Development: Arachnid SB
Moderators: winston, another_commander
- Simon B
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Re: Development: Arachnid SB
that's right - the flat normalmap is just that - a uniform blue square. Oolite uses a flat one by default. I only did that so I wouldn't have to rewrite my shader, however, it is so simple that I could just use materials... now I seem to be able to get them working. So look for an update at some point when I need a distraction from re2dux ships. (Note: the neolite shipset has a flat normalmap in it - just cpy it over.)
Simon Bridge
[re2dux] [neolite]
"Everything is perfect down to every last flaw..."
HBT: The Book of Verse - Principia Discordia
[re2dux] [neolite]
"Everything is perfect down to every last flaw..."
HBT: The Book of Verse - Principia Discordia
- maik
- Wiki Wizard
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- Joined: Wed Mar 10, 2010 12:30 pm
- Location: Ljubljana, Slovenia (mainly industrial, feudal, TL12)
Re: Development: Arachnid SB
Added the Katipo to the WIP section of the [wiki]OXP List[/wiki].