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Posted: Sat Jan 31, 2009 4:50 pm
by wackyman465
Wait. What is that?

Posted: Sat Jan 31, 2009 4:59 pm
by Cmdr Wyvern
I respect the opinions, guys.

However, @LB, it's not organic. It's a machine. A space-capable aircraft. So deliberately going for an organic look? Err...no. Would it help to add rivets and weld lines? Perhaps even the classic 'plated' look, though that takes away from the aerodynamics. Think of the Star Wars Naboo craft in this regard.

Yes, it has a large windshield. For a large cockpit with pilot and co-pilot side-by-side, as on any civilian aircraft - and virtually all large military bombers and cargo planes.

Any impression that it's organic is purely accidental and unintended.

If you really want organic, it's been done. Look no further than the Caduceus.

Posted: Sat Jan 31, 2009 6:07 pm
by wackyman465
Well you can say it was designed to look like a rhino, but I'll still thing, because it's smooth, that it looks organic. :lol:

Posted: Sat Jan 31, 2009 10:43 pm
by pagroove
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Famous Planets V2 Sotiqu.
Now doing some planets in the central sector of Galaxy 1. 8)
This was the system where captain H. did his traderun in his Phyton The Dubious Profit in the e-book Multabilis

Posted: Sat Jan 31, 2009 11:03 pm
by pagroove
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Cmd. Cheyd Vlos'Olplyn did a planet for Famous Planets. Here's his creation of Anarlaqu. Looks like its a colorful paradise there 8)

Posted: Sun Feb 01, 2009 12:36 am
by DaddyHoggy
Sotiqu's texture is beautiful.

I must download Famous Planets at some point!! :wink:

Anarlaqu is indeed very colourful - when they say the sea is azure blue, they mean the sea is azure blue! 8)

Posted: Sun Feb 01, 2009 1:33 am
by JohnnyBoy
DaddyHoggy wrote:
Sotiqu's texture is beautiful.
Yes, and that moon is also splendid. :)

Posted: Sun Feb 01, 2009 3:20 pm
by pagroove
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Vetitce, Also home of Gasec's Coriolis factory although someone has to make them yet in an oxp.

Posted: Sun Feb 01, 2009 3:32 pm
by Captain Hesperus
pagroove wrote:
Vetitce, Also home of Gasec's Coriolis factory although someone has to make them yet in an oxp.
Now that would be an interesting spectacle. Flying in-system to see a Coriolis or Ico under construction, with GASEC Transporters and Shuttles whizzing around (and through) it and GASEC security Kraits cruising around the perimeter. Maybe even a completed Ico being 'transported' by several dozen Hognoses to the Witchspace Beacon to be hyperspaced out.

Captain Hesperus

Posted: Mon Feb 02, 2009 9:33 pm
by pagroove
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I repaint every ship I fly. So I'm now flying this shuttle. Time for a little update. Nothing fancy with shaders but a fun livery :D

Posted: Sat Feb 07, 2009 12:16 am
by pagroove
Image[/img]

Posted: Sat Feb 07, 2009 12:37 am
by Captain Hesperus
pagroove, these are fantastic. I was wondering, how about with a future planet adding something like the Nazca Lines to the texture, depicting things like human astronauts or landing craft? Kind of like an ancient culture that saw them once and decided to honour them in a geoglyph?

Captain Hesperus

Posted: Sat Feb 07, 2009 12:39 am
by pagroove
Captain Hesperus wrote:
pagroove, these are fantastic. I was wondering, how about with a future planet adding something like the Nazca Lines to the texture, depicting things like human astronauts or landing craft? Kind of like an ancient culture that saw them once and decided to honour them in a geoglyph?

Captain Hesperus
You mean the Trumble lines? :wink:

Posted: Sat Feb 07, 2009 12:40 am
by Captain Hesperus
pagroove wrote:
Captain Hesperus wrote:
pagroove, these are fantastic. I was wondering, how about with a future planet adding something like the Nazca Lines to the texture, depicting things like human astronauts or landing craft? Kind of like an ancient culture that saw them once and decided to honour them in a geoglyph?

Captain Hesperus
You mean the Trumble lines? :wink:
Yeah, something along those l.... something like that.

Captain Hesperus

Posted: Mon Feb 09, 2009 12:06 am
by pagroove
I made a new HUD today. It's based on the TrekHUD. But some gauges were moved a little. It's a work in progress.

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