Re: New Jameson here, some initial feedback
Posted: Mon Mar 18, 2019 7:00 pm
I'm not sure about the following ideas but they would both be simple (a quality I rate highly).
Distance from centre of galaxy = degree of stability
Might be a suitable model if GalCop were 'clinging on' to order with brazen pirates drawn to the central areas where most of the trade passes through.
A model that were 'the other way around' (eye of the storm) might represent a strong GalCop control - arguably less interesting story wise and would also make Zaonce et. al. rather dangerous.
Galaxy # is inversely proportional to stability
Would sort of establish Galaxy 1 as GalCop HQ or at least its area of greatest control.
Could have 8 stability ratings for a bit of consistency (just as there are 8 governments and 8 non-human inhabitant types). Would make a galactic jump like entering a new game level - the visual marker being the galactic jump itself.
Regarding variance... My earlier suggestion of + or minus 1 could still apply and / or (especially if using 8 stability rankings) could combine with both of my suggestions in this post. Then Leesti would be one of the safest systems around, being on the outskirts of galaxy 1.
Possible 8 stability ratings:
Strong
Stable
Established
Average
Fledgling
Unstable
Weak
Precarious
Distance from centre of galaxy = degree of stability
- Centre is where the 'action' is, outskirts much safer
- Visually intuitive - avoid the middle if you want to play safe
- Lave is on the outskirts of the map so its environs would be relatively safe
Might be a suitable model if GalCop were 'clinging on' to order with brazen pirates drawn to the central areas where most of the trade passes through.
A model that were 'the other way around' (eye of the storm) might represent a strong GalCop control - arguably less interesting story wise and would also make Zaonce et. al. rather dangerous.
Galaxy # is inversely proportional to stability
- The higher the galaxy number the more dangerous it is
- Grants an actual 'point' to the different 'galaxies'
- Galaxy 1, being were the player starts, would be the safest
Would sort of establish Galaxy 1 as GalCop HQ or at least its area of greatest control.
Could have 8 stability ratings for a bit of consistency (just as there are 8 governments and 8 non-human inhabitant types). Would make a galactic jump like entering a new game level - the visual marker being the galactic jump itself.
Regarding variance... My earlier suggestion of + or minus 1 could still apply and / or (especially if using 8 stability rankings) could combine with both of my suggestions in this post. Then Leesti would be one of the safest systems around, being on the outskirts of galaxy 1.
Possible 8 stability ratings:
Strong
Stable
Established
Average
Fledgling
Unstable
Weak
Precarious