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Re: Screenshots

Posted: Mon Aug 28, 2023 7:14 pm
by cbr
Cody wrote: Mon Aug 28, 2023 9:25 am
Redspear wrote: Mon Aug 28, 2023 8:26 am
There was a BBC loading screen that was essentially Saturn with it's rings tilted to a diagonal and 'Elite' emblazoned above it.
Not this one, was it?

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Will not be easy to find/design something ... when the current high poly ships look this beautiful... 8)

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Re: Screenshots

Posted: Mon Aug 28, 2023 7:54 pm
by Cody
Man, that's something else!

Re: Screenshots

Posted: Mon Aug 28, 2023 8:59 pm
by Killer Wolf
another_commander wrote: Sun Aug 27, 2023 7:42 pm
And a couple more showing also the belly of the beast.

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daaaaamn, that's 'ing gorgeous.

Re: Screenshots

Posted: Wed Aug 30, 2023 9:04 am
by another_commander
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Re: Screenshots

Posted: Wed Aug 30, 2023 9:20 am
by phkb
Man, that thing is gorgeous! I want to fly a Gecko now!

Re: Screenshots

Posted: Thu Aug 31, 2023 6:10 pm
by cbr
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:) 8)

Re: Screenshots

Posted: Thu Aug 31, 2023 9:34 pm
by cbr
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Took another Gecko SG for a spin this time a not_green_one... they call this a lobster hunter I believe.

(yeah yeah, caps lock and zoom in ;) )

Re: Screenshots

Posted: Fri Sep 01, 2023 12:29 pm
by cbr
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Re: Screenshots

Posted: Fri Sep 01, 2023 12:30 pm
by cbr
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Re: Screenshots

Posted: Sat Sep 02, 2023 11:08 am
by Griff
Beautiful texture work cbr, lovely stuff :D

Re: Screenshots

Posted: Mon Sep 04, 2023 7:10 pm
by cbr
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Beautifull variant stations, find them here https://bb.oolite.space/viewtopic.php?f=4&t=11745 1.7

N.B. shader multiplier 1.25 1.25

Re: Screenshots

Posted: Mon Sep 04, 2023 9:18 pm
by hiran
Really impressive design improvements for Cobra, Gecko or stations that I see.

But the more I see happening in this area, the less playable the game will become. Just because all the other ships that I see flying around are so naked - they do not make one matching and thus playable set.

Would it be possible to improve graphics on the different ships alternating? Today Cobra, tomorrow Gecko, then the Python, ...
The ships would not all look the same, but eventually they would all get touched and make up some nice game. Just be aware Oolite 1.90 comes with almost 200 ships. With expansions we have more than 8600 ships. *

And I remember to have already mentioned the logo as well...



[*] data taken from the currently latest OoliteExpansionIndex.

Re: Screenshots

Posted: Mon Sep 04, 2023 10:27 pm
by Cholmondely
hiran wrote: Mon Sep 04, 2023 9:18 pm
... Oolite 1.90 comes with almost 200 ships. With expansions we have more than 8600 ships. *

[*] data taken from the currently latest OoliteExpansionIndex.
Not everything listed as a ship actually is one. From the OoliteExpansionIndex: "3G Turret", 4x "A Seedy Space Bar", "AIS Cargo container", 3x "Abandoned Rock Hermit", "Academy Dock Ring (Hidden)", "Arc Detail", "Asteroid Billboard" & just leaving the "a"s for a second: "Backsection"!

I would guess that many of the real ships are not used (see eg. Mandoman who has some 50 ships oxps (not on the Expansions Manager), many of which contain multiple ships - and not updated since 2011-13).

I would guess that the systems ships are widely used: anarchies, feudal states, commies & dictators.

Not so sure about the others. How many will have come across the beauty of the Griff Boa and the Griff Krait? Or the lore-based significance of the Generation Ships and the Deep Space Dredgers?

But. Phkb has just put up retextures/revamps of Commies & Dictators. Anarchies was last revamped c. 2014 by Spara. And a revamp of Feudal States is currently in the hands of DGill (and Phkb did some work on textures for it).

I do think that it would be good if one of our more aesthetically aware community members could write a short piece recommending good-looking ships ("Guide to Ships oxps"?). The Expansions Manager currently has 130 ships oxz's - and that's ignoring recent major contributions such as Murgh's Iron Asses.

Re: Screenshots

Posted: Wed Sep 06, 2023 5:39 pm
by cbr
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Best viewed in 3d :!:

Find this beautiful wreck here https://bb.oolite.space/viewtopic.php?f=4&t=21437

what or who can destroy an oolite station like this :?:

Re: Screenshots

Posted: Wed Sep 06, 2023 7:01 pm
by Cholmondely
here's Griff's Coriolis (Burning) - 2008 - for comparison with cbr's shots of Killer Wolf's "Wreck.oxp".


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Just as a matter of interest, BeeTLe BeTHLeHeM programmed closing Fire Doors inside LitF (but never implemented them).

And there is also the Station Validator OXP (Spara, 2014) which inhibits Oolite's immediate replacement of a conked-out station.