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Posted: Sat Aug 14, 2010 9:11 pm
by Svengali
El Viejo wrote:I just committed a cardinal sin… in station space, I went to hit the comms log key, but hit tab by mistake and triggered my energy bomb. There was no explosion noise effects from the e-bomb, just silence and the on-screen message. I went back and bought another e-bomb and tried again… same result. I hardly ever, if ever, use the e-bomb, so I’ve not noticed it til tonight’s mistake.
Yep, you're right - just tried it. Will check it.
BGS Soundpatch.zip (376.7KB)
It contains the missing energy bomb sound and fixes digital clipping in some of the files from customsounds.oxp.
Eric has notified me that it gives from time to time an error on his machine, so here we go. Thanks Eric and El Viejo.
Simply replace the old files...
Posted: Sun Aug 15, 2010 8:26 am
by Cody
Many thanks, Svengali.
Posted: Sun Aug 15, 2010 10:00 am
by Ganelon
I think the soundset is excellent. I figured the station chatter cutting off abruptly when hitting the button for witchspace was intentional since, well.. radio probably wouldn't work there anyway, and likely one would switch radio off since who knows what sort of heinous radio noise something like a witchspace jump would entail?
The station chatter, it took me a while to notice it was just chopped syllables, since the mind tried to make some sort of sense of it when it's a background sound. If there was a bit more variety in it, like maybe a random assortment, and it was just a bit more buried in radio noise/static, the illusion would be about perfect.
Overall, BGS is simply a great add-on though. Easily one of my all-time favourites.
Posted: Sun Aug 15, 2010 2:27 pm
by pagroove
Ganelon wrote:I think the soundset is excellent. I figured the station chatter cutting off abruptly when hitting the button for witchspace was intentional since, well.. radio probably wouldn't work there anyway, and likely one would switch radio off since who knows what sort of heinous radio noise something like a witchspace jump would entail?
The station chatter, it took me a while to notice it was just chopped syllables, since the mind tried to make some sort of sense of it when it's a background sound. If there was a bit more variety in it, like maybe a random assortment, and it was just a bit more buried in radio noise/static, the illusion would be about perfect.
Overall, BGS is simply a great add-on though. Easily one of my all-time favourites.
The station chatter is just reversed normal chatter. The normal chatter had some sentences in it that you could actually here like:
''taking off from runway...'' hold short" Thats the reason we tried to reverse it. It's now more a space language.
Posted: Sun Aug 15, 2010 5:04 pm
by Ganelon
So it's already a more perfect illusion than I thought! LOL
I thought you were using bits of "chopped" radio audio like they do for EVP experiments with a "Franks box" or "Ghost box".
Posted: Sun Aug 15, 2010 9:31 pm
by Corny
Oh, so you're done! You know that I was lurking to get them
As soon as I'm on vacation and don't play Oolite for a while, you release it...
This OXP is probably one of the most anticipated by me. That's why I started to do similar stuff, but apart from the fact that I didn't release it - it's made with (probably?) copyrighted material - you did a much better job than I did!
So - thanks a lot! It really boosts my game delight!
Posted: Sun Aug 15, 2010 10:13 pm
by pagroove
http://www.box.net/shared/jjx02qkv39
Version 2.0. of the PAG alternative soundset:
Includes:
- new high pitched lasersound (just an alternative)
- new high pitched laserhit
new hit and hullbang sounds:
Now being hit hurts!
new station music.
Config files and script so that the new soundset is ready to use.
Installation:
Step 1.
Backup your existing BGS oxp (make a copy of the dir in a different location in the case that you don't like the sounds)
step2
Then unzip this package into your BGS with overwrite on YES.
Enjoy
Posted: Sun Aug 15, 2010 10:14 pm
by pagroove
WIKI is also updated now.
Posted: Sun Aug 15, 2010 10:44 pm
by DaddyHoggy
pagroove wrote:Ganelon wrote:I think the soundset is excellent. I figured the station chatter cutting off abruptly when hitting the button for witchspace was intentional since, well.. radio probably wouldn't work there anyway, and likely one would switch radio off since who knows what sort of heinous radio noise something like a witchspace jump would entail?
The station chatter, it took me a while to notice it was just chopped syllables, since the mind tried to make some sort of sense of it when it's a background sound. If there was a bit more variety in it, like maybe a random assortment, and it was just a bit more buried in radio noise/static, the illusion would be about perfect.
Overall, BGS is simply a great add-on though. Easily one of my all-time favourites.
The station chatter is just reversed normal chatter. The normal chatter had some sentences in it that you could actually here like:
''taking off from runway...'' hold short" Thats the reason we tried to reverse it. It's now more a space language.
Perhaps fellow BB members could post little audio snippets of their own voices?
"My God, it's full of stars!"
"That's no moon."
etc.
Then you'd have a pool of clips to string together...
Posted: Mon Aug 16, 2010 3:50 pm
by Ganelon
Well, there's a lot of possibilities for radio chatter, especially recorded in the voices of different community members..
*
"Hey! Anybody want to buy a trumble? They're cute, cuddly and soooooper cheap for a limited time only!"
"Keep your trumbles to yourself, buddy."
"Yeah, nobody wants to hear about your trumbles."
<singing> "Oh, pack up your trumbles in your old kit pack and smile, smile, smiiiiiile."
*
"Radio check. Can anybody hear me out there?"
"It works, so shut up."
*
"Say, does anybody know a good place to eat?"
"Yeah. Your mom's house!" <laugh>
"My mother? Let me tell you about my mother.." <sounds of laser shots or a missile launch>
*
.. but they might be more fun as random bits one hears when heading along the spacelane, mixed kinda low with some static to make them sound like distant signals of ships somewhere outside scanner or visual contact range.
Posted: Mon Aug 16, 2010 3:54 pm
by Cody
Ganelon wrote:.. but they might be more fun as random bits one hears when heading along the spacelane, mixed kinda low with some static to make them sound like distant signals of ships somewhere outside scanner or visual contact range.
That's how they'd be most effective/immersive.
Posted: Mon Aug 16, 2010 4:24 pm
by Ganelon
Might be better if such chatter was a separate OXP, though. Some might find it distracting or annoying rather than an added layer of immersion.
*
"Aaaaaaaaaaaaaaaaaaaaaaaaaiiiieeeee!!!!"
"What's your position, do you need assistance??!!"
"No, I'm fine, I was just debunking an old myth.."
"Huh? What are you talking about?"
"Well, they say that 'in space nobody can hear you scream', right? Well, you heard me! So that's obviously not true."
<muttered> "Oh, for the luvva.."
"Repeat please? I was busy posting this to HyperSnopes, since I've busted this myth. What were you saying?"
"Look.. Clear off the frequency, willya? Some of us are trying to work."
*
Posted: Mon Aug 16, 2010 6:32 pm
by pagroove
Anyone tried the new soundset yet?
Posted: Mon Aug 16, 2010 7:09 pm
by Cody
pagroove wrote:Anyone tried the new soundset yet?
Yeah, just took it out for a quick flight. Most of it is not to my taste, so I've reverted to the original, although I did like the new hull bangs. I might mix and match a little, as I go along. I think the new witchspace countdown is a second premature... you'll want to check that.
Posted: Mon Aug 16, 2010 8:19 pm
by pagroove
El Viejo wrote:pagroove wrote:Anyone tried the new soundset yet?
Yeah, just took it out for a quick flight. Most of it is not to my taste, so I've reverted to the original, although I did like the new hull bangs. I might mix and match a little, as I go along. I think the new witchspace countdown is a second premature... you'll want to check that.
Yeah you could always mix the sounds of the original and the alternative set by editing the customsounds.plist.
Just curious what is not to your taste? The droid sounds, the laser or other things. Did you try to scoop?
I made that sound out of a vacuum cleaner sample.