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Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Mon May 07, 2012 3:36 am
by Diziet Sma
Have not yet been to Gal5, but cannot imagine for the life of me why this clearly excellent OXP does not have its own page in the Missions section of the Wiki.

I'm tempted to do it myself, but I think it deserves something a little more atmospheric than a dry reprint of the readme file. Perhaps lead off with a juicy quoted paragraph or two from the novel?

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Mon May 07, 2012 9:25 am
by SandJ
Diziet Sma wrote:
cannot imagine why this clearly excellent OXP does not have its own page in the Missions section of the Wiki.
It does now.
Diziet Sma wrote:
I think it deserves something a little more atmospheric than a dry reprint of the readme file. Perhaps lead off with a juicy quoted paragraph or two from the novel?
Not done. Okti, I have taken the liberty of creating a simple page on the Wiki for this OXP (to see how to create Wiki pages).

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Mon May 07, 2012 9:34 am
by Okti
Thanks a lot SandJ.

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Mon May 07, 2012 11:32 am
by Diziet Sma
SandJ wrote:
Diziet Sma wrote:
cannot imagine why this clearly excellent OXP does not have its own page in the Missions section of the Wiki.
It does now.
Cool.. 8) nice work too.. it's really your first attempt? (I've added a few extra links to it as well, though there's still a few to go)

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Mon May 07, 2012 11:58 am
by maik
Nice! You might want to include a Quick Facts section e.g. as on Staer9's Shipset. You could then remove the separate License and Discussion sections and even the Download section (as long as there is only one download).

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Thu Jun 21, 2012 12:28 pm
by Cody
Would a wiki wizard be kind enough to add a pic to this OXP's wiki page, please.

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Thu Jun 21, 2012 1:05 pm
by Diziet Sma
El Viejo wrote:
Would a wiki wizard be kind enough to add a pic to this OXP's wiki page, please.
Done!

Link

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Thu Jun 21, 2012 1:08 pm
by Cody
Thank you, sir!

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Thu Jun 21, 2012 5:31 pm
by marcusrg
Just downloaded the Coyote oxp, just after I had good laughs with the Flying Dutchman, :lol:

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Thu Jun 21, 2012 9:02 pm
by Commander McLane
marcusrg wrote:
Just downloaded the Coyote oxp, just after I had good laughs with the Flying Dutchman, :lol:
Who was laughing, you or him? :wink:

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Thu Jun 21, 2012 10:42 pm
by marcusrg
Commander McLane wrote:
Who was laughing, you or him? :wink:
Well, him, most of the time. :wink:

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Fri Jun 22, 2012 9:32 am
by Commander McLane
marcusrg wrote:
Commander McLane wrote:
Who was laughing, you or him? :wink:
Well, him, most of the time. :wink:
Just out of interest, how long were you following him, and how much was left of your ship in the end?

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Fri Jun 22, 2012 11:05 am
by marcusrg
Commander McLane wrote:
Just out of interest, how long were you following him, and how much was left of your ship in the end?
Well, I didn't have time for much, my ship exploded quick enough, before I could try anything... it happened twice... so I removed the oxp...

But I'll try it again, maybe there's a way to survive. :)

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Fri Jun 22, 2012 12:48 pm
by Commander McLane
marcusrg wrote:
Commander McLane wrote:
Just out of interest, how long were you following him, and how much was left of your ship in the end?
Well, I didn't have time for much, my ship exploded quick enough, before I could try anything... it happened twice... so I removed the oxp...

But I'll try it again, maybe there's a way to survive. :)
Your ship shouldn't necessarily explode, although you should be prepared for some nasty surprises.

And if you stay in a safety distance of 15km, you're even more safe. Unless you follow him to his destination, that is.

Re: [UPDATED RELEASE] Coyote's Run Mission

Posted: Fri Jun 22, 2012 3:55 pm
by marcusrg
Commander McLane wrote:
Your ship shouldn't necessarily explode, although you should be prepared for some nasty surprises.

And if you stay in a safety distance of 15km, you're even more safe. Unless you follow him to his destination, that is.
Yes, after reinstalling it I did just that, I ran away from it, and I was safe. I will not go after him, no way. :)