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Re: Screenshots

Posted: Fri Aug 29, 2025 5:47 pm
by another_commander
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Re: Screenshots

Posted: Fri Aug 29, 2025 9:10 pm
by cbr
This model really added percepted depth to the stations models for me,
Without the debris and the glowing effect could work as an station WIP...

Beautiful shots Commander!

Re: Screenshots

Posted: Fri Aug 29, 2025 9:13 pm
by cbr
Cholmondely wrote: Fri Aug 29, 2025 4:29 pm
How come you have it and the rest of us don't?

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Visit(ed) Beenri ( OXP =< 5 :wink: )

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Good Lord look at those prices, 275.1

Re: Screenshots

Posted: Fri Sep 05, 2025 11:29 am
by cbr
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Re: Screenshots

Posted: Fri Sep 05, 2025 11:30 am
by cbr
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Re: Screenshots

Posted: Thu Sep 11, 2025 6:08 pm
by another_commander
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Re: Screenshots

Posted: Thu Sep 11, 2025 9:50 pm
by Cholmondely
another_commander wrote: Thu Sep 11, 2025 6:08 pm
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What happened?

Re: Screenshots

Posted: Fri Sep 12, 2025 4:28 am
by another_commander
Bad day at work.

Re: Screenshots

Posted: Wed Oct 01, 2025 9:09 pm
by cbr
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contains less cigtylights, rescaling and bit more greenery...

Re: Screenshots

Posted: Mon Oct 06, 2025 5:52 pm
by cbr
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Daemon Cruiser Spec Glossed ...

Re: Screenshots

Posted: Sun Oct 12, 2025 7:27 pm
by cbr
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'nameplates' possible...

Re: Screenshots

Posted: Sun Oct 12, 2025 10:50 pm
by phkb
cbr wrote: Sun Oct 12, 2025 7:27 pm
'nameplates' possible...
Is that using the default Oolite shader?

Re: Screenshots

Posted: Mon Oct 13, 2025 6:58 pm
by cbr
phkb wrote: Sun Oct 12, 2025 10:50 pm
cbr wrote: Sun Oct 12, 2025 7:27 pm
'nameplates' possible...
Is that using the default Oolite shader?
Simpler even, the side platforms are sheared cubes with their own diffuse map (subentities)

Re: Screenshots

Posted: Sun Oct 26, 2025 9:15 pm
by cbr
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Cholly-note : merely an observer...

Re: Screenshots

Posted: Thu Dec 11, 2025 12:45 am
by cbr
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