Anarchies 2.8 now available

Discussion and information relevant to creating special missions, new ships, skins etc.

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Cholmondely
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Re: Anarchies 2.8 now available

Post by Cholmondely »

Bicorn wrote: Tue Jul 01, 2025 9:46 am
Cholmondely wrote: Tue Jul 01, 2025 7:19 am
... Perhaps we should add some more bogus equipment? A salvaged reversible Galactic Hyperdrive? A salvaged coffee-maker? A salvaged bubble-bath? Salvaged Naval Shields? Salvaged Naval Lasers?
How about equipment that only mostly works? Akin to my previous suggestion with the salvaged E-bomb, perhaps a salvaged galactic hyperdrive would have <some percentage> chance of working as intened, <some percentage> chance of misjump, and <some percentage> chance of sending you to a random system in the same galaxy.
I suppose that it would make sense to gather all the suggestions and put them together so that if Phkb (or someone else) decides that it makes sense to do a rework of this one, all the relevant details are at hand.

For me, it works just fine. I'm untroubled by the bogus energy bomb, and feel it fits in just fine. But your ideas make sense (to me) and it should also be possible to buy lasers with possible problems (the range suddenly halves - or it overheats too quickly), too.

And this stuff should also be purchasable downplanet in say a rubbish dump or a shady repairshop at the spaceport.

Add in McLane's hopes, and the list becomes quite long. One of those is actually rather important.
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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Wildeblood
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Re: Anarchies 2.8 now available

Post by Wildeblood »

Cholmondely wrote: Tue Jul 01, 2025 7:19 am
... Perhaps we should add some more bogus equipment? A salvaged reversible Galactic Hyperdrive? A salvaged coffee-maker? A salvaged bubble-bath? Salvaged Naval Shields? Salvaged Naval Lasers?
We need EQ_VIDEOPHONE, EQ_CALENDAR, any other excuse to add pictures of pretty girls to Oolite.
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Re: Anarchies 2.8 now available

Post by Cholmondely »

Wildeblood wrote: Tue Jul 01, 2025 10:04 am
We need EQ_VIDEOPHONE, EQ_CALENDAR, any other excuse to add pictures of pretty girls to Oolite.
I thought you'd already done it! More excuses?
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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Wildeblood
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Re: Anarchies 2.8 now available

Post by Wildeblood »

Cholmondely wrote: Tue Jul 01, 2025 10:34 am
Wildeblood wrote: Tue Jul 01, 2025 10:04 am
We need EQ_VIDEOPHONE, EQ_CALENDAR, any other excuse to add pictures of pretty girls to Oolite.
I thought you'd already done it! More excuses?
Yes, more excuses. I did have a calendar script that rotated the background image on a mission screen after x dayChanged events. I never finished it because I had more than 7, but fewer than 30, good images. That script you just linked was the next experiment, when I was learning how to put the images on normal screens, instead of needing a mission screen.

Then after that came the "Wildeblood Manor" script, where I was learning how to deal with the special case of the F7 screen.
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