Just did a quick test on 1.09 Beta- Nice-
Some more (stupid
) ideas running through my head.
Random Inter-system taxi missions
If a commander has a cabin. Random passengers can ask passage from the surface to the station. Offered via a mission screen?
Random transport missions
Altrabin Moon wants to have documents delivered to the main station.
The station wants ...tons of to be shipped to Altrabin Prime. Payment on delivery 26 credits
GRID system for planets
Begin Grid is the Spaceport
On the other Grid no shipyard etc are created.
You leave the ship so you have to pay shore leave tax once.
Random possibility of thieves that will take your ship. Maybe introduce an insurance.
In the following example there are 8 possible locations
On landing ask the player to visit the Northern hemisphere (1) of Southern hemisphere (2)
A and B are on the West side
C and D on the East side
Each area gets a random name.
In the area's random bonuses, attributes, hazards, npc's or missions are created
1
2
ABCD
Also Commie planets should have Commie places.
Such as 'Leader Square'. Party HQ, Workers colony