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Re: David Braben's Elite: Dangerous

Posted: Thu Feb 07, 2013 10:47 pm
by JazHaz
Gimi wrote:
JazHaz wrote:
My Commander JazHaz has been approved. Still got cogs against my NPC name though. Has anyone got theirs approved yet?
Nope, NPC name yet to be approved. Ashley is still working on them, expected to be finished with the first round tomorrow from what I understand.
My NPC name has now been approved.

Re: David Braben's Elite: Dangerous

Posted: Fri Feb 08, 2013 4:41 am
by Wolfwood
My commander and NPC names seem to have been approved. I'll be known as Marcan Wolfwood (sort of sci-fi translation of my real name Marko Susimetsa) and the NPC to look out for is Ulla Varpu (first names of my wife and daughter). :)

Re: David Braben's Elite: Dangerous

Posted: Fri Feb 08, 2013 10:12 am
by Gimbal Locke
I'll be flying around as Gimbal Locke.

If you ever meet an NPC named Koen Lefever, shoot him without mercy since he has stolen my real name.

Re: David Braben's Elite: Dangerous

Posted: Fri Feb 08, 2013 1:02 pm
by Commander McLane
You'll be seeing me in your universes as well. But if 'McLane' is flying anything else than either an Imperial Courier or the Orion, he'll be an impostor and you are hereby authorized to be responsible for his expandDescription("[assassination_board_part7-1]/[assassination_board_part7-2]"). :twisted:

Re: David Braben's Elite: Dangerous

Posted: Fri Feb 08, 2013 3:28 pm
by Lestradae
I already am Lestradae in the Backer's Forum and now know that I also will be Lestradae ingame 8)

Re: David Braben's Elite: Dangerous

Posted: Sat Feb 09, 2013 6:33 pm
by Cody
A thread concerning post-release funding (MP server costs etc) has caught my eye.
There is speculation that some form of subscription may be involved - is that likely?

Re: David Braben's Elite: Dangerous

Posted: Sat Feb 09, 2013 6:47 pm
by cim
El Viejo wrote:
A thread concerning post-release funding (MP server costs etc) has caught my eye.
There is speculation that some form of subscription may be involved - is that likely?
As I recall they were pretty clear in the Kickstarter that it wouldn't be subscription-based, though exchanging money for credits would be used as a funding method. (As would "selling the game and expansions", of course)

EDIT: Ah, there it is:
Kickstarter FAQ list wrote:
Will the game be free to play after the initial purchase?

We do not plan to make it subscription-based. Once you have purchased the game up front, you will be able to play thereafter for no further cost. Everything in the game will be purchasable with in-game Credits, earned from trading, bounty-hunting, etc. We will probably allow the supplemental purchase of Credits with real money, for those who want to accelerate their progress through the game.
We do plan to charge for additional updates, to be available sometime after the original release. These will offer additional content, features and gameplay.

Re: David Braben's Elite: Dangerous

Posted: Sat Feb 09, 2013 6:54 pm
by Cody
Kickstarter FAQ list wrote:
Will the game be free to play after the initial purchase?

We do not plan to make it subscription-based. Once you have purchased the game up front, you will be able to play thereafter for no further cost. Everything in the game will be purchasable with in-game Credits, earned from trading, bounty-hunting, etc. We will probably allow the supplemental purchase of Credits with real money, for those who want to accelerate their progress through the game.
Thanks, cim... there's too much to wade through if you haven't been following the KS/forum (reams of fluff there) from the start. I suppose real money for in-game credits is a necessary evil these days... but the whole idea is abhorrent to me personally. One more nail in the MP coffin, methinks!

Re: David Braben's Elite: Dangerous

Posted: Sun Feb 10, 2013 1:56 am
by Yodeebe
I'm in, as me.
Hey, it strikes me that we could hijack a planet/station, & have it as the Oolite base :D
have some sort of funny handshake, etc
maybe even a ... funny walk!
then we could have endless committee meetings about how to behave... or not.
hmmm, actually, that might be a stoopid idea.

Re: David Braben's Elite: Dangerous

Posted: Sun Feb 10, 2013 12:17 pm
by Styggron
El Viejo wrote:
If it's approved, I'll be Commander Cody (which has been my in-game moniker for many years).
Wasn't Commander Cody an old Film serial or perhaps a Radio Play ? I can't seem to find the reference, maybe it was something that sounded like Cody............. :D

Re: David Braben's Elite: Dangerous

Posted: Sun Feb 10, 2013 12:30 pm
by Cody
Styggron wrote:
El Viejo wrote:
If it's approved, I'll be Commander Cody (which has been my in-game moniker for many years).
Wasn't Commander Cody an old Film serial or perhaps a Radio Play ? I can't seem to find the reference, maybe it was something that sounded like Cody............. :D
There are several Codys - Commander Cody and his Lost Planet Airmen (a favourite band of mine), Buffalo Bill Cody (famous wild-west showman) - and the one I took the name from: Samuel Franklin Cody (he too was a showman, but also a notable pioneer of manned kites and early aviation). A remarkable man, in many respects.

Re: David Braben's Elite: Dangerous

Posted: Sun Feb 10, 2013 8:34 pm
by Spooky
Commander Spooky checking in ;)

Watch out for my Dad the NPC.

Re: David Braben's Elite: Dangerous

Posted: Mon Feb 11, 2013 3:21 pm
by Cody
Being a bit slow lately, I've only just discovered that the Frontier forum has a Rep system - people can rate a post and pass comment.
A really poor comment with no soul.
I'm off to a good start, it would seem (although I do have a Rep of 11, due to other more favourable comments).
<howls with laughter at the absurdity of the system>

Re: David Braben's Elite: Dangerous

Posted: Mon Feb 11, 2013 3:40 pm
by Selezen
I just noticed that myself today when I was trying to get my signature working.

"Selezen is on a distinguished road" - I like that. :-)

Re: David Braben's Elite: Dangerous

Posted: Mon Feb 11, 2013 3:46 pm
by Cody
If I boost your Rep, will you boost mine? <chortles - heads over there to 'rate' one of Selezen's posts>