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Re: Introduce Yourself.
Posted: Tue Sep 08, 2015 3:54 pm
by Diziet Sma
spud42 wrote:So i moddeled the Eagle from Space:1999. the model is mostly done but i have found scripting it troublesome. i just dont have the time to learn how its done at the moment...
I'd been wondering what happened to your Eagle..
Re: Introduce Yourself.
Posted: Tue Sep 08, 2015 5:03 pm
by Norby
Fritz wrote:I'd like to have a little bigger universe, especially bigger planets
FarPlanets is my similar experiment.
Re: Introduce Yourself.
Posted: Wed Sep 23, 2015 8:36 am
by GetLucky
Supppppppppp guys and gams, Mad Markus comin at ya from Mad Manchester ere. It's cool to be on the forum
Long time reder, 1st time poster.
Re: Introduce Yourself.
Posted: Wed Sep 23, 2015 9:00 am
by Wildeblood
Then it won't surprise you that I'm the first to complain about your spellign.
Re: Introduce Yourself.
Posted: Wed Sep 23, 2015 9:20 am
by Smivs
Hi GetLucky, and welcome. Now you've de-cloaked feel free to join in the chatter
Re: Introduce Yourself.
Posted: Wed Sep 23, 2015 1:04 pm
by Amah
<Waves> Hi there, getlucky. May your ship always return safely home with a hull integrety of 100%
Re: Introduce Yourself.
Posted: Wed Sep 23, 2015 1:26 pm
by Layne
Amah wrote:<Waves> Hi there, getlucky. May your ship always return safely home with a hull integrety of 100%
Now, now, there's some nights when you'd rather return home with a touch less than 100% to your integrity, just so you know you've had a good time!
And the new commander's screen name is GetLucky, after all.
*eyebrow waggle*
Welcome to the forums, commander.
Re: Introduce Yourself.
Posted: Thu Sep 24, 2015 5:52 am
by Diziet Sma
G'day GetLucky.. welcome aboard..
And now that you've finally de-lurked, don't be shy about posting!
Re: Introduce Yourself.
Posted: Sat Sep 26, 2015 1:00 pm
by Captain_Caveman
Greetings
Just joined. Thought I'd give it a go as a blast from the past. Originally got the Amstrad CPC version when it first came out and still have the box and all the goodies inside. Played countless hours (actually, I think I waited countless hours for the damn thing to load from tape...30mins if I remember!!)
Anyway, got it set up with X52 joystick and system specs are AMD quad 3.20GHz, 8Gb RAM and Radeon 6850 1Gb, Win 7 64bit SP1.
Having fallen in love with this version from the outset and within a week totally tricked out the Cobbie, I have also downloaded a multitude of OXP's. However, things started running really slow when I entered systems with a pirate carrier and 7 or 8 pirate escorts in tow. FPS went down to around 4!! So, deleted carriers with turrets and pirate coves and FPS back to 60+. No biggie, but wondered if anyone had similar experience?
Have read loads of subjects on these boards and you all seem like a decent lot!
Anyway, happy hyperspaces and may fortune favour the bold!
Re: Introduce Yourself.
Posted: Sat Sep 26, 2015 1:29 pm
by Cody
Welcome aboard, Commander!
Re: Introduce Yourself.
Posted: Sat Sep 26, 2015 1:29 pm
by Layne
Even your screen name/avatar are a blast from the past!
Does your ship come with mystery-solving teen girl detectives, perchance?
(And now I'm picturing a Witchspace Drive powered by tiny dinosaurs in a hamster wheel made from sticks.)
Unga-bunga, me welcome you to forum.
Re: Introduce Yourself.
Posted: Sat Sep 26, 2015 4:54 pm
by Smivs
Hi Captain_Caveman, welcome aboard
Re: Introduce Yourself.
Posted: Sun Sep 27, 2015 3:03 am
by Diziet Sma
G'day Captain_Caveman, and welcome aboard!
You can probably add the Pirate Coves again without any issues.. hopefully Norby will spot your problems about the Carriers, and weigh in on it.. (his computer is a bit of a beast, so he tends not to notice FPS type problems with his OXPs.
)
Re: Introduce Yourself.
Posted: Sun Sep 27, 2015 7:27 am
by Amah
Moin Captain_Caveman,
welcome aboard....
Amah
Re: Introduce Yourself.
Posted: Sat Oct 17, 2015 7:31 pm
by cdr_slickov
Hi there,
Just wanted to drop a line and introduce myself between system hops. Used to play FE2 religiously about 15 years ago on the PC, and I'm very excited to venture out into the customisable world of Oolite. I love that the flexibility of the game means that you can effectively tailor your own universe from the OXPs that are available. Currently, my Ooniverse is made up of the following extras:
Bullet Drive
Commodity Markets
Escort Formations
Smugglers - The Galactic Underworld
Station Dock Control
Total patrol
Untrumbled
Variable Masslock
Cabal Common Library
Planner
Generation Ships
Liners
Anarchies
Commies
Dictators
Feudal States
Rescue Stations
Galactic Navy
Imperial Courier
I'm currently docked at Zaonce Station in my Cobra Mk III 'Squire of Gothos' with 135.4 Cr to my name. I'm thinking of doing a 'Captain's Log' in the fiction section, if anyone would find that interesting.
Happy flying!