Posted: Tue Jun 01, 2010 3:33 pm
yeah sorry about that, negotiations with new vs old host continue. Everybody wants paying, I see no point in paying twice. So it drags on. -.-
For information and discussion about Oolite.
https://bb.oolite.space/
Have a look at my post on the previous page of this thread for a temporary solution alternative download if that's simpler.biffroy wrote:Please help anyone, this link crimsonforge.co.uk/cloister/neocaduceus.zip on wiki isn't working for me!! it just goes to crimonforge.co.uk and that's it, no OXP! does anyone know where i can get it somewhere else??! I really appreciate any guidance on this...
It does not exist yet. We only have a version that is designated to become 1.74 but still changes on a daily basis. Currently is a status that the specs won't change anymore but not mend for normal play as it still contains bugs. (Unless you want to play-test and don't mind the occasional crash)biffroy wrote:... firstly, how do i upgrade to version 1.74?!
PM me an e-mail address and I'll send you the latest version. Just negotiating with servage now as my negotiations with one.com went south at the 11th hour. Apparently they hate podcasters. Go figure.tinker wrote:
[log.header]: Opening log for Oolite version 1.75 (x86-32 test release) under Windows at 2011-03-13 07:09:47 +0000.
1 processor detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
[display.mode.list.native]: Windows native resolution detected: 1280 x 800
[joystick.init]: Number of joysticks detected: 0
[searchPaths.dumpAll]: Unrestricted mode - resource paths:
Resources
../AddOns
../AddOns/griff_rock_hermit_fullsize_textures.oxp
../AddOns/griff_shipset_all_in_1.oxp
../AddOns/neocaduceus.oxp
../AddOns/zz_change_default_jameson_ship.oxp
[rendering.opengl.version]: OpenGL renderer version: 2.1.8543 ("2.1.8543 Release"). Vendor: "ATI Technologies Inc.". Renderer: "ATI MOBILITY RADEON X700".
[rendering.opengl.extensions]: OpenGL extensions (94):
GL_EXT_abgr, GL_ARB_texture_env_crossbar, GL_ARB_shadow, GL_EXT_texture_edge_clamp, GL_EXT_separate_specular_color, GL_EXT_blend_minmax, GL_EXT_texture_object, GL_ARB_texture_env_add, GL_ATI_meminfo, GL_EXT_texture_cube_map, GL_EXT_texture_env_dot3, GL_EXT_framebuffer_blit, GL_ARB_texture_env_dot3, GL_ARB_shadow_ambient, GL_EXT_framebuffer_object, GL_EXT_blend_subtract, GL_EXT_copy_texture, GL_ARB_multitexture, GL_EXT_stencil_wrap, GL_ARB_texture_border_clamp, GL_ARB_texture_env_combine, GL_EXT_texgen_reflection, GL_EXT_framebuffer_multisample, GL_SGIS_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_packed_pixels, GL_SGIS_texture_lod, GL_ARB_depth_texture, GL_ARB_transpose_matrix, GL_ARB_occlusion_query, GL_NV_texgen_reflection, GL_ARB_shading_language_100, GL_ARB_fragment_program_shadow, GL_EXT_rescale_normal, GL_EXT_gpu_program_parameters, GL_ATI_fragment_shader, GL_ARB_map_buffer_range, GL_ATI_texture_float, GL_ARB_pixel_buffer_object, GL_EXT_secondary_color, GL_ARB_texture_mirrored_repeat, GL_EXT_draw_range_elements, GL_EXT_blend_equation_separate, GL_ARB_half_float_pixel, GL_EXT_texture_lod_bias, GL_EXT_texture_filter_anisotropic, GL_ARB_half_float_vertex, WGL_EXT_swap_control, GL_EXT_texture_swizzle, GL_SGIS_generate_mipmap, GL_ARB_texture_rectangle, GL_ARB_texture_non_power_of_two, GL_ARB_point_sprite, GL_EXT_texture_compression_s3tc, GL_EXT_packed_depth_stencil, GL_ARB_vertex_shader, GL_ARB_vertex_buffer_object, GL_WIN_swap_hint, GL_ARB_shader_objects, GL_EXT_texture_mirror_clamp, GL_ATI_separate_stencil, GL_ARB_framebuffer_object, GL_EXT_texture_rectangle, GL_ARB_fragment_shader, GL_KTX_buffer_region, GL_EXT_texture3D, GL_EXT_fog_coord, GL_EXT_subtexture, GL_ARB_window_pos, GL_EXT_point_parameters, GL_ARB_fragment_program, GL_EXT_texture_env_combine, GL_ARB_vertex_program, GL_EXT_compiled_vertex_array, GL_EXT_bgra, GL_ARB_texture_cube_map, GL_ARB_point_parameters, GL_EXT_vertex_array, GL_ARB_multisample, GL_ARB_vertex_array_object, GL_ARB_draw_buffers, GL_EXT_multi_draw_arrays, GL_ATI_draw_buffers, GL_ARB_texture_compression, GL_AMD_performance_monitor, GL_EXT_blend_func_separate, GL_ATI_texture_env_combine3, GL_ARB_texture_float, GL_EXT_texture_sRGB, GL_EXT_shadow_funcs, GL_ATI_texture_compression_3dc, GL_EXT_blend_color, GL_NV_blend_square, GL_ATI_envmap_bumpmap
[rendering.opengl.shader.support]: Shaders are supported.
[script.load.world.listAll]: Loaded 6 world scripts:
Caduceus Damage Control Node 2.0
oolite-cloaking-device 1.75
oolite-constrictor-hunt 1.75
oolite-nova 1.75
oolite-thargoid-plans 1.75
oolite-trumbles 1.75
[loading.complete]: ========== Loading complete. ==========
[shader.uniform.unpermittedMethod]: Did not bind uniform "alertlevel" to property -[ShipEntity alertCondition] - unpermitted method.
[shader.uniform.unpermittedMethod]: Did not bind uniform "alertlevel" to property -[ShipEntity alertCondition] - unpermitted method.
[script.load.world.listAll]: Loaded 6 world scripts:
Caduceus Damage Control Node 2.0
oolite-cloaking-device 1.75
oolite-constrictor-hunt 1.75
oolite-nova 1.75
oolite-thargoid-plans 1.75
oolite-trumbles 1.75
[gameController.exitApp]: .GNUstepDefaults synchronized.
Closing log at 2011-03-13 07:11:37 +0000.