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Re: BlOomberg Markets
Posted: Sun Oct 30, 2011 4:58 am
by Capt. Murphy
Mauiby de Fug wrote:
There are various oxp authors who have two copies of the readme in the zip files - one inside the oxp and one outside. I personally reckon that this system works best.
Me too
Re: BlOomberg Markets
Posted: Sun Oct 30, 2011 10:34 am
by DaddyHoggy
Mauiby de Fug wrote:DaddyHoggy wrote:JazHaz wrote:One request, can you put a copy of the readme into the .oxp folder? I like to keep all the readmes in the relevant folders for easy access.
I think generally it is agreed that Readme's should NOT be inside the OXP - the simple reason is that Mac users will never see them - doubling clicking on an OXP on a Mac automatically starts Oolite - it doesn't open up the folder to be read...
However, having the readme outside is inconvenient, as once you've moved the oxp into the AddOns folder, where should you leave the readme? In a bunch of empty folders? I always move it into the relevant oxp, so that I know where it is and it's easy to find.
There are various oxp authors who have two copies of the readme in the zip files - one inside the oxp and one outside. I personally reckon that this system works best.
Hmmm... you could chose to copy/move the zip included Readme into the relevant OXP folder once its been put in AddOns folder, or rename said Readme to match the OXP...
(not hard really - or am I missing something?)
Re: BlOomberg Markets
Posted: Sun Oct 30, 2011 12:12 pm
by Mauiby de Fug
DaddyHoggy wrote:Hmmm... you could chose to copy/move the zip included Readme into the relevant OXP folder once its been put in AddOns folder, or rename said Readme to match the OXP...
(not hard really - or am I missing something?)
It isn't hard, and I do move it. But it is an extra thing to have to do, somewhat tedious, and inside the oxp folder seems a lot more logical, especially since you have to move the folder into AddOns and would otherwise leave it behind in wherever it was downloaded. Not having a Mac, I can't understand why it's so hard to just open the oxp folder. But as we're trying to cater to all platforms, I can't really complain too much, and we should probably try to make sure it's visible for everyone.
Re: BlOomberg Markets
Posted: Sun Oct 30, 2011 12:29 pm
by Disembodied
Mauiby de Fug wrote:Not having a Mac, I can't understand why it's so hard to just open the oxp folder. But as we're trying to cater to all platforms, I can't really complain too much, and we should probably try to make sure it's visible for everyone.
Folders can't have file extensions on a Mac: a folder given the title "MyOXP.oxp" presents as a file, not a folder, and many users won't know that it is actually a package containing files and folders (it was news to me, before I started mucking around with Oolite myself). To open such a package, you have to right-click and select "Show package contents".
Re: BlOomberg Markets
Posted: Sun Oct 30, 2011 4:36 pm
by Eric Walch
Disembodied wrote:Folders can't have file extensions on a Mac: a folder given the title "MyOXP.oxp" presents as a file, not a folder, and many users won't know that it is actually a package containing files and folders (it was news to me, before I started mucking around with Oolite myself). To open such a package, you have to right-click and select "Show package contents".
I must say that I also learned that an oxp could be opened after I played oolite for some time. It is not that folders can't have extensions, but inside the mac version of the oolite application there is an info.plist that defines that any folder ending on 'oxp' should be treated as a single file with an oolite icon on it. When you change the extension it also will become a plain folder. And when you give it to someone that does not have oolite installed, he will also see it as a folder. For normal users it is a good thing that the oxp seems just a single file.
Most mac users will not realise that it is in fact an folder and won't look for read-me files inside an oxp.
Re: BlOomberg Markets
Posted: Tue Dec 27, 2011 4:09 am
by Captain Patrick
I place both the OXP itself, as well as the downloaded folder from which I pulled it (and in which readme, license etc remain), into the AddOns folder: since they're very similarly named, they show next to each other when AddOns is viewed as a list, and I can just pop the OXP into and out of its adjacent folder to switch it off or on for the next game. I have a Mac.
Re: BlOomberg Markets
Posted: Sat Apr 20, 2013 5:35 am
by hangar18
Hmmm...link is broken.
Re: BlOomberg Markets
Posted: Sat Apr 20, 2013 10:37 pm
by Svengali
Try the link in Ramirez signature (or ->
Ramirez webpage)
Re: BlOomberg Markets
Posted: Mon Apr 22, 2013 2:21 am
by hangar18
Tried both but no joy...in the latter there is only executive spaceways and some other mod but not Bloomberg Markets
Re: BlOomberg Markets
Posted: Mon Apr 22, 2013 9:24 am
by Diziet Sma
hangar18 wrote:
Tried both but no joy...in the latter there is only executive spaceways and some other mod but not Bloomberg Markets
When you're on Ramirez' website, first click on the menu-item "Flavours" (there are four separate categories - Ships, Equipment, Flavours and Missions) at the top of the page.. the very first entry in the list will be BlOomberg Markets.
Re: BlOomberg Markets
Posted: Mon Apr 22, 2013 9:30 am
by hangar18
Many thanks, all good now
Re: BlOomberg Markets
Posted: Mon Apr 22, 2013 9:33 am
by Diziet Sma
You're very welcome.. be sure to snarf up some of Ramirez' other OXPs while you're there.. he does great work
Re: BlOomberg Markets
Posted: Wed Jun 24, 2015 12:00 pm
by spara
The version (v2.5) of this OXP in the in-game expansion manager is not working with Oolite 1.82 due to the changes in market generation.
I have updated the OXP to work correctly with Oolite 1.82 and uploaded the new version (v2.6) here:
https://app.box.com/s/7jeecfedop9eqss41a9sfholtyhqm7ye.
Whoever is the key master, could you please update the version in the manager with this one.
Re: BlOomberg Markets
Posted: Wed Jun 24, 2015 4:48 pm
by Norby
spara wrote:please update the version in the manager with this one.
Done, thank you for the update!
Re: BlOomberg Markets
Posted: Thu Jun 25, 2015 10:40 am
by Potential Debris
spara wrote:The version (v2.5) of this OXP in the in-game expansion manager is not working with Oolite 1.82 due to the changes in market generation.
Does that explain the empty markets I was finding in rock hermits, astrofactories etc?