[UPDATED RELEASE] Coyote's Run Mission

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Diziet Sma
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by Diziet Sma »

Have not yet been to Gal5, but cannot imagine for the life of me why this clearly excellent OXP does not have its own page in the Missions section of the Wiki.

I'm tempted to do it myself, but I think it deserves something a little more atmospheric than a dry reprint of the readme file. Perhaps lead off with a juicy quoted paragraph or two from the novel?
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by SandJ »

Diziet Sma wrote:
cannot imagine why this clearly excellent OXP does not have its own page in the Missions section of the Wiki.
It does now.
Diziet Sma wrote:
I think it deserves something a little more atmospheric than a dry reprint of the readme file. Perhaps lead off with a juicy quoted paragraph or two from the novel?
Not done. Okti, I have taken the liberty of creating a simple page on the Wiki for this OXP (to see how to create Wiki pages).
Flying a Cobra Mk I Cobbie 3 with nothing but Explorers Club.OXP and a beam laser 4 proper lasers for company :D
Dropbox referral link 2GB of free space online + 500 Mb for the referral: good for securing work-in-progress.
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by Okti »

Thanks a lot SandJ.
My OXP's
And Latest Mission Coyote's Run
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by Diziet Sma »

SandJ wrote:
Diziet Sma wrote:
cannot imagine why this clearly excellent OXP does not have its own page in the Missions section of the Wiki.
It does now.
Cool.. 8) nice work too.. it's really your first attempt? (I've added a few extra links to it as well, though there's still a few to go)
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by maik »

Nice! You might want to include a Quick Facts section e.g. as on Staer9's Shipset. You could then remove the separate License and Discussion sections and even the Download section (as long as there is only one download).
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by Cody »

Would a wiki wizard be kind enough to add a pic to this OXP's wiki page, please.
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And any survivors, their debts I will certainly pay. There's always a way!
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by Diziet Sma »

El Viejo wrote:
Would a wiki wizard be kind enough to add a pic to this OXP's wiki page, please.
Done!

Link
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by Cody »

Thank you, sir!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by marcusrg »

Just downloaded the Coyote oxp, just after I had good laughs with the Flying Dutchman, :lol:
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by Commander McLane »

marcusrg wrote:
Just downloaded the Coyote oxp, just after I had good laughs with the Flying Dutchman, :lol:
Who was laughing, you or him? :wink:
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by marcusrg »

Commander McLane wrote:
Who was laughing, you or him? :wink:
Well, him, most of the time. :wink:
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by Commander McLane »

marcusrg wrote:
Commander McLane wrote:
Who was laughing, you or him? :wink:
Well, him, most of the time. :wink:
Just out of interest, how long were you following him, and how much was left of your ship in the end?
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by marcusrg »

Commander McLane wrote:
Just out of interest, how long were you following him, and how much was left of your ship in the end?
Well, I didn't have time for much, my ship exploded quick enough, before I could try anything... it happened twice... so I removed the oxp...

But I'll try it again, maybe there's a way to survive. :)
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by Commander McLane »

marcusrg wrote:
Commander McLane wrote:
Just out of interest, how long were you following him, and how much was left of your ship in the end?
Well, I didn't have time for much, my ship exploded quick enough, before I could try anything... it happened twice... so I removed the oxp...

But I'll try it again, maybe there's a way to survive. :)
Your ship shouldn't necessarily explode, although you should be prepared for some nasty surprises.

And if you stay in a safety distance of 15km, you're even more safe. Unless you follow him to his destination, that is.
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Re: [UPDATED RELEASE] Coyote's Run Mission

Post by marcusrg »

Commander McLane wrote:
Your ship shouldn't necessarily explode, although you should be prepared for some nasty surprises.

And if you stay in a safety distance of 15km, you're even more safe. Unless you follow him to his destination, that is.
Yes, after reinstalling it I did just that, I ran away from it, and I was safe. I will not go after him, no way. :)
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