.0 0.0 0.0 0.0";
view_position = "0.0 30.0 -200.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Right View";
view_orientation = "0.9239 0.0 0.3827 0.0";
view_position = "141.42 30.0 -141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Right View";
view_orientation = "0.7071 0.0 0.7071 0.0";
view_position = "200.0 30.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Right View";
view_orientation = "0.3827 0.0 0.9239 0.0";
view_position = "141.42 30.0 141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Front View";
view_orientation = "0.0 0.0 1.0 0.0";
view_position = "0.0 30.0 200.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Left View";
view_orientation = "0.3827 0.0 -0.9239 0.0";
view_position = "-141.42 30.0 141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Left View";
view_orientation = "0.7071 0.0 -0.7071 0.0";
view_position = "-200.0 30.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Left View";
view_orientation = "0.9239 0.0 -0.3827 0.0";
view_position = "-141.42 30.0 -141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Top View";
view_orientation = "-0.7071 0.7071 0.0 0.0";
view_position = "0.0 210.0 -15.0";
weapon_facing = "FORWARD";
},
{
view_description = "Bottom View";
view_orientation = "0.0 0.0 0.7071 0.7071";
view_position = "0.0 -210.0 -15.0";
weapon_facing = "FORWARD";
}
);
};
"boa-mk2-belly" =
{
script = "griff_explosionScript.js";
cargo_type = "CARGO_NOT_CARGO";
density = 0.5;
forward_weapon_type = "WEAPON_NONE";
model = "neoboa2-belly.dat";
name = "Boa Cargo Access";
roles = "neolito-boa2-belly";
};
"boa-mk2" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 -15.75 -50.75";
aft_weapon_type = "WEAPON_BEAM_LASER";
ai_type = "route1traderAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 3.2;
escorts = 4;
exhaust = ("8.2 6.5 -40.0 6.5 5.0 9.0", "8.2 -6.8 -40.0 6.5 5.0 9.0",
"-8.2 6.5 -40.0 6.5 5.0 9.0", "-8.2 -6.8 -40.0 6.5 5.0 9.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
frangible = false;
fuel = 70;
has_ecm = 0.95;
has_escape_pod = yes;
has_scoop = yes;
likely_cargo = 15;
max_cargo = 175;
max_energy = 525;
max_flight_pitch = 1;
max_flight_roll = 2.5;
max_flight_speed = 312;
missile_launch_position = "0.0 -14.0 0.0";
missiles = 5;
model = "neoboa2-main.dat";
name = "Boa Class Cruiser";
roles = "trader sunskim-trader oolite-boa-mk2";
subentities =
(
"boa-mk2-belly 0 0 0 1 0 0 0",
);
thrust = 40;
weapon_energy = 15;
weapon_position_aft = "0.0 -14.6 -40.0";
weapon_position_forward = "0.0 0.0 50.0";
weapon_position_port = "-16 2.0 8.0";
weapon_position_starboard = "16 2.0 8.0";
};
"boa-mk2-player" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 -15.75 -50.75";
energy_recharge_rate = 3.2;
escorts = 4;
exhaust = ("8.2 6.5 -40.0 6.5 5.0 9.0", "8.2 -6.8 -40.0 6.5 5.0 9.0",
"-8.2 6.5 -40.0 6.5 5.0 9.0", "-8.2 -6.8 -40.0 6.5 5.0 9.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
frangible = false;
hud = "hud.plist";
max_cargo = 175;
max_energy = 525;
max_flight_pitch = 1;
max_flight_roll = 2.5;
max_flight_speed = 312;
max_missiles = 5;
missile_launch_position = "0.0 -14.0 0.0";
missiles = 5;
model = "neoboa2-main.dat";
name = "Boa Class Cruiser";
roles = "player";
subentities =
(
"boa-mk2-belly 0 0 0 1 0 0 0",
);
scoop_position = "0.0 0.0 -13.5";
smooth = "true";
thrust = 40;
view_position_aft = "0.0 -15.0 0.0";
view_position_forward = "0.0 8.8 15.0";
view_position_port = "-11 7.5 17.0";
view_position_starboard = "11 7.5 17.0";
weapon_position_aft = "0.0 -14.6 -40.0";
weapon_position_forward = "0.0 0.0 50.0";
weapon_position_port = "-16 2.0 8.0";
weapon_position_starboard = "16 2.0 8.0";
custom_views =
(
{
view_description = "Rear View";
view_orientation = "1.0 0.0 0.0 0.0";
view_position = "0.0 30.0 -200.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Right View";
view_orientation = "0.9239 0.0 0.3827 0.0";
view_position = "141.42 30.0 -141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Right View";
view_orientation = "0.7071 0.0 0.7071 0.0";
view_position = "200.0 30.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Right View";
view_orientation = "0.3827 0.0 0.9239 0.0";
view_position = "141.42 30.0 141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Front View";
view_orientation = "0.0 0.0 1.0 0.0";
view_position = "0.0 30.0 200.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Left View";
view_orientation = "0.3827 0.0 -0.9239 0.0";
view_position = "-141.42 30.0 141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Left View";
view_orientation = "0.7071 0.0 -0.7071 0.0";
view_position = "-200.0 30.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Left View";
view_orientation = "0.9239 0.0 -0.3827 0.0";
view_position = "-141.42 30.0 -141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Top View";
view_orientation = "-0.7071 0.7071 0.0 0.0";
view_position = "0.0 210.0 -15.0";
weapon_facing = "FORWARD";
},
{
view_description = "Bottom View";
view_orientation = "0.0 0.0 0.7071 0.7071";
view_position = "0.0 -210.0 -15.0";
weapon_facing = "FORWARD";
},
{
view_description = "Scoop Camera";
view_orientation = "1.0 0.0 0.0 0.0";
view_position = "0.0 -13.5 -27.0";
weapon_facing = "FORWARD";
}
);
};
"cobra3-alternate" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 15.5 -33.0";
ai_type = "route1traderAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 3;
exhaust = ("-24.4 0.6 -22.5 7.5 6.0 8.5", "-35.0 1.0 -22.5 9.5 4.5 7.0",
"24.4 0.6 -22.5 7.5 6.0 8.5", "35.0 1.0 -22.5 9.5 4.5 7.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
fuel = 70;
has_ecm = 0.95;
has_escape_pod = 0.95;
has_scoop = 0.95;
likely_cargo = 3;
max_cargo = 35;
max_energy = 250;
max_flight_pitch = 1;
max_flight_roll = 2;
max_flight_speed = 320;
missile_launch_position = "0.0 -4.5 16.5";
missiles = 3;
model = "neocobra3-alt.dat";
name = "Cobra Mark III";
roles = "hunter pirate trader hermit-ship sunskim-trader oolite-cobra3-alternate";
thrust = 32;
weapon_energy = 15;
weapon_position_aft = "0.0 -3.0 -21.0";
weapon_position_forward = "0.0 0.8 32.0";
weapon_position_port = "-52.0 0.1 -1.2";
weapon_position_starboard = "52.0 0.1 -1.2";
};
"cobra3-pirate" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 15.5 -33.0";
ai_type = "pirateAI.plist";
auto_ai = yes;
bounty = 50;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 3;
exhaust = ("-24.4 0.6 -22.5 7.5 6.0 8.5", "-35.0 1.0 -22.5 9.5 4.5 7.0",
"24.4 0.6 -22.5 7.5 6.0 8.5", "35.0 1.0 -22.5 9.5 4.5 7.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
fuel = 70;
has_ecm = 0.1;
has_escape_pod = 0.85;
has_scoop = yes;
has_shield_booster = 0.25;
likely_cargo = 3;
max_cargo = 5;
max_energy = 250;
max_flight_pitch = 1;
max_flight_roll = 2;
max_flight_speed = 300;
missile_launch_position = "0.0 -4.5 16.5";
missiles = 1;
model = "neocobra3-prt.dat";
name = "Cobra Mark III";
roles = "pirate hunter oolite-cobra3-pirate";
thrust = 30;
weapon_position_aft = "0.0 -3.0 -21.0";
weapon_position_forward = "0.0 0.8 32.0";
weapon_position_port = "-52.0 0.1 -1.2";
weapon_position_starboard = "52.0 0.1 -1.2";
};
"cobra3-player" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 15.5 -33.0";
energy_recharge_rate = 4;
exhaust = ("-24.4 0.6 -22.5 7.5 6.0 8.5", "-35.0 1.0 -22.5 9.5 4.5 7.0",
"24.4 0.6 -22.5 7.5 6.0 8.5", "35.0 1.0 -22.5 9.5 4.5 7.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
hud = "hud.plist";
laser_color = "redColor";
max_cargo = 20;
max_energy = 256;
max_flight_pitch = 1;
max_flight_roll = 2;
max_flight_speed = 350;
max_missiles = 4;
missile_launch_position = "0.0 -4.5 16.5";
missiles = 3;
model = "neocobra3.dat";
name = "Cobra Mark III";
roles = "player";
thrust = 32;
view_position_aft = "0.0 9.0 -21.0";
view_position_forward = "0.0 8.5 17.0";
view_position_port = "-19.0 6.0 16.0";
view_position_starboard = "19.0 6.0 16.0";
weapon_position_aft = "0.0 -3.0 -21.0";
weapon_position_forward = "0.0 0.8 32.0";
weapon_position_port = "-52.0 0.1 -1.2";
weapon_position_starboard = "52.0 0.1 -1.2";
custom_views =
(
{
view_description = "Rear View";
view_orientation = "1.0 0.0 0.0 0.0";
view_position = "0.0 30.0 -200.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Right View";
view_orientation = "0.9239 0.0 0.3827 0.0";
view_position = "141.42 30.0 -141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Right View";
view_orientation = "0.7071 0.0 0.7071 0.0";
view_position = "200.0 30.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Right View";
view_orientation = "0.3827 0.0 0.9239 0.0";
view_position = "141.42 30.0 141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Front View";
view_orientation = "0.0 0.0 1.0 0.0";
view_position = "0.0 30.0 200.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Left View";
view_orientation = "0.3827 0.0 -0.9239 0.0";
view_position = "-141.42 30.0 141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Left View";
view_orientation = "0.7071 0.0 -0.7071 0.0";
view_position = "-200.0 30.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Left View";
view_orientation = "0.9239 0.0 -0.3827 0.0";
view_position = "-141.42 30.0 -141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Top View";
view_orientation = "-0.7071 0.7071 0.0 0.0";
view_position = "0.0 200.0 -15.0";
weapon_facing = "FORWARD";
},
{
view_description = "Bottom View";
view_orientation = "0.0 0.0 0.7071 0.7071";
view_position = "0.0 -200.0 -15.0";
weapon_facing = "FORWARD";
}
);
};
"cobra3-trader" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 15.5 -33.0";
ai_type = "route1traderAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 2;
exhaust = ("-24.4 0.6 -22.5 7.5 6.0 8.5", "-35.0 1.0 -22.5 9.5 4.5 7.0",
"24.4 0.6 -22.5 7.5 6.0 8.5", "35.0 1.0 -22.5 9.5 4.5 7.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
fuel = 70;
has_ecm = 0.15;
has_escape_pod = 0.95;
has_scoop = 0.95;
likely_cargo = 3;
max_cargo = 20;
max_energy = 150;
max_flight_pitch = 1;
max_flight_roll = 2;
max_flight_speed = 300;
missile_launch_position = "0.0 -4.5 16.5";
missiles = 3;
model = "neocobra3.dat";
name = "Cobra Mark III";
roles = "trader scavenger sunskim-trader oolite-cobra3-trader";
thrust = 30;
weapon_position_aft = "0.0 0.0 -32.5";
weapon_position_forward = "0.0 0.0 27.5";
weapon_position_port = "-40.0 2.17 -4.33";
weapon_position_starboard = "40.0 2.17 -4.33";
};
cobramk1 =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 7.5 -21.0";
ai_type = "route1traderAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 2.5;
exhaust = ("9.2 0.0 -15.0 4.0 4.0 6.0", "-9.2 0.0 -15.0 4.0 4.0 6.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
fuel = 70;
has_scoop = 0.95;
likely_cargo = 2;
max_cargo = 10;
max_energy = 150;
max_flight_pitch = 1.2;
max_flight_roll = 2;
max_flight_speed = 260;
missile_launch_position = "0.0 -2.0 14.0";
missiles = 1;
model = "neocobra1.dat";
name = "Cobra Mark I";
roles = "pirate hunter scavenger trader hermit-ship oolite-cobramk1";
thrust = 25;
weapon_position_aft = "0.0 -3.0 -5.0";
weapon_position_forward = "0.0 0.0 27.0";
weapon_position_port = "-35.0 1.4 7.0";
weapon_position_starboard = "35.0 -1.4 7.0";
};
"cobramk1-alt" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 7.5 -21.0";
ai_type = "pirateAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 3.75;
exhaust = ("9.2 0.0 -15.0 4.0 4.0 6.0", "-9.2 0.0 -15.0 4.0 4.0 6.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
fuel = 70;
has_fuel_injection = 0.25;
has_scoop = 0.95;
has_shield_booster = 0.25;
likely_cargo = 2;
max_cargo = 10;
max_energy = 200;
max_flight_pitch = 1.2;
max_flight_roll = 2;
max_flight_speed = 260;
missile_launch_position = "0.0 -2.0 14.0";
missiles = 1;
model = "neocobra1-alt.dat";
name = "Cobra Mark I";
roles = "pirate oolite-cobramk1-alt";
thrust = 30;
weapon_position_aft = "0.0 -3.0 -5.0";
weapon_position_forward = "0.0 0.0 27.0";
weapon_position_port = "-35.0 1.4 7.0";
weapon_position_starboard = "35.0 -1.4 7.0";
};
"cobramk1-miner" =
{
script = "griff_explosionScript.js";
accuracy = 8;
aft_eject_position = "0.0 7.5 -21.0";
ai_type = "minerAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 2.5;
exhaust = ("9.2 0.0 -15.0 4.0 4.0 6.0", "-9.2 0.0 -15.0 4.0 4.0 6.0");
forward_weapon_type = "WEAPON_MINING_LASER";
fuel = 70;
has_scoop = yes;
max_cargo = 10;
max_energy = 150;
max_flight_pitch = 1.2;
max_flight_roll = 2;
max_flight_speed = 260;
missile_launch_position = "0.0 -2.0 14.0";
missiles = 1;
model = "neocobra1-mnr.dat";
name = "Cobra Mark I";
roles = "miner oolite-cobramk1-miner";
thrust = 25;
weapon_position_aft = "0.0 -3.0 -5.0";
weapon_position_forward = "0.0 0.0 27.0";
weapon_position_port = "-35.0 1.4 7.0";
weapon_position_starboard = "35.0 -1.4 7.0";
};
"cobramk1-player" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 7.5 -21.0";
energy_recharge_rate = 2.5;
exhaust = ("9.2 0.0 -15.0 4.0 4.0 6.0", "-9.2 0.0 -15.0 4.0 4.0 6.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
hud = "hud-small.plist";
max_cargo = 10;
max_energy = 150;
max_flight_pitch = 1.2;
max_flight_roll = 2;
max_flight_speed = 260;
max_missiles = 1;
missile_launch_position = "0.0 -2.0 14.0";
missiles = 1;
model = "neocobra1.dat";
name = "Cobra Mark I";
roles = "player";
thrust = 25;
view_position_aft = "0.0 7.5 -5.0";
view_position_forward = "0.0 5.9 10.0";
view_position_port = "-2.3 6.1 9.6";
view_position_starboard = "2.3 6.1 9.6";
weapon_position_aft = "0.0 -3.0 -5.0";
weapon_position_forward = "0.0 0.0 27.0";
weapon_position_port = "-35.0 1.4 7.0";
weapon_position_starboard = "35.0 -1.4 7.0";
custom_views =
(
{
view_description = "Rear View";
view_orientation = "1.0 0.0 0.0 0.0";
view_position = "0.0 20.0 -150.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Right View";
view_orientation = "0.9239 0.0 0.3827 0.0";
view_position = "106.06 20.0 -106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Right View";
view_orientation = "0.7071 0.0 0.7071 0.0";
view_position = "150.0 20.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Right View";
view_orientation = "0.3827 0.0 0.9239 0.0";
view_position = "106.06 20.0 106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Front View";
view_orientation = "0.0 0.0 1.0 0.0";
view_position = "0.0 20.0 150.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Left View";
view_orientation = "0.3827 0.0 -0.9239 0.0";
view_position = "-106.06 20.0 106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Left View";
view_orientation = "0.7071 0.0 -0.7071 0.0";
view_position = "-150.0 20.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Left View";
view_orientation = "0.9239 0.0 -0.3827 0.0";
view_position = "-106.06 20.0 -106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Top View";
view_orientation = "-0.7071 0.7071 0.0 0.0";
view_position = "0.0 150.0 -10.0";
weapon_facing = "FORWARD";
},
{
view_description = "Bottom View";
view_orientation = "0.0 0.0 0.7071 0.7071";
view_position = "0.0 -150.0 -10.0";
weapon_facing = "FORWARD";
}
);
};
"constrictor" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 3.0 -23.0";
ai_type = "oolite-constrictor-AI.plist";
bounty = 250;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 5;
exhaust = ("-7.7 0.9 -23.0 4.0 4.0 12.0, 7.7 0.9 -23.0 4.0 4.0 12.0");
forward_weapon_type = "WEAPON_MILITARY_LASER";
fuel = 70;
has_ecm = yes;
has_escape_pod = yes;
has_fuel_injection = yes;
likely_cargo = 3;
max_cargo = 15;
max_energy = 450;
max_flight_pitch = 1.75;
max_flight_roll = 2.5;
max_flight_speed = 600;
missile_launch_position = "0.0 -3.0 6.0";
missiles = 3;
model = "neoconstrictor.dat";
name = "Constrictor";
pilot = "constrictor-mission-thief"; // key to entry in characters.plist
roles = "constrictor oolite-constrictor";
script = "oolite-constrictor.js";
thrust = 50;
weapon_position_aft = "0.0 -0.0 -23.0";
weapon_position_forward = "0.0 0.0 23.0";
weapon_position_port = "-24.0 0.0 0.0";
weapon_position_starboard = "24.0 0.0 0.0";
};
"ferdelance-engines" =
{
script = "griff_explosionScript.js";
ai_type = "nullAI.plist";
cargo_type = "CARGO_NOT_CARGO";
density = 5.0;
forward_weapon_type = "WEAPON_NONE";
model = "nfdlengines.dat";
name = "Fer-de-Lance";
roles = "ferdelance-engines";
thrust = 1;
};
"ferdelance" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 3.0 -38.0";
ai_type = "pirateAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
density = 0.5;
energy_recharge_rate = 5.5;
exhaust = ("8.8 -1.4 -12 2.0 2.0 10.0", "-8.8 -1.4 -12 2.0 2.0 10.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
frangible = false;
fuel = 70;
has_ecm = yes;
has_escape_pod = 0.25;
has_fuel_injection = 0.75;
has_scoop = yes;
has_shield_booster = 0.5;
has_shield_enhancer = 0.5;
likely_cargo = 2;
max_cargo = 12;
max_energy = 250;
max_flight_pitch = 1;
max_flight_roll = 3.6;
max_flight_speed = 400;
missile_launch_position = "0.0 -10.5 16.5";
missiles = 2;
model = "neofdlmain.dat";
name = "Fer-de-Lance";
roles = "pirate hunter oolite-ferdelance";
smooth = "true";
subentities =
(
"ferdelance-engines 0 0 0 1 0 0 0",
);
thrust = 36;
weapon_position_aft = "0.0 0.0 -42.5";
weapon_position_forward = "0.0 0.0 4.18";
weapon_position_port = "-16.875 -4.0 3.5";
weapon_position_starboard = "16.875 -4.0 3.5";
};
"ferdelance-player" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 3.0 -38.0";
density = 0.5;
energy_recharge_rate = 5.5;
exhaust = ("8.8 -1.4 -12 2.0 2.0 10.0", "-8.8 -1.4 -12 2.0 2.0 10.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
frangible = false;
has_scoop = yes;
hud = "hud.plist";
max_cargo = 12;
max_energy = 250;
max_flight_pitch = 1;
max_flight_roll = 3.6;
max_flight_speed = 400;
max_missiles = 2;
missile_launch_position = "0.0 -10.5 16.5";
missiles = 2;
model = "neofdlmain-smooth.dat";
name = "Fer-de-Lance";
smooth = 1;
subentities =
(
"ferdelance-engines 0 0 0 1 0 0 0",
);
roles = "player";
smooth = "true";
thrust = 36;
view_position_aft = "0.0 -7.0 -7.0";
view_position_forward = "0.0 6.6 0.0";
view_position_port = "-5.5 6.8 -4.0";
view_position_starboard = "5.5 6.8 -4.0";
weapon_position_aft = "0.0 0.0 -42.5";
weapon_position_forward = "0.0 -9.5 35.0";
weapon_position_port = "-16.875 -4.0 3.5";
weapon_position_starboard = "16.875 -4.0 3.5";
custom_views =
(
{
view_description = "Rear View";
view_orientation = "1.0 0.0 0.0 0.0";
view_position = "0.0 20.0 -150.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Right View";
view_orientation = "0.9239 0.0 0.3827 0.0";
view_position = "106.06 20.0 -106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Right View";
view_orientation = "0.7071 0.0 0.7071 0.0";
view_position = "150.0 20.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Right View";
view_orientation = "0.3827 0.0 0.9239 0.0";
view_position = "106.06 20.0 106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Front View";
view_orientation = "0.0 0.0 1.0 0.0";
view_position = "0.0 20.0 150.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Left View";
view_orientation = "0.3827 0.0 -0.9239 0.0";
view_position = "-106.06 20.0 106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Left View";
view_orientation = "0.7071 0.0 -0.7071 0.0";
view_position = "-150.0 20.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Left View";
view_orientation = "0.9239 0.0 -0.3827 0.0";
view_position = "-106.06 20.0 -106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Top View";
view_orientation = "-0.7071 0.7071 0.0 0.0";
view_position = "0.0 150.0 -13.0";
weapon_facing = "FORWARD";
},
{
view_description = "Bottom View";
view_orientation = "0.0 0.0 0.7071 0.7071";
view_position = "0.0 -165.0 -12.0";
weapon_facing = "FORWARD";
}
);
};
"gecko" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 3.5 -11.0";
ai_type = "pirateAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 4;
exhaust = ("-4.1 0.8 9.6 2.5 2.5 5.0, 4.1 0.8 9.6 2.5 2.5 5.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
has_scoop = yes;
has_shield_booster = 0.4;
likely_cargo = 1;
max_cargo = 3;
max_energy = 250;
max_flight_pitch = 1.5;
max_flight_roll = 3;
max_flight_speed = 300;
missile_launch_position = "0.0 -2.0 10.0";
missiles = 1;
model = "neogecko.dat";
name = "Gecko";
roles = "pirate oolite-gecko";
smooth = yes;
thrust = 45;
weapon_position_aft = "0.0 0.0 -10.0";
weapon_position_forward = "0.0 -1.7 17.0";
weapon_position_port = "-17.0 0.0 0.0";
weapon_position_starboard = "17.0 0.0 0.0";
};
krait =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 -4.0 -20.0";
ai_type = "pirateAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 2.5;
exhaust = ("0.0 -1.8 -12 4.0 3.0 5.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
fuel = 70;
has_fuel_injection = 0.65;
has_scoop = 0.95;
has_shield_booster = 0.5;
has_shield_enhancer = 0.25;
likely_cargo = 2;
max_cargo = 2;
max_energy = 250;
max_flight_pitch = 1.5;
max_flight_roll = 2.75;
max_flight_speed = 300;
missile_launch_position = "0.0 -3.5 0.0";
missiles = 0;
model = "neokrait.dat";
name = "Krait";
roles = "pirate hunter oolite-krait";
thrust = 35;
weapon_position_aft = "0.0 2.0 -15.0";
weapon_position_forward = "0.0 0.0 20.0";
weapon_position_port = "-19 0.0 0.0";
weapon_position_starboard = "19.0 0.0 0.0";
};
mamba =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 6.0 -17.0";
ai_type = "pirateAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 3;
exhaust = ("0.0 0.0 -15 7.0 5.0 10.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
has_scoop = 0.95;
has_shield_booster = 0.25;
likely_cargo = 1;
max_cargo = 4;
max_energy = 240;
max_flight_pitch = 1.4;
max_flight_roll = 2.1;
max_flight_speed = 320;
missile_launch_position = "0.0 -3.5 9.0";
missiles = 0;
model = "neomamba.dat";
name = "Mamba";
roles = "pirate oolite-mamba";
thrust = 32;
weapon_position_aft = "0.0 -5.0 -13.0";
weapon_position_forward = "0.0 0.0 22.0";
weapon_position_port = "-18.0 0.0 0.0";
weapon_position_starboard = "18.0 0.0 0.0";
};
"mamba-escort" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 6.0 -17.0";
ai_type = "pirateAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 3;
exhaust = ("0.0 0.0 -15 7.0 5.0 10.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
likely_cargo = 1;
max_cargo = 4;
max_energy = 240;
max_flight_pitch = 1.4;
max_flight_roll = 2.1;
max_flight_speed = 320;
missile_launch_position = "0.0 -3.5 9.0";
missiles = 0;
model = "neomamba.dat";
name = "Mamba Escort";
roles = "escort oolite-mamba-escort";
thrust = 32;
weapon_position_aft = "0.0 -5.0 -13.0";
weapon_position_forward = "0.0 0.0 22.0";
weapon_position_port = "-18.0 0.0 0.0";
weapon_position_starboard = "18.0 0.0 0.0";
};
"moray" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 5.75 -8.0";
ai_type = "pirateAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 3;
exhaust = ("0.0 -0.8 -19.0 2.0 2.0 16.0",
"4.9 -0.8 -19.0 2.0 2.0 16.0",
"-4.9 -0.8 -19.0 2.0 2.0 16.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
fuel = 70;
has_scoop = yes;
has_shield_booster = 0.5;
likely_cargo = 2;
max_cargo = 7;
max_energy = 240;
max_flight_pitch = 1.5;
max_flight_roll = 2.5;
max_flight_speed = 300;
missile_launch_position = "0.0 -5 0.5";
missiles = 2;
model = "neomoray.dat";
name = "Moray Star Boat";
roles = "pirate oolite-moray";
smooth = "true";
thrust = 32;
weapon_position_aft = "0.0 2.2 -15.2";
weapon_position_forward = "0.0 0.0 15.5";
weapon_position_port = "-5.0 0.0 11.0";
weapon_position_starboard = "5.0 0.0 11.0";
};
"moray-player" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 5.75 -8.0";
energy_recharge_rate = 3;
exhaust = ("0.0 -0.8 -19.0 2.0 2.0 16.0",
"4.9 -0.8 -19.0 2.0 2.0 16.0",
"-4.9 -0.8 -19.0 2.0 2.0 16.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
hud = "hud.plist";
max_cargo = 7;
max_energy = 240;
max_flight_pitch = 1.5;
max_flight_roll = 2.5;
max_flight_speed = 300;
max_missiles = 2;
missile_launch_position = "0.0 -5 0.5";
missiles = 2;
model = "neomoray.dat";
name = "Moray Star Boat";
roles = "player";
smooth = "true";
thrust = 32;
view_position_aft = "0.0 5.7 -7.0";
view_position_forward = "0.0 2.2 15.0 ";
view_position_port = "-4.0 2.0 13.5";
view_position_starboard = "4.0 2.0 13.5";
weapon_position_aft = "0.0 2.2 -15.2";
weapon_position_forward = "0.0 0.0 15.5";
weapon_position_port = "-5.0 0.0 11.0";
weapon_position_starboard = "5.0 0.0 11.0";
custom_views =
(
{
view_description = "Rear View";
view_orientation = "1.0 0.0 0.0 0.0";
view_position = "0.0 20.0 -150.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Right View";
view_orientation = "0.9239 0.0 0.3827 0.0";
view_position = "106.06 20.0 -106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Right View";
view_orientation = "0.7071 0.0 0.7071 0.0";
view_position = "150.0 20.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Right View";
view_orientation = "0.3827 0.0 0.9239 0.0";
view_position = "106.06 20.0 106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Front View";
view_orientation = "0.0 0.0 1.0 0.0";
view_position = "0.0 20.0 150.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Left View";
view_orientation = "0.3827 0.0 -0.9239 0.0";
view_position = "-106.06 20.0 106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Left View";
view_orientation = "0.7071 0.0 -0.7071 0.0";
view_position = "-150.0 20.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Left View";
view_orientation = "0.9239 0.0 -0.3827 0.0";
view_position = "-106.06 20.0 -106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Top View";
view_orientation = "-0.7071 0.7071 0.0 0.0";
view_position = "0.0 150.0 -10.0";
weapon_facing = "FORWARD";
},
{
view_description = "Bottom View";
view_orientation = "0.0 0.0 0.7071 0.7071";
view_position = "0.0 -150.0 -10.0";
weapon_facing = "FORWARD";
}
);
};
"morayMED" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 5.75 -8.0";
ai_type = "route1traderAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 3;
exhaust = ("0.0 -0.8 -19.0 2.0 2.0 16.0",
"4.9 -0.8 -19.0 2.0 2.0 16.0",
"-4.9 -0.8 -19.0 2.0 2.0 16.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
fuel = 70;
has_scoop = yes;
likely_cargo = 7;
max_cargo = 22;
max_energy = 240;
max_flight_pitch = 1.5;
max_flight_roll = 2.5;
max_flight_speed = 300;
missile_launch_position = "0.0 -5 0.5";
missiles = 2;
model = "neomoray-med.dat";
name = "Moray Medical Boat";
roles = "trader sunskim-trader oolite-morayMED";
smooth = true;
thrust = 32;
weapon_position_aft = "0.0 2.2 -15.2";
weapon_position_forward = "0.0 0.0 15.5";
weapon_position_port = "-5.0 0.0 11.0";
weapon_position_starboard = "5.0 0.0 11.0";
};
"morayMED-player" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 5.75 -8.0";
energy_recharge_rate = 2.75;
exhaust = ("0.0 -0.8 -19.0 2.0 2.0 16.0",
"4.9 -0.8 -19.0 2.0 2.0 16.0",
"-4.9 -0.8 -19.0 2.0 2.0 16.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
hud = "hud.plist";
max_cargo = 7;
max_energy = 240;
max_flight_pitch = 1.5;
max_flight_roll = 2.5;
max_flight_speed = 300;
max_missiles = 2;
missile_launch_position = "0.0 -5 0.5";
missiles = 2;
model = "neomoray-med.dat";
name = "Moray Medical Boat";
roles = "player";
smooth = true;
thrust = 32;
view_position_aft = "0.0 5.7 -7.0";
view_position_forward = "0.0 2.2 15.0 ";
view_position_port = "-4.0 2.0 13.5";
view_position_starboard = "4.0 2.0 13.5";
weapon_position_aft = "0.0 2.2 -15.2";
weapon_position_forward = "0.0 0.0 15.5";
weapon_position_port = "-5.0 0.0 11.0";
weapon_position_starboard = "5.0 0.0 11.0";
custom_views =
(
{
view_description = "Rear View";
view_orientation = "1.0 0.0 0.0 0.0";
view_position = "0.0 20.0 -150.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Right View";
view_orientation = "0.9239 0.0 0.3827 0.0";
view_position = "106.06 20.0 -106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Right View";
view_orientation = "0.7071 0.0 0.7071 0.0";
view_position = "150.0 20.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Right View";
view_orientation = "0.3827 0.0 0.9239 0.0";
view_position = "106.06 20.0 106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Front View";
view_orientation = "0.0 0.0 1.0 0.0";
view_position = "0.0 20.0 150.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Left View";
view_orientation = "0.3827 0.0 -0.9239 0.0";
view_position = "-106.06 20.0 106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Left View";
view_orientation = "0.7071 0.0 -0.7071 0.0";
view_position = "-150.0 20.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Left View";
view_orientation = "0.9239 0.0 -0.3827 0.0";
view_position = "-106.06 20.0 -106.06";
weapon_facing = "FORWARD";
},
{
view_description = "Top View";
view_orientation = "-0.7071 0.7071 0.0 0.0";
view_position = "0.0 150.0 -10.0";
weapon_facing = "FORWARD";
},
{
view_description = "Bottom View";
view_orientation = "0.0 0.0 0.7071 0.7071";
view_position = "0.0 -150.0 -10.0";
weapon_facing = "FORWARD";
}
);
};
"python" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 -7.0 0.0";
ai_type = "route1traderAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 2.5;
exhaust = ("3.7 -0.2 -37 6.0 6.0 13.0", "-3.7 -0.2 -37 6.0 6.0 13.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
fuel = 70;
has_escape_pod = 0.75;
has_scoop = yes;
has_shield_booster = 0.75;
likely_cargo = 10;
max_cargo = 100;
max_energy = 450;
max_flight_pitch = 0.8;
max_flight_roll = 2;
max_flight_speed = 200;
missile_launch_position = "0.0 -7.0 0.0";
missiles = 2;
model = "neopython.dat";
name = "Python";
roles = "trader pirate oolite-python";
thrust = 20;
weapon_position_aft = "0.0 0.0 -37.0";
weapon_position_forward = "0.0 0.0 57.0";
weapon_position_port = "-25.0 0.0 0.0";
weapon_position_starboard = "25.0 0.0 0.0";
};
"python-blackdog" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 15.5 -50.0";
ai_type = "pirateAI.plist";
auto_ai = yes;
cargo_type = "CARGO_NOT_CARGO";
energy_recharge_rate = 3.5;
escorts = 2;
exhaust = ("3.7 -0.2 -37 6.0 6.0 13.0", "-3.7 -0.2 -37 6.0 6.0 13.0");
forward_weapon_type = "WEAPON_BEAM_LASER";
fuel = 70;
has_ecm = 0.75;
has_escape_pod = 0.75;
has_scoop = yes;
has_shield_booster = 0.85;
likely_cargo = 10;
max_cargo = 100;
max_energy = 450;
max_flight_pitch = 0.8;
max_flight_roll = 2;
max_flight_speed = 200;
missile_launch_position = "0.0 -7.0 0.0";
missiles = 2;
model = "neopython-bd.dat";
name = "Python";
roles = "pirate oolite-python-blackdog";
thrust = 20;
weapon_position_aft = "0.0 0.0 -37.0";
weapon_position_forward = "0.0 0.0 57.0";
weapon_position_port = "-25.0 0.0 0.0";
weapon_position_starboard = "25.0 0.0 0.0";
};
"python-player" =
{
script = "griff_explosionScript.js";
aft_eject_position = "0.0 -7.0 0.0";
energy_recharge_rate = 2.5;
exhaust = ("3.7 -0.2 -37 6.0 6.0 13.0", "-3.7 -0.2 -37 6.0 6.0 13.0");
forward_weapon_type = "WEAPON_PULSE_LASER";
hud = "hud.plist";
max_cargo = 100;
max_energy = 450;
max_flight_pitch = 0.8;
max_flight_roll = 2;
max_flight_speed = 200;
max_missiles = 2;
missile_launch_position = "0.0 -7.0 0.0";
missiles = 2;
model = "neopython.dat";
name = "Python";
roles = "player";
thrust = 20;
view_position_aft = "0.0 15.0 13.0";
view_position_forward = "0.0 6.3 33";
view_position_port = "-2.5 6.2 32";
view_position_starboard = "2.5 6.2 32";
weapon_position_aft = "0.0 0.0 -37.0";
weapon_position_forward = "0.0 0.0 57.0";
weapon_position_port = "-25.0 0.0 0.0";
weapon_position_starboard = "25.0 0.0 0.0";
custom_views =
(
{
view_description = "Rear View";
view_orientation = "1.0 0.0 0.0 0.0";
view_position = "0.0 30.0 -200.0";
weapon_facing = "FORWARD";
},
{
view_description = "Rear Right View";
view_orientation = "0.9239 0.0 0.3827 0.0";
view_position = "141.42 30.0 -141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Right View";
view_orientation = "0.7071 0.0 0.7071 0.0";
view_position = "200.0 30.0 0.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Right View";
view_orientation = "0.3827 0.0 0.9239 0.0";
view_position = "141.42 30.0 141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Front View";
view_orientation = "0.0 0.0 1.0 0.0";
view_position = "0.0 30.0 200.0";
weapon_facing = "FORWARD";
},
{
view_description = "Front Left View";
view_orientation = "0.3827 0.0 -0.9239 0.0";
view_position = "-141.42 30.0 141.42";
weapon_facing = "FORWARD";
},
{
view_description = "Left View";
view_orientation = "0.7071 0