On my Evo, in the 'neutral' position, the inverted cone under the spring can move approx 2mm side-to-side (translates into about 10mm at the top of the stick) before the game registers movement - I'm guessing this is what you mean by 'slop'.avder wrote:As in how much can you move the stick before you feel the mechanism that centers it giving you resistance and how close to fully centered is it after you release it.
Then you're using the term in a different way than most people. Some sticks are 'noisy', and send spurious signals whilst in the 'neutral' position - for instance, my Evo does this on the x axis and the throttle 'off' position. "Deadzone" refers to setting a small region around the 'neutral' position where the PC/game will ignore movement inputs, thus cancelling out the spurious signals.avder wrote:And by deadzone I mean how much do you have to move the stick from its center before it registers movement.
Your definition fits more closely to what I mentioned above about slop.